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Guns of Fury Game Cover

About Guns of Fury

Guns of Fury is a single player arcade platformer game. It was developed by Gelato Games Ltd and was released on February 13, 2025. It received positive reviews from players.

Guns of Fury is a retro-inspired action platformer that combines the run & gun and Metroidvania genres. Explore a vast interconnected world, gain new abilities and weapons, battle epic bosses and stop the plans of an evil corporation before it’s too late!

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Looking for games like Guns of Fury? Here are top arcade platformer recommendations, selected from player-similarity data — start with Axiom Verge, Voidwrought or Lone Fungus.

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Reviews

89%Audience ScoreBased on 538 reviews
music72 positive mentions
grinding29 negative mentions

  • Great blend of Metal Slug run-and-gun gameplay with Metroidvania exploration mechanics.
  • Excellent pixel art and animations that capture the spirit and aesthetic of classic 80s and 90s action games.
  • Engaging combat with a wide variety of weapons, exciting destructible environments, and challenging, well-designed bosses.
  • Excessive backtracking and confusing map design make exploration tedious and frustrating at times.
  • Lack of diagonal shooting and cumbersome weapon/item swapping disrupt gameplay fluidity.
  • Progression can feel obtuse due to cryptic item usage requirements and poorly marked critical progression points.
  • music

    126 mentions Positive Neutral Negative
    57% positive mentions, 41% neutral mentions, 2% negative mentions

    The music in the game is widely praised for its high-quality, retro-inspired synthwave, rock, and metal soundtrack that perfectly complements the fast-paced, action-packed gameplay and pixel art. Composed by Dominic Ninmark, the soundtrack is often described as catchy, energetic, and memorable, with each area featuring distinct themed tracks that enhance the game's nostalgic 80s and 90s vibe. Overall, the music is considered a standout feature that elevates the game's atmosphere and player experience.

    • “The ost in particular really emulates the Neo-Geo CD/Sega CD era of jamming soundtracks in a way that other games try to and miss completely.”
    • “The presentation is classic and a lot of fun and really works well together with the excellent soundtrack that will definitely drill itself into your brain.”
    • “The whole soundtrack, composed by Dominic Ninmark, has a retrowave feel that makes me want to vibe to it even when I'm playing.”
    • “The music is meh, there's just... nothing to engage with.”
    • “The art style is just about the only thing going for this game, as moves at too slow of a pace for the music to stick with you.”
    • “The platforming and their physics is ho-hum, the shooting is boring, the foes are not challenging or even remotely unpredictable, the music and so forth is pretty repetitive.”
  • gameplay

    125 mentions Positive Neutral Negative
    38% positive mentions, 56% neutral mentions, 6% negative mentions

    The gameplay of this game skillfully blends the run-and-gun action and chaotic intensity of Metal Slug with Metroidvania-style exploration and upgrades, offering smooth controls, engaging combat, and challenging boss fights. While the weapon variety, pixel art, and moment-to-moment action are widely praised for being fun and satisfying, some find the integration of Metroidvania mechanics like backtracking and exploration less compelling or at odds with the frantic shooting style. Overall, it delivers a solid and enjoyable experience for fans of both genres, with a few pacing and design issues noted.

    • “You have the look and feel of Metal Slug, with lots of side-scrolling run-and-gun gameplay as you mow through enemy soldiers, tanks, mechs, and aircraft (each animated with truly impressive pixel art) with an expanding arsenal of weapons, grenades, and gadgets.”
    • “The moment-to-moment gameplay is hella fun, the weapons are fun and go boom, the bosses are outstanding, and the art is phenomenal.”
    • “The way the game ties together its theme, gameplay, map design, Dominic Ninmark's soundtrack, and spritework is masterfully done.”
    • “A lot of wasted potential by using mechanics that on their own work well, but fail to come together.”
    • “The gameplay is very sluggish, objectives are obscure to the point of being obnoxious, and the bosses, while fun mechanically, are bullet sponges.”
    • “It feels like Guns of Fury only learned from the most underperforming metroidvanias and never thought to itself 'how can we make this work better?' but this also seems to be the case for its run-and-gunner gameplay.”
  • graphics

    96 mentions Positive Neutral Negative
    55% positive mentions, 42% neutral mentions, 3% negative mentions

    The graphics of the game are widely praised for their high-quality, detailed 16-bit pixel art that captures the retro aesthetic reminiscent of classics like Metal Slug, Contra, and other '90s arcade titles. Users appreciate the vibrant color palette, expressive animations, and destructible environments, which together create an immersive and polished visual experience that enhances gameplay. While some note minor stylistic inconsistencies and a lack of unique personality compared to its inspirations, overall the graphics are regarded as exceptional and a major strength of the game.

    • “What really stands out though are the visuals: handcrafted 16-bit pixel art with fine detail, expressive animation, destructible environments; everything feels polished without being over the top.”
    • “The detailed visuals and distinct enemy animations ensure that even during bullet-hell moments, players can clearly see what’s happening.”
    • “The pixel graphics are perfect for this type of game and create an immersive aesthetic.”
    • “Some graphical inconsistencies, low difficulty curve and a deluge of equipment and weapons to find, some of which feel neglected or pointless to use.”
    • “And even the art style in on itself is too clean.”
    • “Its not challenging with such a huge life bar, looks a bit like a try at metal slug but none of the action or personality in the graphics, constant backtracking through easy screens, it's more like mercenary kings, not a slug-like in gameplay at all, very bland metroidvania - refunded after 25min run no deaths or challenge happened in that time just boredom.”
  • story

    54 mentions Positive Neutral Negative
    9% positive mentions, 85% neutral mentions, 6% negative mentions

    The story is simple, serving mainly as a nostalgic, cheesy 80s action movie backdrop that complements the gameplay rather than driving it. While it incorporates classic tropes like hostage rescues and evil organizations, narrative depth and character development are minimal, with exploration-heavy progression and optional quests adding some charm. Overall, the plot is functional and entertaining enough to support the game’s run-and-gun metroidvania experience but is not a focal point.

