- March 22, 2019
- Batholith Entertainment
- 13h median play time
Guilds Of Delenar
Platforms
About
"Guilds Of Delenar" is a fantasy role-playing game set in the mystical world of Delenar. Players join one of several guilds, each with unique abilities, as they explore the open world, complete quests, and battle enemies. The game features a rich story, strategic combat, and deep character customization.











- The game has a charming art style and engaging gameplay mechanics that keep players interested.
- The developer is active in addressing player feedback and is committed to adding new content.
- The turn-based combat and guild management elements provide a solid foundation for a fun RPG experience.
- The game feels abandoned, with many players reporting a lack of updates and unfinished content.
- Frequent bugs and crashes significantly detract from the overall experience.
- Limited character customization and repetitive quests make the gameplay feel stale.
story
21 mentions Positive Neutral NegativeThe game's story is currently minimal, primarily focusing on the player's quest to build a guild and gain fame through various quests, with a backstory that feels somewhat cliché. While the initial premise is engaging, the narrative depth diminishes as the game progresses, though developers are actively working on adding more story content. Players can expect enjoyable quest mechanics, but a desire for greater variety and depth in storytelling remains.
“As the story tells the player, it is also important to gain fame so that the player’s guild is the best one in all of the land.”
“The developer is actively updating the game currently with new elements such as story quests, so I would watch and wait for more story if that is something that is an important feature for someone as a consumer.”
“The back story may be a bit cliche and cheesy, but the game mechanics are honestly fun and keep the players engaged towards the bigger goal.”
“Not much story.”
“At this moment in time, there is not a lot of story to speak of.”
“The beginning of the game explains why the player is starting a guild in the first place and why they must clear the dungeon, but the amount of story soon reduces over time.”