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Colony Siege Game Cover

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Colony Siege is a single player and multiplayer real-time strategy game. It was developed by Colony Siege and was released on September 7, 2020. It received very positive reviews from players.

"Colony Siege is a blend of RTS and tower defense gameplay, allowing you to defend your colony through base building, unit physics, and various weapons like towers, traps, and mobile units. Two enemy factions, the biomechanical xeno swarm and the corrupted Riven, require different strategies. The campaign offers single player and 2-player online co-op in a non-linear setting."

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93%
Audience ScoreBased on 183 reviews
story7 positive mentions
replayability3 negative mentions

  • Colony Siege offers a fun blend of tower defense and RTS mechanics, allowing for diverse strategies and gameplay styles.
  • The game features a wide variety of towers, upgrades, and environmental hazards, enhancing replayability and strategic depth.
  • The graphics are appealing, and the game runs smoothly, providing an engaging experience for both solo and co-op play.
  • The final mission is a letdown, shifting away from the tower defense mechanics to a less engaging escort mission.
  • Some towers and perks feel underwhelming or overly powerful, leading to a lack of experimentation with different strategies.
  • The enemy pathing can be buggy, making it difficult to effectively manage defenses and unit placements during gameplay.
  • story
    105 mentions Positive Neutral Negative

    The story in the game is generally considered weak and underdeveloped, with many players finding the writing and voice acting lacking, leading them to skip narrative elements. While there are attempts to create an emotional context and a sci-fi plot, the final mission is particularly criticized for being anticlimactic and not reflective of the gameplay progression. Overall, the narrative serves more as a backdrop to the gameplay rather than a compelling driving force, with many players feeling that it could have been more engaging and fleshed out.

    • “The story is quite in depth, and actually slightly emotional.”
    • “The story adds a nice touch to it as it lets us understand and participate in the personality of the hero quite well.”
    • “There are voice acted briefings before each mission, outlining the story of the game.”
    • “The final mission is a huge let down.”
    • “You spend the whole game getting progressively more powerful and learning how to defend a base with all kinds of air support, unit production, and mazing strategies, and then the final mission strips all that away and it's an escort mission where you get a handful of units and can build towers to defend a slow moving convoy unit.”
    • “While there is a story, which is told via a narration before each mission, the writing and voice acting is so bad I stopped listening after a couple of missions and just skipped over.”
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring a blend of tower defense and light RTS elements that some players find engaging, while others criticize it for lacking depth and variety. While the core mechanics and strategic options are praised, many feel that the game suffers from repetitive maps and underwhelming perks, leading to a less compelling experience overall. Despite its potential and some enjoyable features, the gameplay is seen as needing refinement to fully realize its promise.

    • “Gameplay rocks and that's where it seems to have been put more effort in to achieve a good balance.”
    • “Colony Siege is a great game; the developers have taken the basic tower defense gameplay format and added a lot of strategic options on top.”
    • “The gameplay is where it shines the most; there are too many tower defense units and traps, and you can also upgrade your capital ship.”
    • “Although it has some RTS elements, the gameplay doesn't focus on them, and even in the specific missions where you have to engage with it, I didn't find it very compelling.”
    • “Neither the tower defense nor RTS gameplay style feels fleshed out and polished.”
    • “A big part of that is a lack of variety - maps all start looking the same after a while, likely due to the amazing lack of enemy variety, both visually and mechanically.”
  • graphics
    35 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the variety and detail of environments, while others criticize them as basic or rudimentary. Many appreciate the overall aesthetic and animations, noting that they effectively support the gameplay, even if they aren't groundbreaking. Overall, the visuals are generally considered good, fitting well within the science fiction theme, but there are calls for more depth and detail in certain areas.

    • “It's really well put together, challenging, quality graphics, and one of the overall best tower defense games I've played.”
    • “The graphics are great, it's very enjoyable to see everything blowing up, lasers, guns, and missiles flying everywhere.”
    • “The graphics are modern and look like what you would expect in a science fiction setting.”
    • “The graphics are about as lame as you can get and you feel like the developers just gave up on it.”
    • “The graphics aren't amazing but they get the job done; the units and turrets look cool, but maybe some of the environments can look a bit sparse.”
    • “The graphics aren't great, the music is poor, the sounds are very repetitive, and the voice acting is just.... awful.... but so what?”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it solid and thematically appropriate, while others describe it as forgettable, bland, and repetitive. Although there are moments where the music enhances the gameplay experience, particularly during climactic events, many feel it lacks the impact needed to elevate the overall atmosphere. Overall, the sound effects are generally well-received, but the music does not stand out significantly.

