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Forgotten Seas is a open world survival game with a fantasy theme. It was developed by Pangea Game Studios and was released on October 11, 2025. It received mostly positive reviews from players.

Survive the Void and rule the seas! Lost in the Bermuda Void, a strange realm where the ocean is endless and islands fade in and out of existence, seemingly suspended in the time of Dread Pirates. Neither alive nor truly dead, they roam these waters in search of prey. Unless you want to be fodder left in the wake of their mighty ships, you'll have to craft a ship and take to the waves - then conqu…

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79%
Audience ScoreBased on 355 reviews
gameplay17 positive mentions
grinding25 negative mentions

  • Impressive achievement for a small two-person development team, delivering a uniquely fun and engaging pirate-themed survival and crafting game.
  • Enjoyable blend of building, crafting, exploration, naval combat, and survival mechanics with a charming open world and a progressing storyline.
  • The game offers compelling multiplayer co-op experiences, with regular updates and active developer engagement fostering a growing and supportive community.
  • Gameplay mechanics including character movement, combat, ship sailing, and ship combat are often described as clunky, simplistic, or unpolished, detracting from immersion.
  • Frequent quality of life issues such as poor inventory management, repetitive grinding, limited character customization, lack of pause functionality, and unintuitive UI hinder player experience.
  • Certain game systems like progression, quest design, timegated island events, scarce resources, and random spawns contribute to frustration and can feel tedious or unfair.
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay blends survival, naval exploration, base-building, and combat into an ambitious but uneven sandbox experience with some unique mechanics like ship-in-a-bottle crafting. While praised for its creative ideas and cooperative play potential, many find the controls clunky, sailing simplified and less realistic, quests repetitive, and overall mechanics feeling unpolished and early-stage. The game shows promise but requires significant refinement and added content to fully realize its potential.

    • “Blending survival mechanics, naval exploration, base building, and combat into a unified sandbox experience, the game invites players to begin as a desperate castaway and gradually rise into a commanding presence on the high seas.”
    • “One of the game’s more inventive mechanics is the ship-in-a-bottle system, which allows players to construct and deploy various vessels as they unlock blueprints and gather materials.”
    • “Dynamic weather and day-night cycles influence both aesthetics and gameplay, as reduced visibility or harsh storms can alter combat effectiveness and exploration routes.”
    • “Control map uncomfortable and doesn't match the standard control map of other survival games from indie developers. The main gameplay - survival, is poorly made.”
    • “The quests get worse as you progress: clumsy, unfinished mechanics meet more elaborate criteria for success.”
    • “Has gameplay dead ends and since you're really just playing the game for the sake of playing it, it should have something to look forward to and subpar base building, subpar ship controls, and badly made repeatable quests won't do.”
  • story
    89 mentions Positive Neutral Negative

    The game's story centers around a unique blend of 17th-18th century pirate themes and a WWII Bermuda Triangle mystery, offering an interesting background delivered mainly through environmental storytelling rather than heavy exposition. While the quest system provides plenty of missions that help guide progression and encourage exploration, it is often criticized for clunkiness, repetitive tasks, quest tracking issues, and occasional unfinished or poorly executed mechanics. Overall, the story is engaging enough to keep players invested, but some narrative and gameplay elements feel underdeveloped or hindered by design limitations.

    • “While the story is not delivered through heavy exposition, environmental storytelling encourages curiosity.”
    • “It has all the elements I love about a game: crafting, building, exploring, sailing, pirate battles, character progression, and an interesting background story you will discover along the way that makes it truly unique.”
    • “Great story line, well thought out game.”
    • “The quests get worse as you progress though: clumsy, unfinished mechanics meet more elaborate criteria for success.”
    • “The "story" feels like a throwaway tutorial from an old school RPG.”
    • “If you are looking for a done game with a full story, you will have to wait.”
  • graphics
    54 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their atmospheric art direction, beautiful lighting effects, and detailed environments like water and landscapes, especially impressive given its development by a small team. While not cutting-edge or highly polished, the visuals effectively enhance immersion and gameplay, though some users note occasional glitches, clipping, and minor performance issues that could benefit from optimization. Overall, the graphics strike a solid balance between aesthetic appeal and playability for an early access title.

    • “Dynamic weather and day-night cycles influence both aesthetics and gameplay, as reduced visibility or harsh storms can alter combat effectiveness and exploration routes.”
    • “The graphics are beautiful, the love for detail in decoration, clothing, ships, islands and people are wonderful.”
    • “[*]the world is bright and beautiful in graphics with beautiful god rays between the trees when the sun going down though the sun looks like big glowing ball when looking at it so not sure if some like it that way or to look different still nice tho, the water is very nice clear and its refreshing to be walking or swimming in a nice open world even if it feels alpha.”
    • “Graphics are decent at first, however, there's lots of glitching, clipping through walls, and the storm that appears has no depth; you just get this black glow on part of the screen and suddenly you're in the storm.”
    • “There's definitely things that can be fixed. For example, on the normal resolution of my computer and monitor, the game runs as slow as molasses even though it's not a very graphically intensive game and I have a decent computer. I have to turn the resolution down to make the game run at a normal speed.”
    • “But besides that, shadows don't render well, movement sometimes feels stuttery, and this is not helped by how the rest of graphics and mechanics play out.”
  • grinding
    27 mentions Positive Neutral Negative

    The game features extensive farming, crafting, and resource gathering systems that some players find enjoyable and integral to the pirate experience. However, many reviewers criticize the grinding as slow, repetitive, and occasionally tedious, likening it to MMO-style gameplay, especially when farming materials for ships, cannonballs, or battling respawning enemies. While grinding is often optional or can be mitigated by questing, it remains a prominent aspect that may feel overwhelming or monotonous to some players.

