Colony Siege
- September 7, 2020
- Colony Siege
- 10h median play time
"Colony Siege is a blend of RTS and tower defense gameplay, allowing you to defend your colony through base building, unit physics, and various weapons like towers, traps, and mobile units. Two enemy factions, the biomechanical xeno swarm and the corrupted Riven, require different strategies. The campaign offers single player and 2-player online co-op in a non-linear setting."
Reviews
- Colony Siege offers a fun blend of tower defense and RTS mechanics, allowing for creative strategies and unit management.
- The game features a variety of towers, traps, and units, providing players with numerous tactical options and replayability.
- The graphics and overall production quality are commendable, contributing to an engaging gameplay experience.
- The enemy pathing can be erratic and buggy, making it difficult to effectively manage defenses and control enemy routes.
- Many perks and units feel underwhelming or situational, leading to a lack of meaningful choices in gameplay.
- The difficulty spikes significantly in later levels, often requiring specific strategies or units that may not be accessible without prior grinding.
- story74 mentions
- 4 % positive mentions
- 91 % neutral mentions
- 5 % negative mentions
The story in the game is generally considered weak, with many players finding the writing and voice acting subpar, leading them to skip the narrative elements after a few missions. While there are attempts to create an emotional context and a sense of progression through mission briefings, the overall execution feels lacking, and the final mission is often described as anticlimactic. Despite these criticisms, some players appreciate the effort to integrate a storyline into the gameplay, even if it doesn't significantly enhance the experience.
“The story is quite in depth, and actually slightly emotional.”
“The story adds a nice touch to it as it also lets us understand and participate in the personality of the hero quite well.”
“There are voice acted briefings before each mission, outlining the story of the game.”
“While there is a story, which is told via a narration before each mission, the writing and voice acting is so bad I stopped listening after a couple of missions and just skipped over.”
“The story is non-existent except for text and voice over during loadout selection of a map, which is a shame, because it feels like there are elements of a bigger story, yet they never get explored.”
“It certainly lacks some of the lasting appeal that I found in Sol Survivor, even in co-op, the story was very bland, and the final level was a tad anti-climactic.”
- gameplay33 mentions
- 24 % positive mentions
- 67 % neutral mentions
- 9 % negative mentions
The gameplay of the game is a mixed bag, featuring a blend of tower defense (TD) and real-time strategy (RTS) elements that some players find underdeveloped and lacking in variety. While the mechanics offer potential for strategic depth and enjoyable co-op experiences, many reviews highlight issues such as repetitive maps, limited enemy variety, and a need for more polished mechanics. Overall, the gameplay is described as fun and addictive, but it could benefit from further refinement and expansion of its core elements.
“Fun tower and capability unlocks add to the addictive gameplay.”
“Colony Siege is a great game; the developers have taken the basic tower defense gameplay format and added a lot of strategic options on top.”
“That beautiful and addictive mix of tower defense, unit placement, and shoot-em-up mechanics.”
“Although it has some RTS elements, the gameplay doesn't focus on them, and even in the specific missions where you have to engage with it, I didn't find it very compelling.”
“Neither the tower defense nor RTS gameplay style feels fleshed out and polished.”
“A big part of that is a lack of variety - maps all start looking the same after a while, likely due to the amazing lack of enemy variety, both visually and mechanically.”
- graphics26 mentions
- 54 % positive mentions
- 35 % neutral mentions
- 12 % negative mentions
The graphics of the game receive mixed reviews, with some players praising them as modern and visually appealing, particularly in terms of animations and effects, while others criticize them as rudimentary or lacking detail. Overall, many agree that while the graphics may not be groundbreaking, they effectively support the gameplay experience, with some noting that the art direction could be improved.
“It's really well put together, challenging, quality graphics, and one of the overall best tower defense games I've played.”
“The graphics are great; it's very enjoyable to see everything blowing up, lasers, guns, and missiles flying everywhere.”
“The graphics are modern and look like what you would expect in a science fiction setting.”
“The graphics are about as lame as you can get, and you feel like the developers just gave up on it.”
“Graphics are in the detail and animation, the overall art direction is poor though.”
“Honestly, it feels like it would have worked better as a 2D or 2.5D game, or perhaps a simpler graphical style like Flash or pixel art.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humor, featuring funny traps and towers that can lead to hilarious in-game moments, such as launching units into water or lava. Players also enjoy the comedic elements in the vocal narration and the inclusion of quirky add-ons, making it a standout in the tower defense genre. Overall, it is recommended for those who appreciate a humorous twist in strategy games.
“Some of the traps and towers seem useless at first, but honestly, my buddy and I found some hilarious ways to use them. In particular, the spinner and spring traps are almost broken if you figure out how to use them. Launching entire groups of units into water, lava, or off the map is hilarious to watch.”
“This is a funny tower defense and strategy game.”
“Has a humorous vocal story narration as the game progresses.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in the game is generally considered forgettable and bland, with many reviewers noting its repetitiveness and lack of standout qualities. While some praise the sound effects and overall audio experience, the consensus leans towards the music being a weak aspect of the game.
“The graphics are very good, although not amazing, and the music and sound effects are on point.”
“The rest of the sound/music is great.”
“The music and audio are nothing really to write home about either.”
“The graphics aren't great, the music is poor, the sounds are very repetitive, and the voice acting is just... awful... but so what?”
“The music is forgettable and adequately bland; there's nothing special about it other than being there.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers various modes, including an endless and survival mode, which enhance its replayability, allowing players to revisit maps beyond the story missions. However, some users feel that the overall replay value may be limited despite the unique content available in the tower defense genre.
“Also, there is an endless mode, so there seems to be some replay value to the game too.”
“All in all, it's a really great game, though I will say that I don't think I can get much replayability out of this, sadly.”
“It took me 12 hours to finish each mission in story mode, and most maps can also be played in endless and survival modes, which increases replayability.”
“Unique in the tower defense genre with a fair amount of content and replay value.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious, particularly due to the cumbersome controls and logistics of unit management, which can make gameplay feel repetitive and frustrating. The reliance on a commander ability with a long cooldown further exacerbates this issue, leading to a lack of engagement.
“The only counter is to use the commander ability to disable the unit, and the cooldown on that makes it tedious.”
“This is so damn tedious.”
“The controls and logistics of unit management are painfully tedious.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is marred by erratic and buggy enemy pathing, which detracts from the overall experience. However, the well-executed voice acting and varied level design, featuring strategic environmental elements, provide some redeeming qualities.
“This game's enemy pathing is crazy and buggy.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a deeply layered story that evokes genuine emotions, with themes that may resonate more with older players, potentially challenging for those under 12 to fully grasp.
“The story is quite in-depth and genuinely emotional.”
“The story's theme presents an emotional context that may be beyond the understanding of those under 12.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its smooth performance and solid optimization, particularly on higher-end rigs, alongside appealing visual effects and flexible tower placement in its sci-fi setting.
“I really like the sci-fi setting, visual effects, flexible tower placement, and the game runs smoothly and is very solid on my rig.”