Warpips
- April 21, 2022
- Skirmish Mode Games
- 7h median play time
Warpips is a single-player real-time strategy warfare game with exceptional gameplay, delightful graphics, and exceptional music. The game features easy-to-learn but hard-to-master mechanics, with randomly generated battles and no complex micromanagement. With a diverse roster of units, a fully unlockable upgrade tree, and infinite strategic combinations, Warpips promises a highly replayable experience with no microtransactions or pay-to-win.
Reviews
- Fun and engaging gameplay with a surprising amount of depth.
- Charming pixel art style and a great soundtrack that enhances the experience.
- Easy to learn but challenging enough to keep players engaged.
- Campaign can feel repetitive and short, with limited content.
- Difficulty spikes can be frustrating, especially in later levels.
- Units are consumable, which can lead to strategic limitations and frustration.
- gameplay438 mentions
- 39 % positive mentions
- 57 % neutral mentions
- 5 % negative mentions
The gameplay of Warpips is characterized by its simple yet engaging mechanics, blending strategic resource management with a tug-of-war style that appeals to both casual and dedicated players. While many find the core loop addictive and enjoyable, criticisms arise regarding its repetitiveness, lack of depth, and certain balancing issues, particularly in campaign modes. Overall, the game offers a fun experience with potential for growth, though some players desire more complexity and variety in gameplay elements.
“It was a lot of fun, and the unique gameplay is sometimes great for relaxing or playing on the side, and if you need more action you can increase the difficulty.”
“The gameplay offers an enjoyable experience that keeps players engaged without being overly complex.”
“The gameplay is addictive and the different units, combos, and abilities that you can place down and fight with are awesome.”
“The gameplay lacks depth; we would have liked to see more units, maybe even futuristic technologies like giant lasers.”
“Endless mode again, is very poorly balanced, the computer just relies on frustrating board-wipe mechanics over and over, not allowing you to build a substantial enough force to score meaningful points.”
“There is not much to the gameplay and with games such as this where you can't control units, it really does end up feeling boring fast.”
- graphics370 mentions
- 55 % positive mentions
- 44 % neutral mentions
- 1 % negative mentions
The graphics of the game have been widely praised for their charming pixel art style, which combines retro aesthetics with modern effects like glossy pyrotechnics and depth of field. Players appreciate the unique blend of 2D sprites and 3D environments, noting that while the visuals are simple, they are visually pleasing and enhance the overall gameplay experience. Despite some critiques regarding the lack of advanced graphical options, the game's art style and animations contribute significantly to its fun and engaging atmosphere.
“I adore the pixel art style combined with the realistic type vehicles/infantry.”
“The graphics and animations of all the units look very nice, and performance stays high even with dozens of units on screen.”
“Graphics are gorgeous, sharp, and clean.”
“Wish graphics had been improved since early release but I guess this is as good as it is going to get.”
“I mean the graphics for the units look like they are from 2001 - do you remember the early video games in the 7-11 stores like asteroids or pacman?”
“There are no graphics settings so it will melt it.”
- story330 mentions
- 8 % positive mentions
- 85 % neutral mentions
- 6 % negative mentions
The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that there is no overarching narrative or character development. While the campaign involves conquering islands through tactical missions, the repetitive nature of gameplay and the absence of a compelling story arc detract from the overall experience. Suggestions for improvement include adding character interactions or a more structured campaign to enhance the narrative element.
“Your mission is to pacify a group of archipelagos, but it won't be easy, as a well-organized opposition stands in your way, and you must eliminate it down to the roots.”
“Maybe if each island had some enemy general, who would curse you after a successful mission or mock you after failure, it would be a nice drive to advance in the game and kick his ass in the final missions.”
“Campaign, is a neat idea of doing missions in a world map style, to unlock new units or gear, to then continue until you win.”
“No story arc, whatsoever.”
“The feature where units are removed from your available pool anytime you deploy them to a mission regardless of casualties is just anti-fun and removes most of the enjoyment I could otherwise get from this game.”
“Honestly, the only negatives I can find are a lack of story and replayability on top of a lack of multiplayer which would be perfect for such a game.”
- music258 mentions
- 58 % positive mentions
- 40 % neutral mentions
- 2 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its energetic and nostalgic qualities, often drawing comparisons to the works of Frank Klepacki from the Command & Conquer series. While the soundtrack is described as "kickass" and "banging," some players noted that it can become repetitive due to its limited variety. Overall, the music significantly enhances the gameplay experience, contributing to the game's fun and immersive atmosphere.
“The soundtrack is pretty kickass though.”
“Epic game, epic soundtrack, fast-paced, everything I love about a war game.”
“Said it before and will say it again, great music elevates a great game to an awesome game!”
“The music is rhythmically electronic and militarized, but it quickly becomes repetitive due to its limited variety.”
“Also, the music is repetitive and the gameplay can be as well.”
“The music, however, really did not do it for me.”
- replayability98 mentions
- 41 % positive mentions
- 51 % neutral mentions
- 8 % negative mentions
The game's replayability is a mixed bag, with many players praising its endless mode and upgrade systems that encourage repeated play, while others criticize the lack of variety and depth in gameplay after initial runs. Some users find it highly replayable, especially at higher difficulty levels, while others feel it quickly becomes stale or lacks sufficient content for long-term engagement. Overall, the potential for replayability exists, but it may benefit from future updates and expansions to enhance its longevity.
