- February 6, 2018
- Captain Games
- 10h median play time
Freeways
Platforms
About
Freeways is a single-player simulation game where you take on the role of a traffic engineer, tasked with designing and optimizing freeway interchanges. The game features good graphics but can be buggy at times. Your goal is to ensure efficient traffic flow and prevent gridlock. Though the plot may be boring, the gameplay is fabulous, offering a unique and engaging experience for players interested in urban planning and logistics.
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- The game is simple yet addictive, providing a fun challenge for players.
- Great concept that allows for creativity in designing road systems and interchanges.
- The low price point makes it an excellent value for the amount of gameplay offered.
- The lack of an undo button is a significant frustration, forcing players to restart levels after small mistakes.
- Controls can be finicky, making it difficult to draw precise roads, which can lead to unintended errors.
- The game has some bugs and lacks quality of life features, such as the ability to erase or adjust existing roads.
gameplay
132 mentions Positive Neutral NegativeThe gameplay is centered around a minimalist mechanic of "painting" roads, which is both simple and addictive, drawing players into its urban landscape design. While the mechanics can initially be confusing, they become more intuitive with practice, though many players express frustration over the lack of an undo feature and the repetitive nature of some levels. Overall, the game offers a casual yet intellectually engaging experience, but some users feel it lacks depth and variety, leading to a limited gameplay lifespan.
“Amazing how with so few game mechanics one can have such a compelling game.”
“It draws you in with its minimalist aesthetic and intuitive gameplay mechanics, allowing you to shape the urban landscape at your fingertips.”
“The basic gameplay is fun, addictive, and extremely simple to understand (but increasingly difficult to master).”
“The mechanics are confusing and unintelligible, but the more you play, the more they make sense and work.”
“There is a limited supply of gameplay in this; it runs out pretty quickly.”
“Building mechanics suck, and you can't undo your mistakes.”