Train Valley 2 Game Cover

In Train Valley 2, players build and manage train routes in European cities during the 1800s, facing increasingly complex challenges that test their time management and strategic skills. The game features a campaign mode with 35 levels, sandbox mode, and multiplayer, with various trains, landscapes, and weather conditions to add variety. Players must ensure the safety and efficiency of their trains while expanding and upgrading their rail network to meet demand and turn a profit.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

90%
Audience ScoreBased on 1,011 reviews
gameplay55 positive mentions
story7 negative mentions
  • Train Valley 2 offers a fresh take on the original game with new mechanics that enhance the puzzle-solving experience.
  • The game features beautiful graphics and a charming art style, making it visually appealing.
  • The addition of community-created levels through the Steam Workshop provides endless replayability and variety.
  • The game can become frustratingly complex in later levels, requiring precise planning and execution to achieve high scores.
  • Some levels have arbitrary restrictions that can feel punishing, such as not being able to pause or crashing trains for objectives.
  • The lack of a save feature during levels can lead to repeated playthroughs if mistakes are made, which can be tedious.
  • gameplay214 mentions

    The gameplay of Train Valley 2 is characterized by its addictive puzzle-solving mechanics, which blend time management and resource allocation, offering a fresh twist on the original's simpler gameplay. While many players appreciate the introduction of new mechanics and the strategic depth they bring, some express frustration over repetitive elements and a lack of long-term motivation. Overall, the game is praised for its polished mechanics and engaging challenges, though opinions vary on whether it surpasses its predecessor.

    • “Addictive puzzle-solving gameplay with a little time constraint pressure added for higher scores, but never too stressful.”
    • “The combination of addictive gameplay, cool graphics, and challenging puzzles make it a must-play for anyone who loves puzzle games.”
    • “This is a great simple game with few bugs, and the gameplay is engaging and polished.”
    • “Very frustrating gameplay.”
    • “Unfortunately, the higher the level - the more boring gameplay becomes.”
    • “The game changes the rules without any explanation, leading to unclear mechanics and a lack of replay value once you've achieved 5 stars on a map.”
  • graphics140 mentions

    The graphics in "Train Valley 2" are widely praised for their charming low-poly art style, vibrant colors, and attention to detail, contributing to the game's overall appeal. Many players appreciate the game's ability to run smoothly on older machines while maintaining a visually satisfying experience. However, some users express a preference for the more realistic graphics of the first game and note that the simplistic style may not resonate with everyone.

    • “Finally, I love the graphics, colors, and level of detail.”
    • “The graphics in 'Train Valley' are well-designed and add to the game's overall charm.”
    • “Great game, slightly different art style than Train Valley 1, but it's still cool.”
    • “The graphics honestly suck and are very disappointing, but I understand that it is early access.”
    • “Quite literally the only downside to it in its present state (I am playing on day-1 early access) is the graphics style - it's using very low poly models, which could stand to be improved.”
    • “I just wish the graphics were not this cutout artist style, but more like Train Valley 1.”
  • story49 mentions

    The game's story aspect is minimal, with players primarily engaging in mission-based gameplay that lacks a cohesive narrative. While the missions are designed to be challenging and varied, many players find them frustrating due to their complexity and the potential for failure from minor mistakes, leading to repetitive gameplay. Overall, the missions are seen as enjoyable but can become tedious, especially when aiming for high completion ratings.

    • “The map designs for the missions are cool, and events in the maps (like in Panama Canal, Kansai Airport, volcano mission, etc.) make it more fun and challenging.”
    • “The game takes the concept of the first game and just makes it infinitely better in every way possible, especially with the added workshop mode where you can download user-created missions.”
    • “Altogether, I find this game most relaxing, and with the five-star rating for each mission (3x time challenge and 2 specific challenges like earning money, building specific stuff), it's still challenging.”
    • “☑ no story”
    • “✅ no story”
    • “The campaign missions so far seem completely randomly themed, with no links between one another.”
  • music41 mentions

    The music in the game is generally described as relaxing and pleasant, enhancing the gameplay experience without being overly distracting. However, many users express a desire for a more diverse soundtrack, noting that the limited number of tracks can lead to repetitiveness during longer sessions. Overall, while the music is appreciated for its chill vibe, there are calls for additional tracks to improve variety.

    • “Great base game, great DLC, great workshop mods, great music, very chill and fun!”
    • “Train Valley 2 features a relaxing soundtrack that supports the game well but won’t distract you from thinking about the solution for the level.”
    • “The music is also nice while playing and doesn't get on your nerves.”
    • “Lastly, the music is just terrible.”
    • “The 'soundtrack' is a single looped 'partial song' which is not overly complex and begins to grate on the nerves after 30 minutes of play.”
    • “A warning though, there is only really one soundtrack and it just plays over and over again.”
  • replayability28 mentions

    Overall, the game offers high replayability, particularly for players aiming to achieve 5-star ratings on each level, with many levels providing unique challenges and strategies to explore. User-generated content and downloadable expansions further enhance replay value, although some players note that once a level is perfected, its replayability diminishes. While many find the game engaging and fun to revisit, a few users express that the replay value is limited, especially after achieving maximum scores.

