- April 25, 2022
- Vitali Kirpu
- 7h median play time
Ragnorium
Platforms
About
"Ragnorium is a single-player role-playing colony simulator, set in a fantasy universe with privatized space exploration and the use of clone colonists. As a player, you must establish a self-sustainable colony, progress through technological eras, and customize your colonists' skills while surviving an oncoming Holy Crusade. Despite excellent gameplay, good visuals, and music, the game is quite grindy and buggy."
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- The game has a unique concept that combines colony management with survival elements, providing a fresh take on the genre.
- The developer is very active and responsive to community feedback, frequently releasing updates and addressing bugs.
- The game offers a challenging experience that encourages players to learn from their mistakes and adapt their strategies.
- The user interface is clunky and unintuitive, making it difficult for players to manage their colonists and resources effectively.
- There are significant bugs and pathfinding issues that can lead to frustrating gameplay experiences, such as colonists getting stuck or failing to complete tasks.
- The game lacks a proper tutorial and clear instructions, which can make it overwhelming for new players to understand the mechanics.
story
57 mentions Positive Neutral NegativeThe game's story is described as having potential but is marred by frustrating mechanics and unbalanced missions that lead to frequent player deaths and restarts. Players appreciate the sci-fi setting and the variety of missions, but many feel that the lack of control over colonists during missions and the inability to manage resources effectively detracts from the overall experience. While some enjoy the narrative elements and the sandbox environment, others criticize the complexity and grindiness, suggesting that the game needs significant improvements to its story and mission structure.
“This game is amazing, it has so much to offer, a city builder, survival sim, but this is an RTS, RPG, city builder, resource management, and it all takes place in six brutal worlds with an awesome story.”
“Provides selective storyline objectives in a well thought out sandbox environment.”
“Missions add an interesting story element.”
“Missions give no details, so you don't know what you will fight or not fight until you actually activate the mission, which you are then penalized for if you cancel it.”
“Every quest is either a 'go here and kill whoever is around' or a 'build this thing in your base' with few exceptions.”
“The game isn't very intuitive about progressing through your clones' needs and building up structures for the community, so you'll have to go out of your way to explore menus, items, and quests to figure out what unlocks at what tech level and how to go about making them.”