- August 8, 2018
- Periscope Games
- 23h median play time
Post Scriptum
Post Scriptum has solid team play but is still a long way off from being a lite WW2 military sim that I'd go out of my way to play.
Platforms
About
The Post Scriptum SDK is a collection of modding tools used to create community-driven modifications. The Post Scriptum SDK is a restricted version of the Unreal Engine 4 Editor that our modding community can use to create their own modifications for Post Scriptum. Mods created with our modding SDK can be uploaded to the Steam Workshop and played within Post Scriptum. Post Scriptum is a first-…
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gameplay
1,186 mentions Positive Neutral NegativeThe gameplay of "Post Scriptum" is heavily focused on squad-based tactics and teamwork, reminiscent of "Squad" but set in a WWII context. Players appreciate the realistic mechanics, immersive sound design, and the need for effective communication, although many note a steep learning curve and occasional clunky mechanics. While the game offers intense and rewarding experiences, it suffers from optimization issues and a dwindling player base, which can hinder the overall gameplay experience.
“The main gameplay is based around squad-level communication and cohesive teamwork.”
“Although the development and content updates may not be on par with the pace and magnitude of an AAA title, the core gameplay mechanics and immersive atmosphere alone leave others in the dust.”
“If you enjoy intense and immersive gameplay with high attention paid to historical accuracy, then this is the game for you.”
“The gameplay is incredibly boring and generic, and that's in the end what it's all about.”
“The mechanics are so much better than Hell Let Loose, but the gameplay is just too slow and tedious.”
“The gameplay is painfully clunky, and the stamina system is not enjoyable.”