Go Mecha Ball is a fast paced, fantastic twin stick Roguelike, and as long as you don't mind a lack of items early on you'll have a great time with it.
"Go Mecha Ball" is an action-packed twin-stick shooter with arcade roguelite elements, where you can battle enemies as a mech or roll and bump into them as a ball. Explore four diverse worlds filled with unique enemies and obstacles, and arm yourself with a versatile arsenal of over 25 destructive tools. Enhance your mechs with a vast array of upgrades to create a personalized combat experience, and enjoy the dynamic 3D platforms and neon-lit realms. Join the Discord server for more information.
The gameplay is incredibly fun and chaotic, providing a unique blend of pinball mechanics and twin-stick shooting.
The visuals and audio design are top-notch, creating an immersive and vibrant experience.
The controls are tight and responsive, making the movement feel fluid and satisfying.
The game suffers from performance issues and bugs, particularly on lower-end hardware and during intense moments.
There is a lack of variety in level design and enemy types, leading to repetitive gameplay over time.
The upgrade and progression systems feel shallow, with many abilities and weapons being similar and not offering significant strategic depth.
gameplay
234 mentions Positive Neutral Negative
50%
48%
2%
The gameplay of "Go Mecha Ball" is widely praised for its chaotic, fast-paced, and enjoyable mechanics, combining elements of twin-stick shooting and roguelite gameplay with a unique rolling mechanic. Players appreciate the tight controls, fluid movement, and engaging combat, although some express concerns about performance issues, lack of variety, and repetitive gameplay after extended play. Overall, the game is considered a fun and immersive experience, particularly for fans of action-oriented roguelikes, despite some criticisms regarding depth and replayability.
“Gameplay is king in a twin stick shooter and this game nails just about everything.”
“The gameplay is genuinely enthralling and it quickly turns into a real heart racer as you struggle to keep up a combo, micromanage a couple dozen enemies on screen at once, play along with the in-game mechanics that ensure you a steady flow of ammo and coins, and play to the strengths of your build.”
“It's an absolute blast to play, with some of the best gameplay I've experienced in a roguelike.”
“I can't count how many times I've accidentally dragged my mouse into my second monitor just to click and accidentally minimize the game, which does not pause the gameplay and more often than not causes you to take damage.”
“The gameplay is pretty repetitive and the power-ups are pretty generic, but the movement is so fun that this game still stands out.”
“Unfortunately any and all possibilities for more mechanical depth or nuance are sent to the drain within a few hours of play.”
music
104 mentions Positive Neutral Negative
31%
57%
12%
The music in the game elicits mixed reactions from players, with some praising its energetic and dynamic qualities that enhance the gameplay experience, while others find it chaotic and overwhelming, often blending indistinguishably with sound effects. Many users recommend adjusting the volume due to its tendency to start at maximum and its abrasive nature, which may not appeal to everyone. Overall, the soundtrack is described as both immersive and divisive, contributing significantly to the game's atmosphere but also causing frustration for some players.
“The soundtrack is abrasive, clever, and well made.”
“All of the music, sound, and visual design work so well with the gameplay to create an incredibly immersive experience.”
“The bright colors and thumping soundtrack help to elevate the experience.”
“Music is atrocious, it just sounds like noise.”
“The audio seems designed to induce stress and is just as overwhelming as the visuals, and the music is kind of odd in and of itself and is not my thing.”
“It is not possible to differentiate the music from the sound effects, and I was pretty disturbed about what I listened to after a while.”
graphics
72 mentions Positive Neutral Negative
56%
40%
4%
The graphics of the game are widely praised for their vibrant and aesthetically pleasing art style, with many reviewers noting the fluid animations and overall visual polish. However, some players find the visuals to be overwhelming and chaotic, leading to confusion during gameplay. Despite these mixed feelings, the consensus is that the graphics contribute positively to the game's fun and engaging experience.
“The movement in this game is incredibly fluid, and the graphics are gorgeous.”
“The graphics are amazing and I haven't experienced any stutters or frame drops.”
“10/10 for great graphics, fluid movement and combat, and just because I think the dev did a great job executing their vision for this game.”
“Art style looks neat, but also just amounts to visual noise.”
“The visuals are noisy and only make it harder to tell what's going on.”
