Day of Infamy Game Cover
Day of Infamy delivers an excellent product for a narrow field. It is an easy sell for fans of tactical shooters, and anyone interested in WWII era games. However, the game is not friendly towards casual gamers, and players who are unfamiliar with the genre will find Day of Infamy a frustrating and slow experience.
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"Day of Infamy" is a hardcore, teamwork-focused multiplayer game set in World War II. It offers nine player classes and seven PvP modes, as well as three cooperative modes against AI. With 14 levels based on historical battles and over 60 weapons, the game emphasizes lethal gunplay and objectives. Proximity VOIP and equippable radio backpacks allow for immersive communication. The Deluxe Edition includes a 28-minute soundtrack and three unit items.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

69%
Audience ScoreBased on 19,036 reviews
gameplay1,112 positive mentions
optimization118 negative mentions
  • gameplay2,775 mentions

    The gameplay of "Day of Infamy" is characterized by its blend of tactical realism and fast-paced action, drawing heavily from its predecessor, "Insurgency." Players appreciate the intense, team-oriented mechanics, including unique features like the officer/radioman system for calling in artillery, which enhances cooperation and strategy. However, some users note issues with player count, map variety, and occasional bugs, which can detract from the overall experience, making it feel repetitive at times.

    • “Amazing game, exceptional gameplay.”
    • “The gameplay feels very rewarding and it's an all around great WWII shooter!”
    • “The gameplay is fast-paced and gives a genuine insight into WWII combat; don't expect it to be a breeze against the bots... they are brutal.”
    • “The gameplay is very deathmatch-like with extremely watered-down gameplay compared to what other modern WWII games offer.”
    • “The overall gameplay is a bit slower and it got lost some of the map structures which make tactical part easier in much ways, sadly it looks like less effort put into this one.”
    • “The gameplay is boring.”
  • graphics1,503 mentions

    The graphics of "Day of Infamy" are generally considered decent but somewhat dated, primarily due to its reliance on the aging Source engine. While some players appreciate the solid visuals and attention to detail, others note issues like stuttering, graphical glitches, and a lack of modern polish compared to newer titles. Overall, the game is praised for its gameplay and sound design, with many reviewers suggesting that the graphics, while not cutting-edge, do not detract significantly from the overall experience.

    • “The graphics are surprisingly great for source, the sound design is better than many triple A games, the game has an amazing soundtrack, really cool artwork, close attention to detail on all weapons, and is well-balanced.”
    • “The graphics are great and the animations are one of the best I've seen in the WWII genre of gaming.”
    • “The graphics are very good, the music is nice, the maps are well-designed and memorable, the weapons and gunplay perform remarkably well, there's excellent attention to detail, and even the players seem better than usual (especially in cooperative modes).”
    • “The graphics look a bit dated, and it can get jittery and suffer some stuttering.”
    • “The graphics are oldstyle as you would expect from a game using Half-Life's 2 engine (source engine), but they still deliver for what they are, in spite of the game coming out in 2017.”
    • “The game was clearly rushed, because Insurgency (which came out years before) has better graphics and gameplay than this.”
  • optimization420 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including stuttering, crashes, and inconsistent frame rates, particularly on certain maps. While some users noted that the game can run well on lower-end systems, others experienced severe drops in performance even with high-end hardware, suggesting that the game's optimization is lacking for a title built on the Source engine. Overall, while there are instances of good optimization, the consensus leans towards the need for further improvements to enhance stability and performance.

    • “Very great optimization by the developer.”
    • “Game is wonderfully optimized, game modes are very balanced and fun.”
    • “The optimization really makes this game worth it.”
    • “The game looks like garbage and still runs terribly because it is horribly optimized.”
    • “Now the bad....the optimization of this game is abysmal, granted you can play almost always at 60 fps even using a toaster, the problem is that at some point it doesn't matter how much powerful your PC is.”
    • “This game suffers from optimization issues and they're trying to charge you for something that was made as a free mode for insurgency.”
  • atmosphere275 mentions

    The atmosphere in the game is widely praised for its immersive and realistic depiction of World War II, enhanced by excellent sound design, authentic weaponry, and detailed environments. Players report feeling a strong sense of tension and intensity during gameplay, with many noting that the combination of visceral combat mechanics and atmospheric elements creates a gripping experience reminiscent of classic WWII shooters. While some critiques mention a lack of content in the base game, community-created content significantly enriches the overall atmosphere.

