- January 29, 2021
- Clever Beans Ltd
Gods Will Fall
An inventive Souls-meets-roguelike that frustrates and delights in equal measure.
Platforms
About
In "Gods Will Fall," players lead a group of Celtic warriors, each with unique strengths, in a quest to defeat oppressive gods. Traverse through procedurally generated levels, engaging in brutal combat, and manage your clan's survival in this dark fantasy action-adventure game. Your decisions and the fates of your warriors are crucial in the battle against the cruel deities.
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- The art style is beautiful and the game is well-made, providing a visually appealing experience.
- The game features unique mechanics with randomized warriors and relationships, adding depth to each playthrough.
- Boss battles are well-designed and offer a satisfying challenge, with the potential for emergent storytelling.
- The controls are poorly optimized for keyboard and mouse, making the game frustrating to play without a controller.
- Combat feels clunky and lacks reliable attack patterns, leading to a chaotic and often unfair experience.
- The game suffers from repetitive gameplay and a lack of meaningful exploration, making it feel tedious over time.
gameplay
35 mentions Positive Neutral NegativeGameplay reviews highlight a mix of engaging mechanics and frustrating design choices. While the health recovery system and randomized character dynamics add depth, many players find the combat clunky and simplistic, with limited abilities and awkward controls, particularly on keyboard. Overall, the game offers a unique roguelike experience with potential, but suffers from execution issues that detract from its enjoyment.
“Behind the rough edges visually and in gameplay design is a charming roguelike with decently tight (controller) combat that feels fair and punishes button-mashing.”
“Gods Will Fall is a unique and challenging dungeon crawler that cleverly combines a handful of inventive gameplay mechanics, resulting in constantly tense and thrilling runs through some seriously tough death chambers and boss battles.”
“Successfully meshes a host of clever roguelike mechanics; crunchy soulslike combat is tough and satisfying, roguelike elements work well for the most part, dungeons are nicely varied, and the bloodlust mechanic adds a neat ebb and flow to combat.”
“I was plagued with having to play this game trying to give it a shot and just further cementing the sad truth that this game is the worst budget to gameplay ratio on Steam.”
“The gargling voice-over in the intro made me so uncomfortable I had to mute my volume, there is a vsync bug which doesn't like when you have that setting turned off and makes the game unplayable, and keyboard gameplay is awkward and clearly not the way this game was made to be played.”
“Combat is limited to a few styles of melee-only fighting styles and doesn't introduce any meaningful abilities or unique effects to spice up the gameplay.”
Gods Will Fall review
An inventive Souls-meets-roguelike that frustrates and delights in equal measure.
84%Gods Will Fall
The more I played Gods Will Fall, the more I understand its intricate design. It’s a good game that at the very heart depends on dungeon design and bosses to make it fun. It exceeds in the latter and does a good job with the design. The story is meaningful, the gameplay design of the action is simplified, and while it does have its pain points here and there, it delivers a fun and purposeful experience.
80%Gods Will Fall Review – A Smorgasbord of Different Influences
Gods Will Fall's smattering of influences and banal title undersell some of its more brilliant design decisions, all of which work together to deliver one of the more imaginative and accomplished roguelikes in recent memory.
70%