- August 30, 2019
- James Newnorth
Gekraxel
62%Game Brain Score
graphics
gameplay, story
90% User Score 20 reviews
Platforms
About
In this post-apocalyptic world, sports has been redefined. Big skyscrapers previously housing thousands stand empty and are now the hot-spots for people competing in death-defying parkour.
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Audience ScoreBased on 20 reviews
graphics1 positive mentions
- Gekraxel is easy to learn with wonderful game mechanics, making it a fun experience that can be enjoyed at any time.
- The game features fast-paced gameplay and a minimalistic art style that enhances focus on gameplay, making it appealing for fans of precision-platformers.
- The competitive aspect, including daily challenges and the ability to see the fastest runs, encourages players to improve their skills and enjoy the game repeatedly.
- The lack of checkpoints and the slow wallclimbing mechanic can lead to significant frustration, especially with one-hit kills and excessive fall damage.
- Players are immediately kicked out of a level upon dying in modes other than the Daily Challenge, which discourages speedrunning and can disrupt the flow of gameplay.
- Some players have experienced technical issues, such as the game not working with controllers, which detracts from the overall experience.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is praised for its ease of learning and excellent mechanics, allowing players to focus on optimizing their paths and times through levels. However, some users feel that the design discourages speedrunning, despite the gameplay's potential for it. Overall, the game effectively communicates essential gameplay information, enhancing the overall experience.
“It is really easy to learn and the game mechanics are wonderful!”
“This discourages speedrunning, which feels odd to me as the gameplay really lends itself to speedrunning.”
“It makes gameplay information (when you can grab the walls, location of the portal) display really well and you can focus purely on getting the best path or fastest time through the level.”