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Gallipoli Game Cover

About Gallipoli

Gallipoli is a single player and multiplayer tactical shooter game with warfare, historical and violence themes. It was developed by BlackMill Games and was released on August 20, 2026. It received positive reviews from players.

Land on the battlefields of the Middle Eastern Front of World War 1! Gallipoli brings the most authentic WW1 FPS battles yet, with desert warfare, beach landings, historical classes and realistic weaponry.

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Looking for games like Gallipoli? Here are top tactical shooter recommendations with a warfare, historical and violence focus, selected from player-similarity data — start with Isonzo, Verdun or Operation Anatolia: The Great Offensive.

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Reviews

80%Audience ScoreBased on 1,931 reviews
gameplay132 positive mentions
stability24 negative mentions

  • Highly immersive and cinematic WW1 shooter with intense and realistic suppression mechanics adding to tactical gameplay.
  • Beautifully detailed maps, historic authenticity in weapons and environment, and excellent sound design/voice acting.
  • Expanded and refined class system encourages teamwork and varied playstyles; improved gun handling and animations.
  • Game runs well on mid-range systems and offers offline bot play with full progression for solo enjoyment.
  • The pacing encourages a slow, methodical, and rewarding gameplay experience compared to fast-paced shooters.
  • Developers show passion and continual improvement throughout the series; a great value purchase with ongoing roadmap content.
  • Hit registration and hitboxes are inconsistent and problematic, causing player frustration, especially in close combat.
  • Excessive weapon sway and slow, clunky movement make aiming difficult and sometimes feel like fighting the mechanics.
  • Suppression and panic effects are often overbearing, severely impairing player control and enjoyment in firefights.
  • Limited map variety and unbalanced maps favor defenders in many cases, making attacking frustrating.
  • No support for party/ squad joining or coordination hinders communication and team play experience.
  • Some technical issues persist including server disconnects, occasional crashes, graphical glitches and bugs affecting gameplay.
  • Pistols are disproportionately powerful compared to rifles, disrupting intended combat balance.
  • The class system changes and lack of unlockable weapons/progression reduce player incentives and gradual reward feeling.
  • Lack of lean mechanics and limited player count (25v25) reduce gameplay tactical depth and immersion.
  • Some gamers find the realism preferences (slow gameplay, stamina effects, weapon sway) less enjoyable and harder to adapt to.
  • The game lacks long-term depth currently; repetitive gameplay and slow progression noted by some players.
  • AI bots are often ineffective or behave frustratingly, negatively impacting solo or mixed matches.
  • gameplay

    523 mentions Positive Neutral Negative
    25% positive mentions, 69% neutral mentions, 6% negative mentions

    The gameplay in Gallipoli is characterized by slower, more tactical, and realistic mechanics compared to its predecessor Isonzo, featuring detailed suppression, panic, and stamina systems that heavily influence combat and encourage teamwork. While many praise the immersive suppression mechanics and improved gunplay realism, others find the pacing sluggish, the weapon sway and suppression effects overbearing, and some mechanics unbalanced or frustrating, detracting from the overall fun. Overall, the game offers a deep, historically grounded experience appealing to fans seeking a methodical WWI shooter, though it may alienate players preferring faster, more arcade-style gameplay.

    • “Great game; strikes a balance between realism (high lethality, slow movement/gunplay) and arcadey (e.g. on-screen scoring) gameplay which can appeal to nearly everyone who enjoys multiplayer shooters.”
    • “The new mechanics like suppression, weapon skill levels, and classes really make sense. The gunplay and suppression mechanics allow your team to make pushes on offense and require good pre-planning on defense to avoid getting the entire objective locked down by artillery or machine gun fire.”
    • “The suppression mechanic they added is neat and well done; it actually affects your character in meaningful ways, such as causing fumbled reloads and shaking, making heavy machine guns a genuine threat rather than easy targets. Suppression is a vital tactical mechanic that adds intensity and immersion to gunfights.”
    • “I appreciate the more realistic gameplay mechanics the developers have added, but the negative effects are much more noticeable for human players.”
    • “Suppression is now an extremely oppressive mechanic, but all it really results in is you sitting there, staring at the back of a wall for extended periods of time until the artillery barrage or machine gunner stops.”
    • “The player weapon sway and suppression system are insane and grossly overexaggerated, which ultimately hurt the gameplay experience.”
  • graphics