    • “A nice musical crescendo when the big tough baddy at the end of each level is near to exploding or your citadel is about to crumble would add that wee bit of adrenaline.”
    • “The graphics are very good although not amazing and music and sound effects are on point.”
    • “Music and sound effects: I am both impressed and satisfied with the music and sound effect choices made by the creators.”
    • “The music and audio are nothing really to write home about either.”
    • “The music is forgettable and adequately bland; there's nothing special about it other than being there.”
    • “The graphics aren't great, the music is poor, the sounds are very repetitive, and the voice acting is just.... awful.... but so what?”
  • humor
    6 mentions Positive Neutral Negative

    The game is praised for its humor, featuring funny traps and towers that can lead to hilarious in-game moments, such as launching units into water or lava. Players appreciate the comedic elements, including quirky add-ons and a humorous narrative, making it a standout in the tower defense genre. Overall, it offers a lighthearted and entertaining experience that appeals to fans of both strategy and comedy.

    • “Some of the traps and towers seem useless at first, but honestly, my buddy and I found some hilarious ways to use them. In particular, the spinner and spring traps are almost broken if you figure out how to use them. Launching entire groups of units into water, lava, or off the map is hilarious to watch.”
    • “This is a funny tower defense and strategy game.”
    • “Has a humorous vocal story narration as the game progresses.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability through various modes, including endless and survival options, as well as multiple maps and play styles. While some players feel the replay value may diminish after initial playthroughs, many appreciate the extensive content and co-op features that enhance the overall experience. Overall, it is regarded as a strong entry in the tower defense genre with ample replay potential.

    • “There are a lot of maps, play styles, upgrades, and modes which makes it a full experience with a lot of replayability.”
    • “All-in-all, it's a really great game, though I will say that I don't think I can get much replayability out of this, sadly.”
    • “It took me 12 hours to finish each mission in story mode, and most maps can also be played in endless and survival modes, which increases replayability.”
    • “Unique in the tower defense genre with a fair amount of content and replay value.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for delivering smooth performance even on older hardware, such as a 4th gen i5. Players appreciate the lack of performance penalties despite added effects and animations, contributing to a visually appealing experience.

    • “I really like the sci-fi setting, visual effects, flexible tower placement, and the game runs smoothly and is very solid on my rig.”
    • “The game runs smoothly and looks great.”
    • “Performance: getting into the game, I was worried about my 4th gen i5.”
    • “Some levels featured added effects and animations without any performance penalty.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the cumbersome controls and logistics of unit management, which can make gameplay feel repetitive and frustrating. The reliance on a commander ability with a cooldown further exacerbates this issue, leading to a lack of engagement.

    • “The only counter is to use the commander ability to disable the unit, and the cooldown on that makes it tedious.”
    • “This is so damn tedious.”
    • “The controls and logistics of unit management are painfully tedious.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is marred by erratic and buggy enemy pathing, which detracts from the overall experience. However, the well-executed voice acting and varied level design, featuring strategic environmental elements, provide some redeeming qualities.

    • “This game's enemy pathing is crazy and buggy.”
  • emotional
    2 mentions Positive Neutral Negative

    The game features a deeply engaging story that evokes genuine emotions, with themes that may resonate more with older players, potentially leaving younger audiences under 12 struggling to fully grasp its emotional depth.

    • “The story is quite in-depth and genuinely emotional.”
    • “The story's theme presents an emotional context that may be beyond the understanding of those under 12.”
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13h Median play time
11h Average play time
10-16h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Colony Siege is a real-time strategy game.

Colony Siege is available on PC and Windows.

On average players spend around 11 hours playing Colony Siege.

Colony Siege was released on September 7, 2020.

Colony Siege was developed by Colony Siege.

Colony Siege has received very positive reviews from players. Most players liked this game for its story but disliked it for its music.

Colony Siege is a single player game with multiplayer and local co-op support.

Similar games include Infested Planet, DG2: Defense Grid 2, Siege of Centauri, MarZ: Tactical Base Defense, Defense Grid: The Awakening and others.