Go Mecha Ball Game Cover
Go Mecha Ball is a fast paced, fantastic twin stick Roguelike, and as long as you don't mind a lack of items early on you'll have a great time with it.
Starting at €9.74Buy now

"Go Mecha Ball" is an action-packed twin-stick shooter with arcade roguelite elements, where you can battle enemies as a mech or roll and bump into them as a ball. Explore four diverse worlds filled with unique enemies and obstacles, and arm yourself with a versatile arsenal of over 25 destructive tools. Enhance your mechs with a vast array of upgrades to create a personalized combat experience, and enjoy the dynamic 3D platforms and neon-lit realms. Join the Discord server for more information.

  • Nintendo Switch
  • PC
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

89%
Audience ScoreBased on 234 reviews
gameplay50 positive mentions
stability4 negative mentions
  • The game features incredibly fun and fluid movement mechanics, combining pinball physics with twin-stick shooting, making it a joy to play.
  • Visually appealing with a vibrant art style and engaging sound design that enhances the chaotic gameplay experience.
  • Offers a satisfying gameplay loop with a variety of weapons and abilities, encouraging players to experiment and find their preferred playstyle.
  • The game suffers from a lack of content variety, with repetitive level designs and the same bosses encountered in each run, which can lead to a feeling of monotony.
  • Performance issues, including frame drops and bugs, can detract from the overall experience, especially on certain hardware setups.
  • The upgrade and progression systems feel shallow, with many upgrades being simple stat increases rather than offering meaningful changes to gameplay.
  • gameplay101 mentions

    The gameplay is generally praised for its fluidity, tight controls, and engaging mechanics, offering a fun and immersive experience reminiscent of arcade action. However, many players note the presence of frustrating bugs, a lack of variety in enemy types and power-ups, and a repetitive gameplay loop that may limit long-term replayability. While the core mechanics are enjoyable and polished, some players feel the game could benefit from deeper roguelike elements and more unique experiences across runs.

    • “The gameplay is genuinely enthralling and it quickly turns into a real heart racer as you struggle to keep up a combo, micromanage a couple dozen enemies on screen at once, play along with the in-game mechanics that ensure you a steady flow of ammo and coins, and play to the strengths of your build.”
    • “The controls are simple but tight and responsive, and the combat mechanics are superb.”
    • “It's an absolute blast to play, with some of the best gameplay I've experienced in a roguelike.”
    • “I can't count how many times I've accidentally dragged my mouse into my second monitor just to click and accidentally minimize the game, which does not pause the gameplay and more often than not causes you to take damage.”
    • “Unfortunately, any and all possibilities for more mechanical depth or nuance are sent down the drain within a few hours of play.”
    • “It seems the ball mechanic should enhance the twin-stick experience, and it does on first impressions, until you start to understand how powerful and safe stuff like spamming jump kills is… and then it feels like the ball system does more to undermine the twin-stick experience than enhance it.”
  • music48 mentions

    The music in the game receives mixed reviews, with some players praising its dynamic and immersive qualities that enhance the gameplay experience, while others find it chaotic, overwhelming, and poorly mixed with sound effects. Many users describe the soundtrack as energetic and fitting for the arcade-like atmosphere, but a significant number express dissatisfaction, labeling it as abrasive or even atrocious. Overall, the music seems to evoke strong reactions, ranging from enjoyment to frustration, depending on individual taste.

    • “The soundtrack is abrasive, clever, and well made.”
    • “All of the music, sound, and visual design work so well with the gameplay to create an incredibly immersive experience.”
    • “The sound design is also fantastic with everything feeling very weighty, and the dynamic music system is really nice with how it changes the music based on the gameplay.”
    • “The music is atrocious; it just sounds like noise.”
    • “The audio seems designed to induce stress and is just as overwhelming as the visuals, and the music is kind of odd in and of itself and is not my thing.”
    • “The music is incredibly busy, and when played on top of the hectic sound effects, it becomes very crowded and thick.”
  • graphics31 mentions

    The graphics of the game are generally praised for their vibrant art style and fluid animations, contributing to an engaging visual experience. However, some players find the visuals to be overwhelming and noisy, making it difficult to follow the action. Overall, while the graphics are considered gorgeous and polished, the audio design does not always complement the visuals effectively.

