- November 15, 2016
- Minor Key Games
Gunmetal Arcadia Zero
Platforms
About
In "Gunmetal Arcadia Zero," players navigate a procedurally generated pixelated world as they help the last human family escape a robotic empire. Wielding a variety of weapons and abilities, they'll battle enemies, bosses, and navigate platforming challenges in this prequel to the Gunmetal Arcadia series. With permadeath and multiple difficulty options, each playthrough offers a new, challenging experience.
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- Responsive controls and tight jumping mechanics make for an enjoyable platforming experience.
- The game features charming pixel art and a nostalgic CRT filter that enhances the retro aesthetic.
- It's a fun, albeit short, game that serves as a decent introduction to the Gunmetal Arcadia universe.
- The game is very short, with most players finishing it in under two hours, leading to concerns about its value.
- Many weapons and items feel underwhelming or useless, diminishing the gameplay variety.
- The plot and character development are lackluster, making the overall experience feel generic and uninspired.
music
12 mentions Positive Neutral NegativeThe music in the game receives mixed reviews, with some praising its nostalgic chiptune style and memorable tunes reminiscent of classic titles like Mega Man, while others criticize it for being low-effort and repetitive with short loops. Overall, the soundtrack is seen as a highlight for its retro aesthetic, despite some inconsistencies in quality and execution.
“The music is wonderful and the game isn't too hard or overly cheap.”
“Nice 8-bit style soundtrack with some really memorable tunes.”
“Music is amazing too, sounds like some of the best Mega Man music you've ever heard.”
“However... with issues such as the honestly quite terrible cutscene art and design of the main characters, the era-accurate but low-effort soundtrack (very short tracks with no catchy melody), brevity of the game with a complete lack of difficulty throughout, mostly-pointless optional upgrades and treasure, odd balance such as a huge variety of weapons that are far too similar with later tiers barely feeling stronger if at all, shops every 2 steps, and story as basic as they come despite attempts at worldbuilding.. I can't really recommend this.”
“Just another sidescrolling platformer trying to give a retro feel, but as many others, mistake retro for crappy graphics/ambience and music.”
“Sometimes the music is either decent or annoying because it has such a short loop, kind of like the NES games back in that era.”