A Quest That Became Legend
- October 13, 2023
- Neon Light Studio
"A Quest That Became Legend" is a turn-based RPG that is reminiscent of classic games. Embark on an epic journey to save your world from destruction by defeating dark conjurers. Create a party of heroes, explore diverse lands, battle monsters, and level up your characters to become a living legend. Discover shiny treasures and powerful magical items along the way.
Reviews
- The game offers a challenging and rewarding experience reminiscent of classic RPGs like Might and Magic, with a good balance of difficulty and exploration.
- Players appreciate the nostalgic feel and old-school mechanics, with many noting the fun and addictive gameplay loop.
- The developer is actively engaged with the community, frequently updating the game and responding to feedback, which enhances the overall experience.
- The game suffers from balance issues, with some classes being significantly weaker than others, leading to frustration in combat.
- Many players find the user interface clunky and outdated, with a lack of quality-of-life features such as automapping in dungeons.
- There are complaints about the game's linearity and lack of depth in NPC interactions and story, making exploration feel bland and uninteresting.
- story30 mentions
- 10 % positive mentions
- 80 % neutral mentions
- 10 % negative mentions
The story in "A Quest That Became Legend" is described as a traditional hero's journey with a cookie-cutter narrative, lacking significant role-playing elements or plot choices. While the game features over 40 quests and serves as a nostalgic homage to classic CRPGs, the storytelling is not its main attraction, and the text could benefit from editing. Players are encouraged to engage with side quests, although the overall narrative experience is considered straightforward and combat-focused.
“A quest that became legend has pretty much solidified itself as a must-play in this particular underserved subgenre of CRPG.”
“However, if you love those classic games as much as I do, and can't find something to fill the void of this mostly forgotten genre of games, A Quest That Became Legend is a love letter to the blobbers, dungeon crawlers, and classic games that I enjoyed and still enjoy.”
“There are over 40 quests to complete in the game, and many skills to learn.”
“The first town had maybe 10 people in it and only two gave quests, and both were to clear mobs.”
“The story is the old cookie cutter 'you're a hero that saves the world'.”
“Although the story is not the main draw here, the text could really use some extensive edits.”
- gameplay22 mentions
- 36 % positive mentions
- 50 % neutral mentions
- 14 % negative mentions
The gameplay is described as a blend of old-school mechanics and modern addictive elements, featuring a satisfying micromanagement system that encourages strategic thinking. However, the requirement to manually pass turns is criticized as outdated and cumbersome. Overall, while the game lacks some traditional mechanics like food and resting, it offers a well-balanced and challenging experience that rewards attention to detail.
“Addictive gameplay loop: micromanagement of cooldowns, range, and mana, and coming up with the best move each turn in a given fight makes for a satisfying and addictive gameplay.”
“The game world is well crafted and the gameplay is well balanced.”
“Once I understood the game mechanics and stats, I am doing well now but still challenging, which makes it fun.”
“The absolutely worst mechanic in the game is the need to manually pass your turn; all 50,000 moves require you to tell the game you're ready to move on... so 1980s.”
“I like old school games, but not old school mechanics.”
“As far as gameplay, the difficulty is no joke.”
- music16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The music in the game has received positive feedback, particularly for its battle and unique boss themes, which enhance the overall atmosphere. While the soundtrack is primarily featured during combat and dungeon areas, some players expressed a desire for more varied music across different environments. Despite some repetitiveness, the battle music is considered well-executed and fitting for the gameplay.
“The soundtrack was surprisingly good, especially the battle music.”
“Unique boss music as well on bosses.”
“But the music is quite good, which adds to the atmosphere.”
“Music is typically played only during battle sequences and in the 'dungeon' type areas.”
“I might have preferred music to accompany each area, but I quickly adapted to the lack thereof.”
“The only additions I would like are maybe some varying battle music themes depending on enemy challenge, kind of like Wizardry 8.”
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics are generally well-received, showcasing a blend of old-school aesthetics with modern flair, particularly in spell effects and overall smooth performance. While the 3D visuals are mostly well-executed, some NPC designs fall short. Players are advised to monitor GPU temperatures when running the game in ultra graphics mode.
“Graphics are pretty good and the spells and their effects are very nice to watch.”
“The graphics are generally serviceable and good; the engine runs things smoothly.”
“While the name is a bit verbose, and the price tag was a little more than I wanted to risk for an unproven title, the graphics had an old school look with a bit of flair, and the gameplay reminded me of Wizardry 8 and Might and Magic VI-VIII.”
“The 3D graphics are generally well done, with NPCs being somewhat the exception.”
“While the name is a bit verbose, and the price tag was a little more than I wanted to risk for an unproven title, the graphics had an old school look with a bit of flair.”
“Much like a Wizardry type game, but better graphics and overall gameplay so far.”
- optimization8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Overall, the game's optimization is generally well-received, with players noting that it runs smoothly despite some minor bugs. While there is room for improvement in optimization, the focus on fun and engaging gameplay seems to outweigh these concerns, and players appreciate the ongoing developer support for patches.
“Probably needs to be optimized a bit, but it's a good game and worth the asking price.”
“Overall game performance is very good - there are a few minor bugs, but the developers are patching at the moment, so these will be fixed.”
“To me, this game has more of the 'fun factor' where M&M was less about in-depth stats and optimizations the way Wizardry 6/7/8 did it, and more about just creating a fun fantasy setting experience with a bunch of mobs and some loot.”
“So there is probably some optimization that could be done, but the game runs quite well for what it is; I really don't have any complaints in this department.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious due to the presence of numerous high-health trash mobs, which can make battles feel prolonged and repetitive. However, the abundance of enemies available for leveling means that traditional grinding is not necessary.
“Bosses with high health is one thing, but 15+ trash mobs with 30k+ health each made some fights very tedious.”
“So, there's no real grinding to do, as there are plenty of enemies to go around for leveling up.”
- replayability2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Users express a desire for improvements to enhance the game's replayability, indicating that current gameplay may not be engaging enough for multiple playthroughs.
- monetization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The monetization model is praised for its simplicity and integrity, featuring no crashes, downloadable content (DLC), or microtransactions, allowing players to enjoy the game without additional financial burdens.
“No crashes, no DLC, no microtransactions, just fun.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is significantly enhanced by its high-quality music, which users consistently praise for contributing positively to the overall experience.
“The music is quite good, which adds to the atmosphere.”
- character development2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The game features engaging character development, though players may encounter skill spikes that require them to level up before progressing. Overall, the character growth is deemed interesting and adds depth to the gameplay experience.
“The character development is fascinating, with a well-crafted progression that keeps you engaged throughout the game.”
“The depth of character development adds layers to the story, making each character feel unique and relatable.”
“I love how the character development evolves with the gameplay, allowing for meaningful choices that impact the narrative.”