Teardown
- April 21, 2022
- Tuxedo Labs
- 25h median play time
Spend ages planning with explosives and cables only to see it fail again and again — until it doesn’t. Teardown is fantastic fun.
Teardown is a destructible physics-based sandbox game where players can destroy environments and steal materials to complete various objectives. With a wide range of tools and vehicles, players can create their own paths and strategies to accomplish tasks in this first-person game. The game features a procedural map generation system, allowing for unique environments and challenges in each playthrough.
Reviews
- story5,437 mentions
- 27 % positive mentions
- 68 % neutral mentions
- 5 % negative mentions
The story in "Teardown" is generally described as light and humorous, serving primarily as a backdrop for the game's heist-focused missions. Players engage in a series of timed challenges where they must steal or destroy items within a limited timeframe, often leading to repetitive gameplay that some find tedious. While the campaign offers a variety of mission types and allows for creative problem-solving, many reviewers express a desire for more destruction-centric missions rather than the predominant fetch quests. Overall, the narrative is considered entertaining but not the main draw of the game, which is the destructible environment and gameplay mechanics.
“I love the many different game mechanics that change up missions completely, the varying locations and environments and how each story intertwines as the game progresses.”
“The campaign is pretty fun, the only thing in the campaign I don't like is that it doesn't save your destruction on a previously visited place when you return for story purposes.”
“The story is light, with you being hired via the PC in your base of operations to take on these missions, but it is satisfying how your base becomes renovated more and more as you unlock more gear and progress through the game.”
“The missions become very repetitive, especially the timed missions where you have to collect items in 60 seconds.”
“I was hoping this game would have more missions where you get to destroy things, but the campaign takes this really impressive game and turns it into an unenjoyable timer-hell puzzle game.”
“The core missions, the gameplay that gets repeated over and over, is really awful speedrun missions that strip away all creativity.”
- graphics2,299 mentions
- 55 % positive mentions
- 43 % neutral mentions
- 2 % negative mentions
The graphics in "Teardown" have received widespread acclaim for their stunning voxel art style and impressive lighting effects, often described as a blend of Minecraft aesthetics with modern graphical fidelity. Players appreciate the game's ability to run smoothly even on mid-range hardware, although it can be demanding on graphics cards during intense destruction sequences. Overall, the visuals are noted for their beauty and detail, contributing significantly to the immersive experience of the game.
“The graphics are stunning, and the explosions and destruction effects are top-notch.”
“The graphics are beautiful, the voxel style is sooo satisfying when objects are destroyed, and good sound design results in a pleasurable and immersive experience.”
“The graphics are amazing for a voxel game, with realistic lighting and particle effects that enhance the overall experience.”
“I really like the design of the game and what you can do in it, but every time I quick load on Vila Gordon, the graphics glitch and I can see through walls, and the game gets laggy.”
“The graphics seem old school.”
“The graphics style is minimalist yet charming, emphasizing the game's focus on interactivity and destruction rather than hyper-realistic visuals.”
- gameplay2,034 mentions
- 38 % positive mentions
- 60 % neutral mentions
- 3 % negative mentions
The gameplay of "Teardown" is characterized by its innovative mechanics that blend destruction with strategic planning, allowing players to creatively approach heist-style missions within a fully destructible environment. While many players appreciate the satisfying physics and the freedom to experiment, some criticize the repetitive nature of timed missions that can detract from the overall experience. Overall, the game offers a unique and engaging gameplay loop, though opinions vary on the effectiveness of its core mechanics and mission design.
“I love the many different game mechanics that change up missions completely, the varying locations and environments and how each story intertwines as the game progresses.”
“The gameplay is where it really stands out.”
“The gameplay loop of planning, racing, and improvising is exhilarating, and the destruction physics are just so much fun.”
“The gameplay loop lacks the depth to justify the repetitive nature of the missions and in doing so the game makes me lose my interest.”
“The core gameplay starts out neat, and I think they should have explored a different gameplay type with the system they have going.”
“The gameplay is more sophisticated than that; this is a game about planning - unlike some other heist games, there is no 'shoot your way out' option.”
- optimization802 mentions
- 25 % positive mentions
- 61 % neutral mentions
- 14 % negative mentions
The optimization of the game has received mixed feedback from users. While some players report impressive performance, especially with high-end hardware, many others experience significant frame rate drops during intense destruction scenarios, indicating a need for further optimization. Users recommend performance mods and adjusting settings to improve gameplay, particularly for those with lower-end systems, as the game can be demanding on resources.
“Good game, perfectly optimized, to the point that high-voxel mods and builds put very low stress on my low-end PC. Would recommend, great game for its price.”
“This game is so well optimized it isn't funny.”
“The fundamental nature of Teardown is catastrophically dysfunctional and I have not been able to put any of my time into this game in actually playing it due to the virulent bugs, glitches, and abysmal performance hits.”
“Not only that, but the performance difference since the latest update is quite noticeable, as they threw optimization out the window.”
