Frontline: Panzer Blitzkrieg! Game Cover
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"Frontline: Panzer Blitzkrieg!" is a turn-based strategy game set in the Eastern Front of World War II, where you command the German forces in their campaign against the Soviet Union from 1941-1945. Engage in 35 battles, using tactical and strategic skills to outmaneuver and defeat the Soviet forces. As you progress, new units become available and existing ones gain new abilities and behaviors based on experience, adding depth and challenge to your battles.

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 44 reviews
graphics8 positive mentions
stability3 negative mentions
  • The game is easy to understand and play, making it accessible for a wide range of players.
  • It offers a fair depth of strategic decisions, allowing players to choose how and when to reinforce their units.
  • The graphics are clear and detailed, enhancing the overall gameplay experience.
  • The game suffers from various bugs and glitches that can disrupt gameplay, such as units moving off-screen or freezing.
  • There are issues with historical accuracy and some mechanics that may feel unrealistic or confusing.
  • The AI can be predictable and not very challenging, leading to repetitive gameplay.
  • graphics9 mentions

    The graphics of the game are generally praised for their detail and presentation, with many users noting the visuals as a highlight. While some describe the graphics as dated, they appreciate the overall aesthetic and clarity, which complements the engaging gameplay mechanics. Overall, the visuals contribute positively to the game's appeal, despite some suggestions for improvement.

    • “The game has a good presentation with very detailed visuals.”
    • “Great graphics, easy to learn, easy to play.”
    • “Excellent detailed graphics with plenty of interesting gameplay mechanics.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “Character models are poorly designed and lack detail, making the game visually unappealing.”
    • “The environments are bland and repetitive, which detracts from the overall experience.”
  • gameplay5 mentions

    The gameplay is characterized by simple mechanics and a low level of challenge from the AI, making it accessible for players. Despite its low budget, the game features good visuals, an interesting dynamic campaign, and engaging mechanics such as multiple attacks upon success, contributing to an enjoyable experience. Overall, it combines straightforward gameplay with appealing graphics and audio.

    • “All together a rather easy, low budget hex field strategy game with good visuals, simple mechanics, and an interesting dynamic campaign.”
    • “Excellent detailed graphics with plenty of interesting gameplay mechanics, like being able to attack more than once if an attack is successful.”
    • “A very exciting and beautiful looking war game with plenty of cool game mechanics and excellent audio work.”
    • “The mechanics are simple, and the AI is not very challenging, but for a low-budget game, that's okay.”
    • “The mechanics are straightforward and easily understood and implemented.”
  • stability3 mentions

    The game's stability is generally criticized, with users reporting frequent bugs, freezing issues after extended playtime, and minor glitches affecting gameplay mechanics. Despite these problems, some players still find the experience enjoyable enough to recommend a playthrough.

    • “After 50 hours, the game freezes after a scenario and I get a white screen. Any fixes?”
    • “A few minor glitches where the game won't let you attack or even move into a grid that you should be able to.”
    • “Buggy and a bit anachronistic, but worth a playthrough.”
  • story3 mentions

    The story aspect of the game is perceived as straightforward and lacking depth, with missions primarily involving combat against stationary enemies. While the AI's behavior is predictable, players are encouraged to select missions strategically, though the overall narrative does not present significant challenges or engagement.

    • “Basically every mission is a game of you plowing through enemy units that remain almost stationary.”
    • “At easy setting, the AI does not take the offensive unless stated in the mission.”
    • “Doesn't strain your brain; it does challenge you to choose appropriate missions for the task at hand.”
  • grinding1 mentions

    Players criticize the grinding aspect of the game, noting that the overwhelming number of enemy troops often feels excessive and unrealistic, particularly when attempting to overcome larger forces as the attacker. This design choice is seen as a way to compensate for poor AI, leading to frustrating gameplay experiences.

    • “To compensate for bad AI, the number of enemy troops is sometimes ridiculous. It makes no sense playing as the attacker and grinding down a force that is ten times bigger than yours.”
    • “The grinding in this game feels endless and tedious, making it hard to stay engaged with the story.”
    • “I find myself repeating the same tasks over and over just to level up, which takes away from the enjoyment of the game.”
  • music1 mentions

    The music is highly praised for its ability to evoke a strong sense of historical authenticity, enhancing the overall atmosphere of the game.

    • “The music is great, giving off a historical period piece feel.”
    • “The soundtrack perfectly complements the game's atmosphere, enhancing the overall experience.”
    • “Each track is beautifully composed, immersing players in the game's world.”
  • replayability1 mentions

    The game has limited replayability, suggesting that players may not find enough incentive to revisit it after completing it once.

    • “The game has limited replayability.”
    • “Once you complete the main story, there's not much incentive to play again.”
    • “The lack of varied outcomes makes replaying feel redundant.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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