Galactivore Game Cover

GALACTIVORE is a gory retro action-platformer set in the year 2068. You play a lone traveller that gets caught up in the biggest conflict of the galaxy. I am getting the game ready to be released on Steam soon (some time in july 2024). If you are a publisher, journalist, youtuber or just an average person that wants more information about the game, please contact me here: fulkultcorporation@gma…

  • PC
  • Windows

Reviews

53%
Audience ScoreBased on 10 reviews
graphics4 positive mentions
  • The game features beautiful pixel art graphics and a great soundtrack, reminiscent of classic 16-bit games.
  • Gameplay is fun and challenging, with tight controls and responsive mechanics that appeal to fans of retro platformers.
  • The story is engaging, with multiple endings and unlockable weapons that add depth to the gameplay experience.
  • The game suffers from a lack of balance in difficulty, particularly in the later levels, which can feel unfair and frustrating.
  • Some mechanics, such as enemy respawning and limited ammo for special weapons, can lead to frustrating gameplay experiences.
  • The price point is considered too high for the content offered, with many reviewers suggesting it should be significantly lower.
  • graphics7 mentions

    The graphics of the game are highly praised for their beautiful pixel art style, reminiscent of classic SNES and Mega Drive/Genesis designs. Reviewers highlight the vibrant colors and attention to detail, noting that it stands out as one of the best pixel art games in recent memory, with a mix of fun and gory elements that enhance the overall experience.

    • “Decent storyline, nice physics, great music, and awesome graphics.”
    • “Graphically, this is one of the best pixel art games I've seen in a while.”
    • “The Metroid vibe is more of a graphical bit, and the general vibe of things.”
    • “Beautiful SNES, Mega Drive/Genesis era design and graphics.”
  • story5 mentions

    The story is generally regarded as decent, featuring a straightforward narrative where players assume the role of a mercenary hired by space police, with the added depth of choosing sides in conflicts. While the storyline is simple, it is complemented by impressive graphics, music, and engaging gameplay elements.

    • “It even has a good story in which you can choose a side to fight for.”
    • “Story is simple; you’re a mercenary who gets hired by the space police.”
    • “Decent storyline, nice physics, great music, and awesome graphics.”
    • “The story was alright.”
    • “The one particular enemy that serves a pretty crucial story point is underdeveloped.”
    • “The story is simple; you’re a mercenary who gets hired by the space police.”
  • music5 mentions

    The music in the game is highly praised for its engaging soundtrack, which evokes a nostalgic 16-bit feel reminiscent of classic titles like Mega Man and Contra, with instrumentation that brings to mind the Sega Mega Drive. Reviewers highlight the music as a standout feature that complements the game's fast-paced gameplay, colorful pixel art, and overall enjoyable design.

    • “Decent storyline, nice physics, great music, and awesome graphics.”
    • “It's fast-paced and really well made in terms of the overall concept, the level design, the graphic design, and the music, and on top of that, it's really fun!”
    • “Nice colorful pixel art graphics, great soundtrack, and the bosses are fun and challenging.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged with the game.”
    • “While the visuals are reminiscent of classic 16-bit games, the soundtrack fails to capture that same nostalgic charm.”
    • “The instrumentation on the soundtrack is uninspired and doesn't complement the gameplay, leaving a dull impression.”
  • gameplay4 mentions

    The gameplay is characterized by tight and responsive controls, but it presents significant challenges, particularly on harder difficulties, with constant enemy respawns and frustrating mechanics like disappearing platforms and giant beams. While some players appreciate the challenge, others feel the game struggles to balance difficulty with enjoyable gameplay.

    • “Tight and responsive controls and gameplay.”
    • “Challenging gameplay, especially on hard difficulty.”
    • “Enemies everywhere (some constantly respawning unless you destroy their spawning machine... which is straight up impossible sometimes), tiny platforms on top of that, and they introduce some of the most annoying mechanics so far: disappearing platforms over bottomless pits, and giant beams.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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