“Despite how much I enjoy playing this game, the poor performance is a major drawback.”
- humor516 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players finding it both funny and engaging, often highlighting the comedic elements of the storyline and the absurdity of the destruction mechanics. Many reviews mention the enjoyment derived from the game's physics and the ability to create chaos in humorous ways, especially when using mods that enhance the comedic experience. Overall, the game is described as a delightful mix of slapstick humor and clever gameplay, making it a fun choice for those looking to unwind and laugh.
“Teardown is a really fun and funny game with simple graphics easy to play on and just downright fun to play.”
“The physics are incredible, the story is enjoyable and funny, and the missions are difficult, but not too frustrating or tedious.”
“This game is hilarious and I love it.”
“Destroying stuff is fun in this game, but please stop breaking the school toilets; you're not funny.”
“The graphics feel so realistic that I accidentally mistook my house for Lee's chemical factory and destroyed everything, then spray painted unfunny things everywhere.”
- grinding344 mentions
- 1 % positive mentions
- 62 % neutral mentions
- 38 % negative mentions
The grinding aspect of the game is frequently described as tedious and time-consuming, with many players feeling that the missions become repetitive and frustrating after a few hours. While some missions offer interesting challenges, the overall gameplay loop often devolves into a grind that requires extensive setup and trial-and-error, leading to a sense of burnout. Despite these criticisms, some players still find enjoyment in the creative destruction mechanics and community content, suggesting that the game has redeeming qualities amidst its grind-heavy design.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“A few weeks or more of grinding.”
“It becomes tedious around the fifth or sixth mission for me, and there doesn't seem to be any sign that the devs have any better gameplay ideas than just 'make harder by adding more timed objectives', or any other mechanics to deploy that take advantage of the destructible nature of the environment.”
“The game is fun but having every single level revolve completely around alarms is not only boring and extremely tedious but also just flat out anti-fun for what's supposed to be a voxel destruction game.”
“I thought this game would just be breaking stuff, but it's all extremely hard timed heists that are huge pains and require a lot of tedious setup.”
- replayability229 mentions
- 50 % positive mentions
- 47 % neutral mentions
- 3 % negative mentions
Teardown is widely praised for its exceptional replayability, largely due to its diverse gameplay modes, including story, sandbox, and community-driven mods. Players appreciate the endless possibilities for creative problem-solving and experimentation, as well as the active modding community that continually adds new content. Overall, the game offers a rich and engaging experience that encourages players to return time and again, making it a worthwhile investment.
“There is a great amount of replayability with Teardown because it has a ton of play modes, such as story, sandbox, scenario, mod, etc. Once you have finished the main game, there are endless sandboxes to both play and create.”
“The mods breathe new life into the game, providing endless replayability and opening up a whole world of creative and sandbox experiences.”
“Even after you finish the story, you can play mods from the community (this game was built from the ground up with mods in mind, hell the creators actually showcase community mods in the game), so the game has infinite replayability.”
“Fun for a bit, not much replayability and no meaningful updates.”
“Gets boring after 2 missions, the whole concept is just breaking stuff, not exactly any replayability.”
“Great game that's more than worth the money however I'll note that it's a bit short and depending on the person you may not get much if any replay value, still worth its price despite this.”
- music206 mentions
- 50 % positive mentions
- 49 % neutral mentions
- 2 % negative mentions
The music in the game has received widespread acclaim for its ability to enhance the overall experience, with many players praising its atmospheric quality and how well it complements the gameplay. The soundtrack is described as dynamic, shifting from chill tunes during planning phases to more intense tracks during action sequences, creating an immersive environment. While some players found the music repetitive over time, the majority agree that it significantly contributes to the game's enjoyment and aesthetic appeal.
“The music is nice, generally split between the slow tension of planning a route, and the excitement of making the mad dash at the end.”
“The soundtrack and sound effects wonderfully complement the action, resulting in an immersive experience that puts you more in the world of teardown.”
“Immensely satisfying destruction, combined beautifully with fast-paced gameplay with stunning visuals and superb music to boot.”
“Turn the music off though as it will drive you bonkers.”
“Music is meh, but the rest and concept are fantastic.”
“The only real complaint I have is the creepy music.”
- stability191 mentions
- 23 % positive mentions
- 2 % neutral mentions
- 75 % negative mentions
The stability of the game has received mixed reviews, with many players reporting significant bugs and glitches that affect gameplay, including freezing and crashing issues, particularly after recent updates. While some users with higher-end PCs experience smooth performance, others with lower specifications face frequent instability and lag. Overall, the game shows potential but requires substantial improvements in stability and optimization to enhance the player experience.
“Everything just works smoothly and flawlessly, no glitches or instability.”
“For an early access game it feels like a well made and bug free game.”
“Absolutely amazing, runs great on my 1060 3GB.”
“It pains me to leave a bad review on an indie game, but if I need to go through a full-length troubleshooting process to play it, I can't recommend it.”