    • “The movement in this game is incredibly fluid, and the graphics are gorgeous.”
    • “The graphics are amazing and I haven't experienced any stutters or frame drops.”
    • “10/10 for great graphics, fluid movement and combat, and just because I think the dev did a great job executing their vision for this game.”
    • “The visuals are noisy and only make it harder to tell what's going on.”
    • “Art style looks neat, but also just amounts to visual noise.”
    • “The music doesn’t match the visuals and gameplay.”
  • optimization13 mentions

    Overall, the game's optimization has received mixed reviews, with many players experiencing significant frame drops and stuttering issues, particularly on high-end hardware and the Steam Deck. While some users noted improvements over time and praised the game's polished feel, others highlighted persistent bugs and performance inconsistencies that detract from the experience. In summary, while the game shows potential, it currently suffers from optimization problems that need addressing for a smoother gameplay experience.

    • “Every aspect of this game is incredibly well thought out and polished/optimized to an extremely high degree that everything just works, feels incredibly buttery smooth and just has me having more fun every time I start a new run.”
    • “Awesome performance.”
    • “Performance was great on the Steam Deck, but took a dive after the first boss.”
    • “However, the game is horribly optimized - regardless of your hardware (I have an i7-7820X and 3080 Ti), the game will drop massive frames beyond a certain level.”
    • “Until these optimization problems are fixed, it's not worth spending money on.”
    • “It does have quite a few bugs that need fixing and the performance on the Steam Deck isn't great (can get it to locked 45 fps most of the time but still stutters a bit), but other than that the game itself feels very polished and it seems like they are going to add more content as well.”
  • story6 mentions

    The game's story is criticized for being underdeveloped, primarily conveyed through simplistic slideshow presentations that fail to engage players. Many users express a desire for a more substantial narrative and varied gameplay elements, indicating that the current story lacks depth and purpose. Overall, while some find the absurdity of the story amusing, it is generally viewed as a weak aspect of the game.

    • “I am a huge indie game fan and a sucker for unique storylines.”
    • “I do have a few nitpicks about it: I wish there was a bit more story to it beyond the little slideshows we get at the beginning and end of the game.”
    • “The story is ridiculous, but it doesn't matter.”
    • “All you have to do to understand how undercooked this game is would be to watch the idiotic slideshow intro story.”
    • “There isn't really a story or goal to be seen in the first run.”
    • “I wish there was a bit more story to it beyond the little slideshows we get at the beginning and end of the game.”
  • stability4 mentions

    While the gameplay is generally enjoyable and fluid, players report a significant number of frustrating bugs and glitches that detract from the experience, leading to instances of crashes and UI issues. Overall, the game is fun but suffers from stability problems that can interrupt gameplay.

    • “The gameplay is enjoyable and feels fluid, but there are too many frustrating bugs and glitches that get in the way.”
    • “This game is really good, but it can be a bit buggy.”
    • “Made me alt+F4 twice in the hour that I played it due to the buggy upgrade UI in the hub area that won't go away otherwise.”
  • replayability4 mentions

    The game offers a solid foundation and enjoyable gameplay, but its replayability is somewhat limited compared to other roguelikes due to a lack of diverse enemy types and game-changing modifiers. However, players still find a surprising amount of replay value, with some describing it as overall great and enjoyable.

    • “Each playthrough is the same set of levels, but there's a surprising amount of replayability.”
    • “Overall great replayability and an amazing game!”
    • “Pretty good replay value.”
    • “Great foundation and gameplay, but right now it doesn't have that much replay value compared to other roguelikes that have far more variables like enemy types and game-changing items/modifiers.”
    • “Each playthrough is the same set of levels, which limits the overall replayability.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be a tedious mechanic that feels like a cheap way to encourage mode-switching, detracting from the overall enjoyment.

    • “This is there as a cheap way to force you to switch between the two modes, but honestly, it makes the game feel extra tedious.”
    • “The grinding feels endless and takes away from the enjoyment of the game.”
    • “I find myself doing the same repetitive tasks over and over, which makes the experience feel more like a chore than fun.”
  • emotional1 mentions

    The emotional aspect of the game is somewhat diminished by the ease of gameplay mechanics, as players find that airborne strategies make it difficult for enemies and bosses to pose a real challenge, leading to a less intense emotional experience during encounters.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Go Mecha Ball

Play time

3hMedian play time
3hAverage play time
2-3hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games

Game News