Frontline: The Great Patriotic War
- December 20, 2019
- Frontline: Games Series
A tactical scale strategy game that invites the players to take command of the URSS forces in an epic struggle for the control of Russia during World War Two.
Reviews
- The game offers solid WWII hex field strategy gameplay with simple mechanics and adequate visuals.
- It is accessible and easy to play, making it enjoyable for both casual and more experienced players.
- The game features a good amount of content for its price, including a variety of battles and a campaign mode that can be replayed.
- The game suffers from numerous bugs, including issues with the interface, disappearing turn markers, and inconsistent AI behavior.
- Graphics and overall presentation are considered a step back from previous titles in the Frontline series.
- There is minimal differentiation between units, leading to frustrating gameplay experiences and a lack of strategic depth.
- graphics8 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 25 % negative mentions
The graphics in the game receive mixed reviews; while some players appreciate the detailed visuals and map design, particularly in the context of the WWII setting, others criticize the interface as clunky and the overall graphics as a downgrade from previous versions. The visuals are described as adequate, with specific praise for the representation of military units and notable landmarks, but the convoluted design detracts from the overall experience.
“Nice graphics, all the way to the Reichstag building.”
“I played the first scenario in Frontline: The Great Patriotic War campaign and I really like the map, military units for both sides, the graphics, and the zoom-in features.”
“Another title of the Frontline series: solid WWII hex field strategy in an Eastern Front/Red Army setting with simple mechanics and adequate visuals.”
“The interface is clunky and difficult to follow, the graphics are convoluted and frankly, a step back from previous iterations.”
“Another title of the 'frontline' series: solid WWII hex field strategy in an eastern front/red army setting with simple mechanics and adequate visuals.”
- gameplay6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The gameplay is characterized as a solid WWII hex field strategy experience set on the Eastern Front, featuring simple mechanics and adequate visuals. However, players note the absence of mission descriptions, in-game tutorials, and explanations of game mechanics, which may hinder accessibility for newcomers. Despite these shortcomings, the gameplay remains engaging.
“Another title of the 'frontline' series: solid WWII hex field strategy in an Eastern Front/Red Army setting with simple mechanics and adequate visuals.”
“The gameplay is still quite engaging.”
“The mechanics are straightforward, making it accessible for both new and experienced players.”
“There is no mission descriptions, no in-game tutorial, no description of game mechanics.”
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game's story is criticized for lacking mission descriptions, tutorials, and explanations of game mechanics, which leaves players feeling lost. Repetitive audio elements, such as the "katyusha" and Soviet anthem, detract from the experience. However, the presence of multiple levels and missions offers players varied gameplay opportunities.
“There are several levels that are not always the same map, and there are several missions per map before you finish if you wish to do them, giving you more opportunity to do something each play.”
“There are no mission descriptions, no in-game tutorial, and no explanation of game mechanics.”
“Hearing 'Katyusha' or the Soviet anthem ten times in one mission makes you want to turn the sound off.”
“The story lacks depth and coherence, making it difficult to engage with the characters and their motivations.”
- music4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is generally praised for creating a strong atmosphere and enhancing the battlefield experience, though some players find the battle music selection to be an odd fit, suggesting it would be better suited for the main menu.
“The music is very good and sets a nice atmosphere, and the sounds of the battlefield are also excellent.”
“The choice of music for battles is pretty strange; it would be more suitable for the main menu theme.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users highlighting the excellent music that enhances the overall experience and the immersive sounds of the battlefield that contribute to a captivating environment.
“The music is very good and sets a nice atmosphere, and the sounds of the battlefield are also excellent.”