“The audio seems designed to induce stress and is just as overwhelming as the visuals, and the music is kind of odd in and of itself and is not my thing.”
optimization
36 mentions Positive Neutral Negative
17%
66%
17%
The game's optimization has received mixed reviews, with many players reporting significant performance issues, including frame drops and stuttering, regardless of hardware. While some users found the game enjoyable and polished overall, they noted that optimization problems hinder its potential, particularly on lower-end systems and the Steam Deck. Improvements have been observed over time, but many still recommend waiting for further updates to address these issues before purchasing.
“Every aspect of this game is incredibly well thought out and polished/optimized to an extremely high degree that everything just works, feels incredibly buttery smooth and just has me having more fun every time I start a new run.”
“Awesome performance.”
“Performance on the Steam Deck has been okay, but definitely enjoyable!”
“However, the game is horribly optimized - regardless of your hardware (I have an i7-7820X and 3080 Ti), the game will drop massive frames beyond a certain level.”
“Until these optimization problems are fixed, it's not worth spending money on.”
“Very good game that's ruined because of a game-breaking performance issue on the deck.”
replayability
16 mentions Positive Neutral Negative
63%
18%
19%
The game's replayability is generally viewed as decent, offering around 8-10 hours of fun, though it lacks the depth and variety found in other roguelikes. While some players appreciate the core mechanics and find replay value in the fast-paced gameplay, others note that the repetitive level design and limited variables diminish long-term engagement. Overall, it has a solid foundation but may not satisfy those seeking extensive replayability.
“Yet, even with that issue and a couple of moments of big framerate loss when things got exceptionally 'explodey,' this is an excellent game with tons of polish and replayability.”
“Overall great replayability and an amazing game!”
“Great foundation and gameplay, but right now it doesn't have that much replay value compared to other roguelikes that have far more variables like enemy types and game-changing items/modifiers.”
“Can be overstimulating, and replayability isn't as high as I'd like it to be though.”
“Each playthrough is the same set of levels, but there's a surprising amount of replayability.”
stability
16 mentions Positive Neutral Negative
100%
The game offers enjoyable gameplay but is plagued by frequent and frustrating bugs that significantly hinder the experience. Players report issues such as glitches, unresponsive menus, and random freezes, often requiring restarts to continue playing. While the core mechanics are fun, the stability problems detract from the overall enjoyment.
“The game glitches are frequent and unbearable, to the point that it makes you unable to play the game properly unless you restart it (being stuck in the main menu, the sound at the start of each level is just muted and I don't know why, unable to exit the first room because for some reason it always spawns you above a hole, sometimes if you press two buttons at the same time it'll open two menus simultaneously and you can't close them). This happened to me multiple times in the span of just over an hour, so I can't imagine the problem that could happen later in a run after I put a lot of effort into it.”
“Lastly, a random black screen you can get between missions that just freezes the game.”
“Made me alt + F4 twice in the hour that I played it, however, due to the buggy upgrade UI in the hub area that won't go away otherwise.”
story
16 mentions Positive Neutral Negative
19%
62%
19%
The game's story is criticized for being minimal and poorly executed, primarily conveyed through simplistic slideshow presentations that fail to engage players. Many reviewers express a desire for a more developed narrative and clearer objectives, noting that the story feels unnecessary and undercooked. Overall, the lack of depth in the storyline detracts from the overall experience, leaving players wanting more substance.
“I am a huge indie game fan and a sucker for unique storylines.”
“I do have a few nitpicks about it: I wish there was a bit more story to it beyond the little slideshows we get at the beginning and end of the game.”
“The story is ridiculous, but it doesn't matter.”
“All in all, the game isn't perfect: it takes way too long to understand how to position yourself in the air, how and when to use the gun, the ability character is absolute trash (like most abilities are save the shield), the story could very well not be here and the last levels where falling hits you for 5 hp when the core of the game is to boost in a single direction is absolutely infuriating.”
“All you have to do to understand how undercooked this game is would be to watch the idiotic slideshow intro story thing.”
“There isn't really a story or goal to be seen in the first run.”
grinding
2 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and a cheap tactic to encourage mode-switching, detracting from the overall enjoyment.
“This is there as a cheap way to force you to switch between the two modes, but honestly, it makes the game feel extra tedious.”
emotional
2 mentions Positive Neutral Negative
100%
The emotional aspect of the game is not prominently highlighted in the provided text, which focuses more on gameplay mechanics rather than emotional engagement. Players may find a sense of empowerment and satisfaction in mastering aerial combos, but the emotional depth or narrative connection is not addressed.