    • “The story is as simple as it can be: you're a soldier-type hero that has to rescue a scientist after he invented a type of power cell to help the energy crisis before then being captured by an evil organization that wants to use the power cell to power weapons.”
    • “The story is very basic, the typical stuff you would see in an 80s action movie: a scientist has discovered a new source of energy, a psychopathic arms developer kidnaps the scientist and forces him to use his invention to develop weapons, the government sends a badass one man army (who incidentally looks like a Chuck Norris) to rescue the scientist and stop the arms developer's plan.”
    • “It's basically the plot of Metal Gear 2 without even the minimal characterization that drove the narrative in that game.”
    • “The story is pretty simple as is combat but finding your way around is a nightmare for about 90% of the game in terms of what you are supposed to do next.”
    • “While the game occasionally utilizes helpful quest markers, they are far too rare, leaving the general progression feeling incredibly opaque.”
    • “Lots of stuff is hidden in really obscure locations and it's really not clear where you need to explore just to progress the main story.”
  • grinding

    29 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding and backtracking in the game are frequently described as tedious and tedious, with frequent enemy respawns and inconvenient fast travel adding to the frustration. While exploration and treasure hunting can be rewarding, reaching 100% completion often requires extensive grinding for money and items, turning the experience into more of a chore than fun. Recent additions like a teleport system have alleviated some tedium, but the overall grind can still feel slow and repetitive, detracting from the game's otherwise engaging action.

    • “The backtracking is also terrible, making you endure long stretches of enemy-packed areas that dilute the action into a more tedious slog than a fun run and gun romp.”
    • “My only complaint about this game is the tedious backtracking. Sure, I enjoy metroidvanias, but trying to 100% this game feels more like a chore instead of an achievement.”
    • “There is a lot of backtracking involved, and the portal room locations leave a lot to be desired (too few and in bad positions), which makes the process very tedious and un-fun.”
  • replayability

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game offers a solid 15-30 hours of engaging gameplay with meaningful side quests, multiple endings, and a new game+ mode that enhance replayability. Its diverse environments and additional content provide fresh experiences that encourage multiple playthroughs. While replay value may not be groundbreaking, it is enough to keep players entertained beyond the initial run.

    • “Replayability: meaningful side quests, multiple endings, and new game+ provide worthwhile reasons to return.”
    • “With hours of content, including secrets and multiple playthrough possibilities, it offers substantial replay value.”
    • “Exploring is a lot of fun and with many different endings and a new game+ mode, there is even a good replay value.”
    • “15-30 solid hours of fun gameplay and exploration, though not much in terms of replayability.”
    • “It won't blow your mind, but it will keep you entertained from beginning to end, and it has some replay value, thanks to its multiple endings and its new game plus with new content.”
    • “Decent replayability.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is mixed, with some players finding specific moments, like a mini-boss fight, hilariously entertaining, while others feel it lacks the charm and charisma found in similar titles like Metal Slug. Overall, the humor is not a standout feature, though some reviews and inventive game elements provide occasional amusement.

    • “That one mini-boss fight was hilarious when you realized it.”
    • “Guns of Fury is the second game by the hilariously named studio Gelato Games, and while I never played their debut, this one is very, very good—a strong and inspired (if uneven) blend of Metal Slug-styled run and gun and Metroidvania exploration.”
    • “The few negative reviews I've read are just hilarious.”
  • stability

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The game is highly stable, running smoothly without crashes, freezes, or major bugs. It performs especially well on the Steam Deck, maintaining a steady 60 FPS. Minor glitches are minimal and do not affect overall stability.

    • “Runs great on Steam Deck.”
    • “Just wanna add, it runs great on the Steam Deck with a very stable 60 fps.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game is praised for its impressive pixel art and well-crafted, immersive atmosphere reminiscent of classic Castlevania titles, enhanced by a rock, metal, and synth soundtrack. The chaotic warzone setting and strategic exploration contribute to a compelling experience, though some users desire smoother performance for optimal enjoyment. Overall, the atmosphere is a standout element that deeply engages players.

    • “Really impressive game with amazing pixel art and a well-crafted atmosphere just like the Castlevania games.”
    • “It excels in creating immersive exploration experiences, making it a must-play for fans of atmospheric worlds and strategic gameplay.”
    • “Rock, metal, and synth soundtrack that enhances the chaotic atmosphere.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players express frustration with the emotional experience, citing quick refunds and disappointment with the developer. Confusing visuals during intense combat cause frustration, and the design choice of harmful enemy contact feels out of place, detracting from enjoyment.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well-optimized, running smoothly at 60fps on the Steam Deck, making it ideal for that platform.

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Play Times

13h Median play time
15h Average play time
9-23h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Guns of Fury is a arcade platformer game. Common tags for Guns of Fury include indie, 2d, pixel graphics, stylized, metroidvania and others.

Guns of Fury is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 15 hours playing Guns of Fury.

Guns of Fury was released on February 13, 2025.

Guns of Fury was developed by Gelato Games Ltd.

Guns of Fury has received positive reviews from players. Most players liked Guns of Fury for its music but disliked it for its grinding.

Guns of Fury is a single player game.

Similar games include Axiom Verge, Voidwrought, Lone Fungus, Astalon: Tears of the Earth, The Last Faith and others.