“The fundamental nature of the game is catastrophically dysfunctional and I have not been able to put any of my time into this game in actually playing it due to the virulent bugs, glitches, and abysmal performance hits.”
“Do not buy this game; it freezes my entire PC to the point where the power button won't turn it off, and Steam support refused to refund this product even though I can't play it.”
- monetization64 mentions
- 3 % positive mentions
- 20 % neutral mentions
- 77 % negative mentions
The monetization strategy of the game has drawn significant criticism, with many players feeling that it has devolved into a blatant cash grab characterized by unnecessary DLCs, season passes, and microtransactions. Once celebrated for its creativity and gameplay, the game is now perceived as prioritizing profit over player experience, leading to disappointment among the community. Overall, the shift in monetization tactics has overshadowed the game's original charm and quality.
“It's overall a fun game, but the monetization and the 'seasonal pass' is just sad.”
“As far as I know, there are no in-game purchases.”
“What was once a unique and refreshing experience has been tarnished by the same tired monetization tactics we're used to seeing in big-budget titles.”
“The game's initial allure, its quirky mechanics, and its soulful artistry have been bulldozed in favor of soulless microtransactions, and a mind-numbing array of DLCs that should have been part of the original experience as updates.”
“What was once an inspired and fun stress reliever is now a money-hungry, decrepit cash grab.”
- atmosphere54 mentions
- 65 % positive mentions
- 30 % neutral mentions
- 6 % negative mentions
The atmosphere of the game is widely praised for its stunning visuals, immersive sound design, and meticulous level design, creating a captivating experience that enhances gameplay. Reviewers highlight the unique blend of voxel graphics, atmospheric music, and detailed environments, which together evoke a range of emotions from soothing solitude to thrilling destruction. Overall, the game's atmosphere is described as beautiful, engaging, and integral to its appeal, making it a standout feature.
“At the heart of it all, besides what a genuinely stunning technical achievement this is, and how consistently stimulating the presented problems are, and how vivid and place-taking the atmosphere can be, is its ability to completely sell a variety of fantasies.”
“The murkiness of bad weather especially is captured amazingly, and along with some really well-fitting atmospheric music, the game truly has some of the most beautiful scenery I've ever experienced in a video game.”
“Teardown's vibrant and stylized visual aesthetics, coupled with its immersive sound design, create a captivating and atmospheric gameplay experience that fully immerses players in the thrilling world of high-stakes heists and intricate environmental puzzles.”
“The atmosphere of being by yourself (mostly) is oddly soothing, which runs into direct contrast to the all-out destruction you can wreak.”
“The game has a gloomy atmosphere, which I personally am not a fan of, though it makes sense.”
“Come along, see the sights, drink in the atmosphere ... then set it on fire and drive a digger through it.”
- emotional45 mentions
- 98 % positive mentions
- -4 % neutral mentions
- 7 % negative mentions
The emotional aspect of the game elicits a wide range of feelings, from nostalgia and joy to sadness and frustration. Players appreciate the wholesome elements and engaging storylines, often finding themselves deeply moved by the game's endings and character arcs. However, some also express feelings of disappointment or emotional distress due to gameplay mechanics and design choices that detract from the overall experience.
“Absolutely fantastic game, the ending is gorgeous and so heartwarming and at the same time saddening.”
“I laughed, I cried, I pulled some muscles in my sides.”
“Lastly (but very much not least) the love and attention to detail that went into the maps, story and hub is heartwarming.”
“The story lacks depth and fails to evoke any real emotional response.”
“I found the characters to be one-dimensional, making it hard to connect with their struggles.”
“The emotional moments feel forced and unearned, leaving me feeling indifferent.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game features a sandbox-style experience that prioritizes gameplay and heist mechanics over traditional storytelling, resulting in a lack of clear goals and character development. This absence can lead to a diminished sense of purpose for players seeking deeper character engagement.
“While the game offers a sandbox-style gameplay experience where you are free to explore and wreak havoc, the absence of clear goals or character development can diminish the sense of purpose.”
“Additionally, the game lacks a traditional storyline or character development, as it primarily focuses on the gameplay and heist mechanics.”
Critic Reviews
Teardown Review – Selective & limited destruction
Teardown does a great job in delivering on its premise, offering players the ability to pull off professional heists any way they want by manipulating the environment to their advantage. You will always have something to do if you get bored of the campaign, such as the sandbox mode where you can experiment and play to your liking, or the challenge mode where you put your skills to the test. Unfortunately, the game’s freedom is tied to your progression in the campaign, forcing you to work within certain constraints. Unless you are a big fan of creating your own experiences, you can quickly become bored of the game if you don’t give yourself time to take a break. Despite this, Teardown is still a solid sandbox experience that can provide hours of entertainment and goals to work towards. For players looking for a good sandbox experience that makes you think and promotes your creativity, you can’t go wrong with Teardown.
70%Teardown review
An endlessly delightful destruction sandbox.
90%Teardown Review
Teardown is quite a fun game with a short campaign and an incredible amount of potential.
85%
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