Skip to main content
Fun with Ragdolls Plus Game Cover

About

Fun with Ragdolls Plus is a single player platformer game. It was developed by Jadon Barnes and was released on April 16, 2026. It received mostly positive reviews from players.

A 3D physics-driven platformer with simple yet satisfying combat and movement, cinematic storytelling, and sandbox chaos! Follow Dummy Danny and Rickie’s journey through a world built on instability, humor, and a darker truth beneath it all. Additionally, you can build your own worlds for your ragdoll to explore, solve puzzles, or simply enjoy the fun of ragdoll physics. Story Mode Ragdolls are …

Skip User Reviews

78%Audience ScoreBased on 148 reviews
story30 positive mentions
monetization3 negative mentions

  • The game features significant graphical improvements and polished character animations that enhance the overall experience.
  • The story mode offers engaging cutscenes, good voice acting, and a compelling narrative with emotional moments, making it enjoyable despite being somewhat short.
  • The sandbox mode has been improved with new building tools and mechanics, providing creative flexibility and potential for players who enjoy level design.
  • The sandbox mode feels incomplete and less intuitive than the original game, lacking features like in-game level sharing, detailed customization options, and some classic content.
  • The story mode can be very short, sometimes too difficult or unevenly balanced, with repetitive combat and some frustrating boss fights.
  • Several bugs, camera and control issues, and lack of advanced settings or customization such as extensive graphics options and face customization reduce overall polish.
  • story

    101 mentions Positive Neutral Negative

    The story mode is generally praised for its engaging narrative, polished cutscenes, and atmosphere, though many find it too short and sometimes shallow with rushed character development. While some appreciate the emotional moments and humor, others feel the plot lacks depth and replayability compared to the original sandbox-focused game. Overall, it is considered a solid addition but leaves players wanting more content and refinement.

    • “The story mode is amazing and the sandbox feature allows those with creative minds, or those who just want to have fun, to express their creativity and also create a little chaos in the moment.”
    • “Every moment in the story is cued up perfectly by the music, it's incredibly well produced, and creates such a great atmosphere during the gameplay too.”
    • “The story is great, and the presentation of both the cutscenes and the world you explore is polished, cinematic and immersive.”
    • “The story mode is short.”
    • “No level sharer, story is quite shallow and also very short despite the advertising, complexifies the sandbox, straight up removes good features from the original, yeah it hurts me to say I don't like this game.”
    • “Now the story is not that good and the story feels too short for its own good. It's hard to care for the characters with how limited some of their screen time is, and Rickie's character arc feels really unnatural and somewhat rushed. Mar is a shallow antagonist and his reason for turning good feels contrived and way too sudden, like the story just decided to make Mar's redemption up on the fly because the story needed it at that moment. Danny himself feels like an original character with no significant struggle, growth, or development – a perfect all-rounder with no flaws, which is kind of boring to see in any kind of story.”
  • gameplay

    33 mentions Positive Neutral Negative

    The gameplay received mixed feedback, with praise for smooth platforming, ragdoll physics, and an addictive gameplay loop, but also criticism for clunky parkour mechanics, simple and repetitive combat, and a lack of depth or polish in some areas. Many noted that the new mechanics and level editor felt underutilized or unfinished, resulting in a gameplay experience that some found boring or frustrating despite strong animations and production values.

    • “This game has a great story with great gameplay and great physics. It is definitely the best sequel I've seen; the combat is simple but the sandbox is great.”
    • “The platformer mechanics feel extremely smooth, the cutscenes and music feel movie quality, and the game itself is incredibly fun to play.”
    • “The movement is punchy and the gameplay loop is addictive.”
    • “Seems unfinished and unpolished in a lot of places, the actual gameplay really leaves a lot to be desired.”
    • “The cutscenes felt too abundant, the gameplay was just parkour (if you like parkour then this game is for you, I guess), but even the parkour is clunky.”
    • “Most of it is just pretty run of the mill platforming with a ledge grabbing mechanic that I think is pretty overused for how uninteresting it is.”
  • graphics

    14 mentions Positive Neutral Negative

    The game features significantly improved graphics compared to its predecessor, with praised cutscenes and animations enhancing the overall experience. However, graphical customization is minimal, limiting player control over settings, and some aspects like ragdoll physics and certain ending visuals received mixed feedback. Despite these drawbacks, the graphics are generally regarded as a strong point that complements the gameplay and story.