    166 mentions Positive Neutral Negative
    48% positive mentions, 50% neutral mentions, 2% negative mentions

    The game's graphics are widely praised for their high quality, detailed textures, impressive lighting, and overall immersive atmosphere, marking a significant improvement over previous installments like Isonzo. While well-optimized for most systems, some users noted occasional graphical oddities and a few performance issues on lower-end hardware. Overall, the visuals strongly contribute to the authentic WW1 setting and enhance the player experience.

    • “The visuals are beautifully polished, with particularly impressive lighting that really enhances the atmosphere.”
    • “The game looks stunning; graphics are highly detailed, perfectly optimized, and the fps is super high and smooth.”
    • “In terms of pure visuals and graphics, the game is stunning; the weapons, maps, uniforms, and small details show how invested and passionate the dev team is. The level design is magnificent and no map plays the same. The setting and environment are very close to the real places.”
    • “Actual graphical downgrade, from the best rendering system in any FPS I've ever seen to some vibecoding or whatever this is (that's a hyperbole).”
    • “Performance this terrible with 2015-era graphics is a whole other story.”
    • “Other than the dusty particles the graphics are the same or worse than isonzo.”
  • optimization

    114 mentions Positive Neutral Negative
    43% positive mentions, 45% neutral mentions, 12% negative mentions

    Optimization reviews for the game are mixed, with many praising smooth gameplay and good performance on decent or high-end PCs, while others report significant issues such as stuttering, frame drops, crashes, and poor optimization on lower-end systems. Although some see the game as well-optimized, especially compared to similar titles, others hope for future patches to address persistent performance problems and bugs affecting immersion. Overall, the game shows promise but suffers from inconsistent optimization depending on hardware and gameplay scenarios.

    • “The game looks stunning; graphics are highly detailed, perfectly optimized, and the FPS is super high and smooth.”
    • “No bugs or glitches to report; the game felt very polished, well optimized, running this game at ultra graphics and getting 80-90 FPS easily with my RTX 3080.”
    • “Another solid, reasonably polished, still needs a bit of work on the animations, some glitches whilst reloading revolver ammo, pop out of character models on the mounted machine guns, incredibly well optimized, running very smoothly, and authentic to the WWI setting.”
    • “Despite delays intended to fix critical bugs, the game still has severe stuttering, desync, awful hit registration, and bizarre rendering problems.”
    • “Constant stuttering and significant frame-rate drops are especially noticeable during intense combat. Whatever the cause may be, the current level of optimization is simply not acceptable.”
    • “It runs really poorly; I have a good PC that was top of the line in 2020, and I ran it at lowest settings possible with upscaling at performance with native 1440p.”
  • music

    83 mentions Positive Neutral Negative
    51% positive mentions, 45% neutral mentions, 4% negative mentions

    The music in the game is widely praised for its epic, immersive, and dynamic qualities, effectively enhancing the intensity and atmosphere during battles. Incorporating Ottoman orchestral elements and varying based on gameplay intensity, the soundtrack adds depth and cultural authenticity, complementing the overall sound design and creating memorable moments. Though some users note variability and occasional volume concerns, the music is generally considered a standout feature that significantly enriches the game experience.

    • “The soundtrack incorporates a lot of the musical elements of Ottoman orchestral music, and the soundtrack is dynamic based on how intense gameplay is.”
    • “The overtime music that plays while both teams throw all their bodies on the objective is absolutely phenomenal with how hectic the situation gets.”
    • “Between the general sound design of the game and the soundtrack, the devs absolutely knew what they were doing here and they pulled it off perfectly.”
    • “My only complaint outside of more maps is the music.”
    • “Unless a point is contested it just doesn't play, and given how in this game the point isn't contested much outside of foothold, it's pretty eh music wise.”
    • “Especially the sound design and music was better done in Isonzo so it would feel more immersive.”
  • atmosphere

    68 mentions Positive Neutral Negative
    63% positive mentions, 33% neutral mentions, 4% negative mentions

    The game is widely praised for its immersive and authentic World War I atmosphere, enhanced by detailed visuals, excellent lighting, sound design, and music that together create intense, cinematic battlefields. Suppression, panic mechanics, and voice acting further deepen the tension and realism, making players feel truly engaged in the chaos of war. While a few users note minor issues like pacing or immersion disruptions, the overall atmosphere is regarded as a standout feature, often surpassing many AAA shooters in emotional impact.