    • “The atmosphere of war is what makes this game strong, it can be felt through the soundtracks and characters.”
    • “On one hand, I enjoy and appreciate the game’s immersive WWII atmosphere, which seems to have been achieved through some excellent sound design and attention to detail when it comes to authentic weaponry, uniforms, and locations.”
    • “The atmosphere is simply superb and allows you to immerse yourself into those classic WWII scenes we all know and love from the movies.”
    • “Note: workshop is integral as the base game does lack atmosphere and content.”
    • “No atmosphere and no historical accuracy as promised.”
    • “Few hours in, I'm already bored and sick of this insurgency reskin with no atmosphere...”
  • stability265 mentions

    The game's stability is frequently criticized, with many users reporting numerous bugs, glitches, and crashes that significantly impact gameplay. While some players note that it runs well on lower-end systems, the overall consensus is that the game feels unfinished and requires substantial updates to address its stability issues. Despite these problems, a few players still find enjoyment in the game, citing its engaging atmosphere and solid gunplay.

    • “Love the game, I have a smaller Windows laptop and the game runs great.”
    • “Fantastic performance, no glitches, no clipping errors, overall extremely impressive for an early access game.”
    • “Runs great on older hardware since it's based on the Source engine.”
    • “Unfortunately, there are several bugs and glitches which seriously hamper the game, and as it seems like support has dropped I can't recommend it.”
    • “Game is dead (probably will die in a matter of months), hitboxes don't work and generally very buggy, game devs haven't touched it in over a year, and bots can't hit anything unless they get lucky or you're right next to them.”
    • “I really wanted to like this game, but having tried it on two different computers, I experienced frequent freezing on the loading screen, glitches in game, as well as frequent lag even at 100fps.”
  • story197 mentions

    The game lacks a traditional story mode, with many players expressing a desire for a single-player campaign to enhance the experience. While there are co-op missions and some lore present, the gameplay primarily focuses on team-oriented objectives rather than narrative depth. Overall, players appreciate the realistic atmosphere and cooperative gameplay but feel the absence of a structured storyline limits the game's potential.

    • “Game atmosphere feels much more realistic & exciting, especially as characters talk accurately about the current situation in the battlefield, making you feel like you are playing a story-based mission.”
    • “Day of Infamy is realistic, which is appealing to many people, and it's not like other FPS games where you have a story mode and that's it.”
    • “But I always tell my friends, 'You know what would make these games even more intriguing? A cool story mode for each faction that could include anywhere from 1 to a whole squad of people.'”
    • “There's no story mode if that's what you're after.”
    • “If you want a story-driven WWII shooter that is slow-paced and will have you hooked for hundreds of hours in story, definitely not a game for you.”
    • “Single player is useful for exploring the maps and classes; there is no 'campaign' or story, just the online maps and game modes but with bots.”
  • humor159 mentions

    The humor in the game is frequently highlighted as a standout feature, with players enjoying funny voice lines, quirky AI behavior, and amusing in-game interactions. Many reviews mention the comedic potential of multiplayer chat, where players engage in light-hearted banter and role-playing, contributing to a fun and chaotic atmosphere. Overall, the game is described as both entertaining and funny, making it a memorable experience for those who appreciate humor in gaming.

    • “Awesome WW2 shooter, fun co-op and voiceovers are hilarious.”
    • “One little extra thing that I really liked is also in-game voice chat that enables better team play and was also a reason for a lot of funny moments when people start to troll on it, which was really hilarious for me.”
    • “Day of Infamy has been by far my favorite World War II game that I've played; no WW2 game has quite immersed me and made my blood pump, made me flinch, made me laugh due to the utter balls-to-the-walls chaos that sometimes erupts, or made me feel like I was playing an episode of Band of Brothers as much as this game has.”
  • monetization94 mentions

    The game's monetization model is largely praised for its absence of intrusive microtransactions, with many players appreciating that it avoids pay-to-win mechanics and grinding. While some cosmetic microtransactions have been introduced, they are considered non-intrusive and easily unlockable through gameplay, maintaining a balanced experience. Overall, players feel relieved that the game does not pressure them with aggressive monetization tactics commonly seen in other titles.

