- July 10, 2020
- Mr. Pink
- 3h median play time
Golden Light
Platforms
About
In "Golden Light," descend into the Meat Zone, a horrific roguelike realm filled with dark comedy and procedural terrors. Armed with randomized weapons, face talking toilets and bicycles, and grotesque consumables like corrupted fetuses and meat apples, all to save your loved one. Procedural levels and spooks add to the eerie atmosphere, where even props can turn hostile.
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- Unique and surreal atmosphere that keeps players engaged and intrigued.
- Innovative mechanics, such as eating weapons for health and randomized item effects, add depth to gameplay.
- Strong sound design and visuals that enhance the horror experience.
- Gameplay can feel frustratingly difficult and punishing, with unclear mechanics and navigation.
- The removal of multiplayer features has disappointed many players who enjoyed co-op gameplay.
- Randomized elements can lead to unfair situations, making progress feel more reliant on luck than skill.
gameplay
208 mentions Positive Neutral NegativeThe gameplay of this game is characterized by its unique and bizarre mechanics, such as eating weapons for health and navigating through randomly generated levels filled with strange surprises. While some players appreciate the depth and challenge of the roguelike elements, others find the mechanics confusing, repetitive, or frustrating, leading to mixed feelings about the overall enjoyment. The game's atmosphere and art style are often praised, but many reviewers note that the gameplay can feel clunky or lacking in engagement, making it a polarizing experience.
“The gameplay is really a blend of many different genres, so it's hard to describe, but it pulls it off very well, along with amazing art direction, sound design, and soundtrack on top of that.”
“This game has really unique mechanics, from shooting yourself to appease the world, eating your weapons, taking the risk whether the randomly generated effects of pickups should be thrown as bombs or eaten, etc. Once you figure out what is happening, the gameplay loop is really fun.”
“The core gameplay loop consists of exploring and looting the randomly generated levels full of weird surprises and surviving by any means necessary while trying to advance to the next floor.”
“This game suffers from the same issue a lot of other horror games suffer from; it's an effective horror game with atmosphere, tension, fear of losing items and upgrades (roguelike gameplay), until you get to the point where you're too powerful and all tension and fear disappears.”
“In the beginning, it's very confusing and the game will only offer you very cryptic tips on how to play, but the core gameplay is a roguelite, where you search for keys in every stage, fight against monsters with rather bad melee/gun mechanics and/or try to stealth, which is also not made that good in my opinion.”
“The gameplay feels very random, the controls are annoying to use, and while it supports a gamepad, it requires a keyboard for important functionality.”