    • “The main issue with the game is the grinding, it feels like an MMO.”
    • “We got to craft all the ships, but there is a lot of grinding and it is time-consuming in this game.”
    • “At this point, I haven't unlocked any besides the cutter but I can see myself grinding for gold for a bit to try the others.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game is widely praised for being relaxing, beautiful, and well-suited to the tropical, nautical atmosphere, enhancing the overall chill and calming experience. Some users wish for more varied tracks or additional music options like sea shanties, but overall the soundtrack and sound effects receive high marks for complementing the visuals and gameplay.

    • “The music is great, the ambiance is perfect.”
    • “Visually, it holds up well, and the chill music combined with stable sound effects make it a treat for both your eyes and ears.”
    • “* No sound or music sliders.”
    • “It had such a calming effect... being on the boat with the serene music and lapping sounds of the waves.”
    • “Learning curve isn't steep at all, and the sound/music is well done.”
  • optimization
    14 mentions Positive Neutral Negative

    Optimization in the game is mixed, with some users encountering poor performance, especially when multiple production buildings are placed, and issues with loading screens on ultrawide monitors. However, others report smooth gameplay even on older hardware, noting that the game has improved significantly from early access stages. The small development team is actively working to enhance performance alongside content updates.

    • “I played it when first entered early access and it has come a long way in performance and features.”
    • “The small dev team are great, they truly care about the game's performance, content, and the players.”
    • “It has run smoothly throughout alpha and beta testing periods and is completely bug free before its early release.”
    • “Very poorly optimized game.”
    • “This should still be in early access until it is properly optimized and the game has more content.”
    • “Performance gets really bad after you place like 6 production buildings plus essentials.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting frequent bugs, glitches, and problematic ship physics, while others note a smooth, bug-free experience during early testing phases. Overall, stability remains a significant issue for some players, impacting gameplay quality.

    • “It has run smoothly throughout alpha and beta testing periods and is completely bug-free before its early release.”
    • “I have been a gamer since the times of the Commodore 64; in all this time, I have played only one other game that also ran bug-free on launch.”
    • “It's a bit buggy at times, so things will disappear.”
    • “2.5 out of 5 stars... I find the game fun but the buggy glitches are a mess and so much more could be fixed.”
    • “Be warned, as stated in almost every review, the ships are janky, buggy, and ship physics are nonexistent... in a game about ships.”
  • humor
    6 mentions Positive Neutral Negative

    Players find the game's humor arises from quirky mechanics like sailing ships that can move backward and amusing bugs, such as falling into the ocean when the pilot leaves. The audio settings also provide lighthearted fun. While some comedic moments are appreciated, there is a desire for more realism options to balance humor with authenticity.

    • “The audio settings are funny though: 'normal', 'quiet', 'loud', 'off'.”
    • “Sailing you can sail forward and reverse back like a truck (we laughed, it was funny but it's early access <3). Turning right and left can be done when going forward or back.”
    • “Some things I hope they fix soon is being able to stand on the ships and walk around, not fall in the ocean when the pilot takes off and leaves you stranded in the middle of the ocean (it is funny to see the first few times).”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere is praised for its strong sense of scale and peaceful, magical ambiance, enhanced by effective art direction and fitting music. Despite modest graphics, the game delivers a beautiful and immersive experience.

    • “While not graphically extravagant, the art direction emphasizes atmosphere and scale.”
    • “Forgotten Seas is a beautiful and atmospheric indie survival pirate RPG developed by just two people.”
    • “The atmosphere is magical.”
  • monetization
    3 mentions Positive Neutral Negative

    Users have mixed feelings about the monetization, with some reassuring it’s not an early access cash grab, while others are skeptical, suspecting false advertising and the possibility of it being a cash grab or asset flip.

    • “I feel as though the advertising was false.”
    • “Cool idea but the AI thumbnail and Unity engine make me think this is possibly a cash grab or asset flip game.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has little to no replay value, offering limited incentive for players to return after completing it once.

  • emotional
    1 mentions Positive Neutral Negative

    Users feel that the emotional immersion is weakened by a disconnect between the character and their environment, such as when the ship moves realistically but the character appears detached and unaffected, diminishing the sense of presence.

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12h Median play time
40h Average play time
6-50h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Forgotten Seas is a open world survival game with fantasy theme.

Forgotten Seas is available on PC and Windows.

On average players spend around 40 hours playing Forgotten Seas.

Forgotten Seas was released on October 11, 2025.

Forgotten Seas was developed by Pangea Game Studios.

Forgotten Seas has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Forgotten Seas is a local co-op game.

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