Free Company VR
- January 8, 2020
- Pomshine Games
"Free Company VR" is a sandbox mercenary simulator where players build, manage, and lead their own army in large scale battles and quests. The game features intense physics-based combat with up to 100 characters, customizable soldiers, and advanced AI. With workshop support, players can create, download, and share their own scenarios on the Steam Workshop.
Reviews
- The game has a solid foundation with enjoyable core mechanics and a good variety of weapons and missions.
- Leading troops into battle is a fun experience, and the game offers a unique army simulation aspect.
- The developer is active in updating the game and addressing community feedback, showing dedication to improvement.
- Combat mechanics are slow, unresponsive, and can feel repetitive, leading to a lack of engagement over time.
- The game suffers from numerous bugs, poor controls, and awkward weapon placement, making gameplay frustrating.
- Overall content feels very limited and underdeveloped, with many players feeling that the game is not worth its current price.
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story revolves around a mission-based structure where players select from various contracts, each with adjustable difficulty levels. Completing missions rewards players with currency and renown, while the sandbox nature allows for editable missions and diverse objectives, enhancing replayability. The narrative is primarily driven by the player's choices and the progression through different ranks.
“Once you complete a mission, it is replaced with a different mission, keeping the gameplay fresh and engaging.”
“When you choose a mission, depending on the mission, you will control the men in your ranks, adding a strategic layer to the gameplay.”
“Different types of objectives and missions provide a diverse experience that keeps players invested in the story.”
“The tutorial only shows the art of killing, leaving much to be desired in terms of story development.”
“Once you complete a mission, it is replaced with a different mission, which makes the narrative feel repetitive and uninspired.”
“There are three missions to choose from, but the lack of depth in the story makes them feel more like chores than engaging experiences.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is generally enjoyable and has a solid foundation, despite some rough mechanics and physics issues. Players appreciate the fun of repeating levels and the inclusion of a stagger mechanic, though combat can feel repetitive due to spam-swinging tactics. Overall, while there are areas needing improvement, the core gameplay experience is considered good.
“Not much to do at the moment, but the base gameplay is fun and you can always have fun repeating levels.”
“Putting aside the mechanics of the game which do require some fine tuning, this game at its very core is great.”
“I think that's very important to recognize, and so long as you know it's going to be a little rough around the edges, the actual gameplay experience underneath is pretty good.”
“Height is messed up; the physics, graphics, and gameplay are all lacking!”
“I would say that the spam-swinging in combat to victory is probably the worst aspect of the gameplay.”
“Putting aside the mechanics of the game, which do require some fine-tuning, this game at its very core is great.”
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews, with some users criticizing them as outdated and reminiscent of the 90s, while others praise the visuals as one of the game's strong points. Overall, the graphical quality seems to significantly impact the gameplay experience, with some players finding it lacking and others appreciating the visual design in conjunction with the game's mechanics.
“It's got two of the very best aspects for any game that needs to be good and solid from the get-go: a good entertaining idea for a game, and great visuals to play with.”
“Graphics look like they're from the 90's; you can only interact with very few things. It's really boring, and after the tutorial, the game made me wait a good 10 minutes just for the next part of utter garbage to load.”
“Height is messed up; the physics, graphics, and gameplay are all lacking!”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, including numerous bugs and poor controls that hinder gameplay. Players report difficulties in managing inventory, such as the challenge of storing more than one sword, and combat mechanics that result in unrealistic ragdoll physics, detracting from the overall experience.
“The game is buggy and has bad controls. You can only store 2 swords if you find the sweet spot to store the second one. Combat is frustrating; you hit an enemy and the ragdoll physics make them fly, then you have to finish them off on the ground.”
“The stability issues are unbearable. Frequent crashes and glitches ruin the experience, making it hard to enjoy the game.”
“I encountered numerous bugs that affected gameplay. The controls feel unresponsive, and the overall stability of the game is disappointing.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users highlight that the game offers significant replayability, suggesting that players can enjoy multiple playthroughs without losing interest.
“It also has a lot of replayability.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that while there are noticeable bugs in the game, there is also room for improvement in performance optimization.
“There are bugs, and of course, they could work on the performance.”
“The game suffers from severe optimization issues that make it unplayable on lower-end systems.”
“Even on high-end hardware, the frame rates drop significantly, indicating poor optimization.”