    • “This game contains no microtransactions, no rigged matchmaking systems, no stupid grinding, and no other forms of pay to win!”
    • “Buy this game for its very reasonable price and you'll have all the PvP shooter fun you need, without an infuriating grind or in-game purchases.”
    • “The gunplay's great, the microtransactions are strictly cosmetics.”
    • “Devs released the game from EA as an unfinished product, patched it once, said they were done, and abandoned it to bake microtransactions into Insurgency: Sandstorm.”
    • “This game was a half-ass attempt and is just a cash grab.”
    • “Edit: 7/10 because there are so many bugs it's unbelievable, microtransactions are cancer even if they're really small like those, lot of flaws on maps (misplaced ground for example), buggy achievements that'll take weeks before it notices that it should have been unlocked weeks ago.”
  • music94 mentions

    The music in the game has received widespread acclaim, with many players praising its quality and how well it enhances the immersive atmosphere of the gameplay. The soundtrack is noted for its emotional depth and fitting composition, often compared to classic war films, while the ability to mod the game allows for personalized music experiences. Overall, the sound design, including voice acting and sound effects, is considered top-notch, contributing significantly to the game's appeal.

    • “And the soundtrack, my god, the soundtrack.”
    • “The soundtracks in the game are wonderful and written perfectly for the game.”
    • “One of the best soundtracks I have ever heard in a war game.”
    • “The other 10% is people playing shitty music over VoIP.”
    • “It's a pity, because I really like the music and sound direction.”
    • “I have not really noticed a soundtrack.”
  • grinding60 mentions

    Reviews on grinding in the game are mixed; while some players appreciate the absence of excessive grinding and microtransactions, others find certain aspects tedious and time-consuming. Many agree that grinding is not essential for progression, but some feel that it can still detract from the overall enjoyment, particularly in competitive scenarios. Overall, the game offers a balance, with some players enjoying the strategic elements while others find the gameplay can become monotonous.

    • “Grinding isn't necessary to progress.”
    • “There is no XP, no grinding, no unlockables, no pointless progression.”
    • “No grinding; you could have just bought the game and played as an officer.”
    • “You'll need a second life for grinding.”
    • “If it had at least one single life mode a la Insurgency's ambush (VIP escort), I might be more enthused, but right now it just feels like a grinding chore and that's not why I play games.”
    • “Tired of grinding for extra supply points?”
  • replayability54 mentions

    Overall, the game offers high replayability due to its engaging gameplay, dynamic AI, and strong mod support, allowing for varied experiences in multiplayer, co-op, and solo modes. While some players note limitations in content and map variety, many appreciate the balance and challenge provided by the AI, making it a rewarding choice for both casual and competitive play. The inclusion of offline modes with bots further enhances replay value, although some feel that certain adjustments could improve the experience.

    • “It's replayability comes from the use of complex map embellishments, while maintaining simple and focused lanes and routes of attack (you won't find yourself wandering in this game, the front is clear).”
    • “Beautiful maps, ruthless AI, and a great community means endless replay value whether you are playing multiplayer, co-op, or even solo (accompanied by a squad of bots).”
    • “Legit one of the most fun games I have played in a long time, the World War II factor just adds to even more of the fun. It's also a balanced game that has huge replayability, so if you're into a fairly inexpensive game, pick this up.”
    • “Sadly this impacts replayability, but what's nice is that there's bot support both online and offline.”
    • “It does lack enough content to make replayability possible.”
    • “- replay value is not fantastic.”
  • emotional18 mentions

    Players describe the game as an emotionally immersive experience, highlighting its realistic and wholesome community that fosters a sense of connection and warmth. The gameplay evokes a wide range of emotions, from laughter to tension, making it feel akin to a dramatic war narrative. Overall, it stands out as a favorite among WWII games for its ability to engage players on an emotional level.

    • “If you're coming from a Call of Duty or Battlefield background, then this game would be 'the day I cried' for you.”
    • “You will die, you will go on killing sprees, you will go on emotional rollercoasters, etc.”
    • “Day of Infamy has been by far my favorite World War II game that I've played; no WWII game has quite immersed me and made my blood pump, made me flinch, made me laugh due to the utter chaos that sometimes erupts, or made me feel like I was playing an episode of Band of Brothers as much as this game has.”
  • character development2 mentions

    While the game is praised for its overall quality, many users express a desire for greater depth in character development and customization options.

    • “The game is amazing, I just wish it had more depth in terms of character development and customization.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

21hMedian play time
66hAverage play time
7-100hSpent by most gamers
*Based on 89 analyzed playthroughs

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