    • “Absolutely love it, it's so much fun and has very high replay value if you're going for max stars on every level. The game requires a lot of thought, and you can even set your own targets like not pausing or not resetting, which makes it even more enjoyable.”
    • “The levels are highly replayable if you want to aim for 5 stars, as you can explore new strategies to meet the requirements!”
    • “This makes the replayability of this game almost infinite in many ways, as more user maps keep coming out.”
    • “It has some but limited replayability - going for more stars is the real reason to play through multiple times, and can be fun for a while.”
    • “Additionally, there is almost no replay value on a map once you've achieved 5 stars on it... and the reward for collecting stars on maps is purely aesthetic.”
    • “My only complaint is that it feels somewhat short, average replayability.”
  • grinding12 mentions

    Players consistently describe the grinding aspect of the game as tedious and repetitive, with many expressing frustration over the lack of innovation and variety in gameplay. The need to repeatedly navigate through similar levels and manage train upgrades contributes to a sense of monotony, making the experience feel more like a chore than an engaging challenge. Overall, the grinding mechanics detract from the enjoyment, leading to a feeling of confusion and dissatisfaction.

    • “You'll need a second life for grinding.”
    • “In fact, I came this close to leaving a thumbs-down review after completing level 30, which for me was 40 solid minutes of muttering things like 'this is so tedious' and 'oh my god, I can't believe how bad this is.'”
    • “In theory, you can try to optimize your strategy, but given that every attempt will result in 15 minutes of tediously repeating the same moves over and over again, it really fails as a puzzle game.”
  • optimization7 mentions

    Overall, the game's optimization has improved since early access, with significant performance issues being resolved and enhanced art style. However, some users still report subpar performance on Mac systems and minor control quirks. Despite these concerns, many players find the game enjoyable and engaging, particularly in competitive settings.

    • “Cool and good performance.”
    • “Landing on the 'right' way to solve a level and attain all 5 gold stars on offer for a particularly efficient performance results in a tremendously satisfying sense of accomplishment, and after more than 20 hours of play in the main campaign, it still has me coming back for more.”
    • “The performance issues I had in early access are gone as far as I can tell, and the art style has gotten better.”
    • “The only downside for me: it's not very optimized for Mac.”
    • “Also, performance seems to be somewhat lacking, so that is something to be aware of.”
    • “(There are some minor control quirks and performance issues, but for an early access game, it's really solid.)”
  • humor4 mentions

    The humor in Train Valley 2 is highlighted by its lighthearted approach to gameplay, where failures often lead to amusing situations, such as unexpected terrain challenges. Players find the comedic elements enjoyable, even if they aren't particularly fond of trains.

    • “Train Valley 2 is never frustrating, and the failures can be downright hilarious.”
    • “I find myself never having a budget to make a track because the terrain slopes in a funny way.”
    • “Funny thing is, I don't even like trains that much.”
  • atmosphere3 mentions

    The game's atmosphere is characterized by its distinct, chill vibe, enhanced by low-poly graphics and a focus on time management themes. Players appreciate the simplicity and uniqueness of the environment, making it appealing for those who enjoy a relaxed gaming experience.

    • “Looks nice, with a distinct atmosphere.”
    • “If you like games with strong time management themes, featuring low-poly graphics and a very chill atmosphere, you'll probably enjoy this.”
    • “It is not overly complicated or realistic, which creates a unique atmosphere.”
  • stability3 mentions

    Overall, the game's stability is commendable, with players reporting minimal bugs or glitches during extensive gameplay. While some users noted occasional graphical issues at high speeds, the experience remains largely smooth and reliable.

    • “I much preferred TV1's more cavalier/open-ended approach - even when it got buggy or unfair, you got better and better at it, whereas every level here is a new learning process.”
    • “It is very stable with only a few strange graphical glitches that I've noticed when running at super-fast speed.”
    • “There were no bugs or glitches in about 12 hours of gameplay across all 20 levels.”
  • emotional2 mentions

    Players find the game to be a fun and wholesome experience, with challenges that do not create a sense of pressure or urgency, allowing for a more relaxed emotional engagement.

  • monetization1 mentions

    The monetization aspect of the game is criticized for feeling akin to a mobile game, lacking depth and engagement, which leads to a perception of it being boring and repetitive. Players expected a more complex experience similar to titles like City Skylines or Civilization but found it lacking in substance.

    • “Very boring and repetitive game. I bought it thinking it would be more like City Skylines or Civ, but in reality, it's just like a mobile game without the ads.”
    • “The monetization is aggressive and makes the game feel more like a cash grab than a genuine experience.”
    • “I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

21hMedian play time
133hAverage play time
12-264hSpent by most gamers
*Based on 7 analyzed playthroughs

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