Hairy Little Buggers
- June 23, 2017
- Michael Todd Games
Build a Dwarven Fortress. Dig tunnels, forge iron, & fight battles! Grow, dig & build!
Reviews
- The game offers a fun and entertaining management experience with a unique twist on the dwarf genre.
- The animations are enjoyable, and the pixelated art style appeals to fans of indie games.
- The developer has shown commitment to improving the game with updates, including a tutorial and UI enhancements.
- The humor is often crude and relies heavily on vulgarity, which may not appeal to all players.
- The user interface is clunky and poorly designed, making gameplay frustrating at times.
- The AI is problematic, with dwarves frequently becoming unresponsive or failing to follow commands, leading to game-breaking issues.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is characterized by a mix of challenging mechanics and frustrating randomness, where players often rely on repeating a single effective strategy that can be undermined by luck. While the game offers a substantial amount of content, with some achievements being easily obtainable, the clunky controls and reliance on a simplistic click-and-drag interface detract from the overall experience.
“8+ hours of gameplay!”
“What gets small games like this a boost in game hours is a good diverse set of challenges/achievements.”
“While it promises difficult gameplay, it does deliver.”
“Secondly, the fact that after you have gotten the hang of the game's mechanics, you can complete 11 out of 12 of the Steam achievements in 2 easy games. This may just be me, but what gives small games like this a boost in playtime is a good diverse set of challenges/achievements, not 11 out of 12 in 2 easy games and then the last one being beyond Nintendo hard mode.”
“As for gameplay - while it promises difficult gameplay, it does deliver; unfortunately, it comes down to finding and repeating the very same single pattern that will work or will not work anyway, depending on a random dice roll. I have nothing against randomness as long as it can make an element harder or easier by accident; instead of making or breaking the battle.”
“The game mechanics feel clunky in the worst ways possible; everything is more or less done with a click-and-drag interface.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game has been criticized for relying heavily on crude jokes, particularly those involving excrement and vulgar language, which many reviewers found to be low-quality and juvenile. While some players may appreciate the simplistic humor, others feel it lacks the depth and cleverness expected from a game inspired by titles like Dwarf Fortress. Overall, the humor seems to cater to a very specific taste, often falling flat for those seeking more sophisticated comedic elements.
“Fun and funny.”
“If you think farts are funny by themselves, you won't have an issue with this game's promise.”
“The base premise is more than fine - a Dwarf Fortress wannabe with lots of humor.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight the importance of addressing both the physical and emotional needs of their dwarves, emphasizing that neglecting these aspects can lead to negative consequences, such as unsanitary conditions and dissatisfaction. Specifically, providing gems is noted as a key factor in maintaining the emotional well-being of the dwarves.
“Manage your dwarves' physical and emotional needs!”
“If you don't provide them with a place to go to the toilet, they'll soil the land where they stand. As for their emotional needs, dwarves require gems.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers note that the game's replayability is hindered by the overwhelming presence of crude sound effects, such as fart noises, which cannot be adjusted or muted. This lack of sound control detracts from the overall experience, making it less enjoyable to revisit.
“The game lacks variety in its missions, making it feel repetitive after just a few playthroughs.”
“Once you've completed the main story, there's little incentive to return, as the side quests are uninspired and feel like filler.”
“The limited character customization options mean that replaying the game doesn't offer a fresh experience.”