- December 13, 2016
- A.Y.std
- 20h median play time
Force of Nature
Platforms
About
"Force of Nature" is a physics-based puzzle game where players harness the power of natural elements to solve challenging levels. Utilize wind, water, and gravity to move, manipulate, and transform objects in order to reach the exit in each stage. With over 80 levels and a level editor, there's a wealth of content to explore in this creative and engaging title.
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- The game offers a unique blend of crafting, survival, and RPG elements, providing a satisfying sense of progression.
- The graphics and environment are visually appealing, creating an immersive experience.
- The crafting system is in-depth and allows for a variety of items and structures to be created.
- The game is very grindy, requiring excessive resource gathering and crafting to progress.
- Combat mechanics are clunky and unengaging, often leading to frustration when enemies run away with low health.
- The controls and UI are awkward, making interactions and inventory management tedious.
grinding
738 mentions Positive Neutral NegativeThe game is widely criticized for its excessive and tedious grinding, which many players find to be the most frustrating aspect. Progression often requires repetitive tasks, such as farming for resources and completing fetch quests, leading to a sense of monotony and frustration. While some players enjoy the grind as part of the survival and crafting experience, others feel it detracts significantly from overall enjoyment, making the game feel slow and unengaging.
“Employs a fetch/gather resource-based system that is balanced well (not too grindy, not just given either). Items must be earned, and it feels very rewarding.”
“For what I paid for the game, it's packed with lots of content. I love the leveling idea, though at times it's a bit too grindy. Personally, I would love to see this change just for a better flow to the game.”
“The grind is tedious, and you are forced to kill millions of goblins with RNG to drop the gold you need to level up and progress in the game.”
“The grind is excessive from the get-go, the battle system is terrible, and even starting the game you're left with enemies you don't stand a chance of defeating so literally have to sit back and let your character die, losing all of the resources you spent hours grinding for.”
“The leveling system is a tedious grind of nothing but fetch quests.”