- February 18, 2017
- DevLewa
Celaria
Platforms
About
"Celaria is a fast-paced first-person platformer, focusing on reaction-based gameplay and parkour moves such as wallrunning and walljumping. Compete against others in the multiplayer mode or create and share your own custom maps with the built-in editor. To resolve any shader issues, install the DirectX 9 End User Runtimes."
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- The game features a tight and responsive movement system that offers a satisfying parkour experience, reminiscent of Mirror's Edge.
- Level design is well-crafted, providing multiple routes and challenges that encourage exploration and mastery.
- The inclusion of a level editor and Steam Workshop support adds significant replay value, allowing players to create and share custom maps.
- The game lacks essential features like air control and coyote time, making precise platforming frustrating at times.
- There are issues with visual feedback and control responsiveness, which can lead to confusion and hinder gameplay.
- The multiplayer aspect feels underutilized, with a lack of active servers and community engagement.
gameplay
39 mentions Positive Neutral NegativeThe gameplay of this parkour game is praised for its mechanical depth and fluid movement, making it highly engaging and satisfying for players who enjoy mastering tight controls and optimizing their performance. While the minimalist presentation and limited mechanics may deter some, the inclusion of a level editor and multiplayer features enhances the overall experience. However, some players have noted issues with clunky controls and design choices that can detract from the enjoyment, leading to mixed feelings about the game's accessibility and long-term appeal.
“This is one of the best first-person platformer/parkour games in the genre, with gameplay second only to Neon White, in my opinion.”
“The gameplay is really fun and it's satisfying to improve your times on the various levels.”
“It's a buttery-smooth parkour game that's easy to pick up, with myriad speedrunning mechanics that are difficult to master.”
“The addition of multiplayer and a level editor can make up for the general issues the game has with its length, but these core gameplay issues really hold the entire experience back.”
“A potential good game ruined by stupid gameplay mechanics, clunky controls, and bad game design choices.”
“With such dull controls and gameplay mechanics, it's not surprising 80% of the players will achieve the same times.”