    • “The graphic improvement from the old game to this one is just a chef's kiss, and the combat is really fun. The ragdoll physics aren't as good as the old ones but are good enough. Story mode is peak, and I honestly recommend it to anybody who likes ragdoll games.”
    • “This game is just amazing: the graphics, the cutscenes, the animation — don't get me started!”
    • “Not because the game itself is bad, don't get me wrong, the graphics look great, the story looks like it has something good being made, it's overall a good thing.”
    • “No FPS or VSync settings and the graphics being controlled by just a slider is also bad for a PC game.”
    • “Graphics customization is almost non-existent besides one slider and like two buttons.”
    • “The cutscenes are good and the story is good, but I didn't like the ending's graphics.”
  • music

    12 mentions Positive Neutral Negative

    The game's music, composed by Petteri Sainio, is widely praised for its exceptional quality, perfect synchronization with the story, and ability to create an immersive atmosphere. Reviewers highlight the soundtrack as one of the best they've heard, describing it as cinematic, well-produced, and a key element enhancing the overall experience.

    • “The soundtrack in the game is one of the best I've ever heard.”
    • “Every moment in the story is cued up perfectly by the music; it's incredibly well produced and creates such a great atmosphere during the gameplay.”
    • “The platformer mechanics feel extremely smooth, and the cutscenes and music feel like they are movie quality.”
  • emotional

    5 mentions Positive Neutral Negative

    The game delivers a deeply emotional and wholesome experience, featuring a challenging and heartfelt story that resonates strongly with players. Its storytelling evokes genuine sadness and attachment, making it a memorable and impactful journey.

    • “This was genuinely one of the most wholesome games I've played.”
    • “The story was really challenging, with the problem being clear and the solution being emotional.”
    • “It was heartbreaking to see Leo go, but it had to be done... never felt so sad for a ragdoll.”
  • humor

    4 mentions Positive Neutral Negative

    The humor in the game is generally praised for its funny dialogue and goofy moments, contributing to an enjoyable and entertaining experience. While some find it fun and engaging, others appreciate it more for occasional comedic highlights rather than sustained amusement. Overall, the humor complements the story and animation well.

    • “The story, the humor, the message, the fighting, the friendship, it's a lot of fun.”
    • “This game has a great story told to it. I think you should get this game if you like funny dialogue and combat physics.”
    • “Goofy and funny, soundtrack is superb and I've been enjoying every second of this game.”
  • monetization

    3 mentions Positive Neutral Negative

    Users criticize the monetization for limiting features and adding complexity, leading to a shallow and short experience despite claims otherwise. Some suggest integrating ads, such as for in-game items, as a potential improvement. Overall, the monetization approach is seen as detrimental to the game.

  • optimization

    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, delivering smooth and high-performance gameplay. Users highlight its efficient use of resources, contributing to an overall enjoyable experience.

    • “Performance is fantastic, the game is so well optimized.”
    • “This is a very great game and also very optimized, honestly worth the 25 bucks.”
  • stability

    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs and problematic gameplay mechanics that negatively impact the overall experience. Users report frustration due to crashes and glitches, making it unreliable and difficult to enjoy.

  • character development

    2 mentions Positive Neutral Negative

    Reviews indicate mixed feedback on character development, with some users noting limited growth while others appreciate increased depth in the characters.

    • “Not a lot of character development.”
    • “More character development needed.”
  • replayability

    1 mentions Positive Neutral Negative

    Replayability is somewhat limited by the fact that players who find the exit may miss content, as there is no opportunity to revisit levels during a run; however, all levels can be replayed individually through the menu.

  • atmosphere

    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its seamless integration of music and storytelling, resulting in an exceptionally well-produced and immersive gameplay experience.

    • “Every moment in the story is cued up perfectly by the music, it's incredibly well produced, and creates such a great atmosphere during the gameplay too.”
  • grinding

    1 mentions Positive Neutral Negative

    Grinding in the game is notably demanding, often requiring extensive time and effort, to the point where additional resources or opportunities may be necessary to cope with the repetitive tasks.

Skip Game Offers

Buy Fun with Ragdolls Plus

600h Median play time
600h Average play time
600-600h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Fun with Ragdolls Plus

Games Like Fun with Ragdolls Plus

Skip Game News
Skip FAQs

Frequently Asked Questions

Fun with Ragdolls Plus is a platformer game.

Fun with Ragdolls Plus is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 600 hours playing Fun with Ragdolls Plus.

Fun with Ragdolls Plus was released on April 16, 2026.

Fun with Ragdolls Plus was developed by Jadon Barnes.

Fun with Ragdolls Plus has received mostly positive reviews from players. Most players liked Fun with Ragdolls Plus for its story but disliked it for its monetization.

Fun with Ragdolls Plus is a single player game.

Similar games include MOTORSLICE, Horizon Forbidden West, Praey for the Gods, Ghostrunner 2, Virelia and others.