    • “Beautiful war-torn maps, an excellently designed core game mode, and an absolutely killer soundtrack combine to create an extremely immersive and dramatic atmosphere that enhances the tight gameplay.”
    • “The developers have done an absolutely amazing job at creating an intense atmosphere during matches; map sizes aren't the biggest, but they have curated the maps well enough to make matches feel like you are part of a larger fight.”
    • “This has more soul and atmosphere than any AAA shooter released in the last decade.”
    • “There is potential here, especially in the maps and atmosphere, but the slow movement, sluggish weapon handling, excessive mortar spam, and lack of immersion ultimately made the game more frustrating than fun for me.”
    • “I'd like to experience the atmosphere of the game instead of being distracted by the giant log I'm dragging across my screen.”
    • “Being that I have been here since day 1 and started my journey in Verdun, Tannenberg and Isonzo, I will gladly give the devs the benefit of the doubt, but I also expect them to know that this lack of atmosphere is not acceptable.”
  • stability

    40 mentions Positive Neutral Negative
    38% positive mentions, 2% neutral mentions, 60% negative mentions

    The game's stability is mixed, with many users reporting persistent bugs such as disappearing models, hit registration issues, and frequent disconnects that sometimes render it nearly unplayable, especially in populated lobbies. However, others note that performance runs smoothly on various systems, with decent optimization and stable frame rates, and that many initial bugs have improved since earlier tests. Overall, while the game feels polished and runs well for some, it still requires significant fixes to address lingering glitches and connectivity problems.

    • “Coming from Hell Let Loose, I must say the game runs great and feels way more polished all around.”
    • “Game runs smooth, no frame drops, no glitches or bugs to be found (on my end at least).”
    • “The game runs great, and it takes less than 20 seconds to start up and be loaded into a game.”
    • “Huge fan of the franchise but this one went from a buggy launch to now being literally unplayable as you are unable to join lobbies with more than two-thirds of its slots filled.”
    • “Unfortunately still buggy, guns disappear, buildings disappear, enemies disappear, and it's just unplayable for now.”
    • “Gallipoli is a broken incoherent mess that somehow managed to hold up; currently there are several glitches and bugs remaining unfixed, and the one people are most affected by is the hit registration, which works half of the time and sometimes not at all.”
  • grinding

    19 mentions Positive Neutral Negative
    0% positive mentions, 11% neutral mentions, 89% negative mentions

    Grinding in the game is considered more tedious and less rewarding compared to its predecessor, with progression reduced to repetitive weapon level grinding for minor perks rather than meaningful unlocks. While some appreciate the increased realism and slower pace, many find the gameplay frustrating, sluggish, and excessively grind-heavy, detracting from the overall enjoyment.

    • “Progression has been essentially nuked and all we are left with is grinding weapon levels for minor perk increases... no more weapon unlocks or anything like that to work towards.”
    • “The weapon, player, and class levelups happen at staggered intervals, making unlocks more frequent than in isonzo, but this results in an experience that feels stingy, grindy, and unsatisfying because there are exponentially more trees to grind out and the rewards are just minor perks.”
    • “It's like every design choice started with: 'how can I make this as tedious and frustrating as possible' and then they implemented every single idea from that brainstorm session.”
  • monetization

    17 mentions Positive Neutral Negative
    12% positive mentions, 0% neutral mentions, 88% negative mentions

    Monetization in the game is minimal and primarily cosmetic, which players appreciate amid industry trends. However, gameplay-related aspects like excessive weapon sway, slow aiming down sights (ADS) times, and inconsistent mechanics detract from the experience, with some users noting that ADS feels fundamentally broken compared to similar games. Overall, while the game's monetization is praised for being unobtrusive, significant improvements are needed in ADS performance and weapon handling for better player satisfaction.