“Highly recommend if you can get it at this price; it's a simple game but very fun and has an endless mode for endless replay value.”
“I ended up being really pleasantly surprised by how much depth it has, and how much replayability the game has at higher difficulty levels.”
“Very fun game with engaging mechanics, lots of replayability and variations!”
“So not much replayability to be honest.”
“There is 0 replay value.”
“In my opinion, the game isn't worth more than $5 - absolute max $10 because of the lack of replayability.”
- humor40 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is widely praised for its humor, featuring funny writing, hilarious animations, and a light-hearted tone that often pokes fun at itself. Players enjoy the combination of fast-paced gameplay, over-the-top visuals, and a quirky soundtrack, which together create a delightful and comedic experience. While some feel the humor may wane after initial hours, the overall consensus is that the game successfully delivers a fun and entertaining atmosphere.
“It has funny writing, an excellent soundtrack, and cool 3D pixel art style graphics.”
“And oh, it has such a lovely presentation - the music is awesome, and everything has this over-the-top hilarious tone, I just love it.”
“Your main job tends to be appreciating the hilarious pixel-art mayhem that ensues after dropping hundreds of dollars on expensive war equipment.”
- grinding24 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, particularly after the initial hours of gameplay. The increasing difficulty of enemy forces makes grinding for upgrades feel necessary yet frustrating, as the slow currency accumulation exacerbates the grind. Many reviewers express a desire for more content and upgrade options to alleviate the monotony of the experience.
“While it is a fun little game, I cannot recommend it - it becomes quite boring and tedious just after the 1-hour mark.”
“I wish there was more content; the campaign is great, but the lack of upgrade options makes it tedious and boring.”
“The rate at which you get currency to buy upgrades is so small it feels too grindy.”
- monetization22 mentions
- 9 % positive mentions
- 55 % neutral mentions
- 36 % negative mentions
The game is praised for its straightforward monetization model, offering a complete experience without microtransactions or pay-to-win elements, which is a refreshing change in the current gaming landscape. Players appreciate the absence of ads and express a willingness to pay for additional content to support the developers, highlighting the game's commitment to fair monetization practices. Overall, the lack of intrusive monetization strategies enhances the enjoyment and integrity of the gameplay.
“It's well made and it doesn't suck your wallet dry ('you buy the game, you get the game. no microtransactions. no pay to win'), which is very refreshing in the current era of games.”
“I know the devs state that there won't be any microtransactions or DLCs, but I would happily pay for more content to support this amazing team.”
“I really hope this game doesn't break me, and I absolutely am looking forward to future updates to this game and really really hope it doesn't get ruined by some microtransactions or some pay-to-win elements like the developers themselves promised.”
“I stumbled across a few games like this on my phone, and I mostly like the 'tug of war' genre, but despise the microtransactions and ads that come with them on my phone.”
“It isn't plagued by sh*tty mobile game monetization like many other tug of war games on PC, so that is excellent.”
- stability14 mentions
- 29 % positive mentions
- 0 % neutral mentions
- 71 % negative mentions
Overall, the game demonstrates solid stability with smooth performance and appealing visuals, though some users report minor freezing issues when alt-tabbing. While it is still in early access and has some bugs, the gameplay experience remains enjoyable and engaging. Players appreciate the replayability and the fun physics, despite some balance concerns with certain enemy units.
“The visual style is perfect, the mix of pixels and 3D is very pleasing to the eye and it runs great.”
“It runs great, has awesome pixel graphics (but with physics that are fun to watch when things explode), and has good replayability (after your first go around you'll love the challenge of the higher difficulties).”
“I have noticed it freezes up a little when I alt+tab in and out of the game; otherwise, it's smooth.”
“Very good but in early access, so very buggy. Worth buying.”
“A couple of issues: the enemy dune buggy is overpowered, and the turret is absolutely not worth 50.”
- optimization6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's graphics and animations are praised for their quality, and it maintains good performance even with many units on screen. However, the optimization is criticized for being poor, with limited graphical options, though it can still run on older hardware with only occasional performance issues.
“The graphics and animations of all the units look very nice, and performance stays high even with dozens of units on screen.”
“Not a lot of graphical options, but it does run on my 15-year-old computer with performance issues only becoming noticeable when things get really intense, so that can be forgiven.”
“The optimization is really bad.”
“Not a lot of graphical options, but it does run on my 15-year-old computer with performance issues only becoming noticeable when things get chaotic, so that can be forgiven.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a mixed emotional response to the tutorial, feeling both empowered and confused. While it instills a sense of competence at times, it also leaves players feeling lost and uncertain about their understanding.
“The tutorial made me feel as if I knew what I was doing.”
“The tutorial made me feel as if I knew what I was doing.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviewers feel that the atmosphere of the game could be significantly enhanced through animated presentations of new maps, which would contribute to the storytelling and overall immersive experience.
“Animated presentations of new maps to conquer would have added story and atmosphere.”
- character development2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The character development is heavily influenced by nostalgic references, particularly through the design and traits of characters like Tanya, who evokes memories of classic games such as Command and Conquer. This connection enhances the emotional engagement for players familiar with the original titles.