    • “In a gaming industry obsessed with monetization and gacha, that on its own is a miracle.”
    • “Sure, in this day and age, microtransactions are expected, especially for cosmetics; I'm not naive about that.”
    • “Current meta favors using pistols due to the poor ADS time with rifles and the fact that the damage is the same.”
    • “But none of it matters because ADS aiming is fundamentally broken.”
    • “The combat is slower and more methodical, with longer respawn times, larger travel distances, and massively increased weapon sway and ADS time.”
  • story

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The game features minimal to no traditional narrative story, focusing instead on tactical, mission-based gameplay that emphasizes authentic wartime atmosphere and teamwork. The detailed maps effectively convey a sense of history and conflict through their design, immersing players in a lived-in war environment.

    • “If the goal was to recreate that, mission accomplished.”
    • “This game is so true to their mission, an authentic replication of a war space that is filled to the brim 4x so of Isonzo.”
    • “The maps tell a story just by walking around them, where you feel like you can tell exactly what was happening there before you spawned in, and everything feels lived-in and fought-over, not just a sterile game map.”
    • “☑ no story”
    • “☑ no story”
    • “Performance this terrible with 2015-era graphics is a whole other story.”
  • humor

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally appreciated for its relatable and authentic voice lines, including funny and culturally specific banter that adds charm. Players find the community and character interactions amusing, with glitches and accents often enhancing the comedic experience. While some gameplay moments elicit unintended laughs, overall the humor contributes positively to the game's atmosphere.

    • “The community in this player base is amazing— incredibly funny and friendly folks who keep me coming back to this whole WW1 series in general.”
    • “Battlefield 1 but better, and voice lines are funny and relatable.”
    • “It's hilarious to hear authentic Aussie banter being screamed at ally and enemy alike by the characters.”
  • replayability

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The game offers strong replayability through a variety of unique classes and dynamic, large maps with changing headquarters that keep gameplay fresh. The new attack and defend system further enhances replay value, and overall, players report minimal bugs contributing to a smooth experience. However, there is some concern about long-term replayability beyond the initial content.

    • “Very replayable with the amount of unique classes.”
    • “The maps are large and dynamic, with the changing HQs adding replayability to the small map pool.”
    • “The replayability is also really good and I love the new attack and defend system.”
    • “My biggest concern, however, is the game's long-term replayability.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect resonates deeply with players through immersive realism and meaningful storytelling, evoking genuine feelings of connection and reflection. The game’s authenticity and narrative impact create a powerful, memorable experience that many find moving and worth the wait.

    • “Made me feel like a real soldier.”
    • “Waiting for the delayed release made me feel it was completely worth it.”
    • “First movie that made me cry as a child was Gallipoli (1981). My favorite TV show is Gallipoli (Australian mini-series), and my great-grandfather was a stretcher-bearer at Gallipoli.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is praised for its diverse and well-designed character models, with enjoyable customization options that add a fun and visually appealing element to the game.

    • “The variety of character design and models are all really fantastic, and I had quite a lot of fun figuring out which oversized and properly English mustache I should go with for my model.”
    • “Graphics are looking nice, character designs are looking good.”
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Play Times

6h Median play time
37h Average play time
3-80h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Gallipoli is a tactical shooter game with warfare, historical and violence themes. Common tags for Gallipoli include realistic, indie, world war i, atmospheric, class-based and others.

Gallipoli is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 37 hours playing Gallipoli.

Gallipoli was released on August 20, 2026.

Gallipoli was developed by BlackMill Games.

Gallipoli has received positive reviews from players. Most players liked Gallipoli for its gameplay but disliked it for its stability.

Gallipoli is a single player game with multiplayer support.

Similar games include Isonzo, Verdun, Operation Anatolia: The Great Offensive, Rising Storm/Red Orchestra 2 Multiplayer, ALPARGUN and others.