Forever Skies Game Cover
Forever Skies is a really awesome addition to the genre, and one I can't wait to see where it goes from here.
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"Forever Skies" is a first-person survival adventure game set in a post-apocalyptic world transformed by a mysterious cataclysm. Players explore the ruins of Earth from floating habitats, scavenging for resources, crafting equipment, and uncovering the secrets of the planet's past. Navigate the shattered skies and confront the challenges of survival in this desolate world.

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

88%
Audience ScoreBased on 2,427 reviews
story156 positive mentions
optimization36 negative mentions
  • The game has a unique concept of flying an airship as a mobile base, which adds a refreshing twist to the survival genre.
  • The visuals and atmosphere are stunning, creating an immersive experience that draws players into the post-apocalyptic world.
  • The crafting and building mechanics are intuitive and enjoyable, allowing for significant customization of the airship.
  • Currently, the game lacks content, with a short storyline that can be completed in a few hours, leading to repetitive gameplay.
  • Performance issues are prevalent, with frame rate drops and lag, especially in certain areas like the underdust.
  • The survival mechanics can feel tedious, with food and water needs depleting quickly, interrupting exploration and crafting.
  • story681 mentions

    The story in "Forever Skies" is currently limited, with players reporting around 5 to 15 hours of content depending on exploration and playstyle. While the narrative is intriguing and sets a compelling backdrop for exploration, many reviewers express that it feels incomplete and lacks depth, often relying on text-based lore rather than immersive storytelling. As the game is still in early access, there is optimism for future updates to expand the storyline and enhance the overall experience.

    • “The story is intriguing and the freedom of crafting your very own airship is something I really enjoy.”
    • “The story is interesting enough for the type of game it is; it's not doing anything revolutionary, but it's a tried and true way to push the exploration aspects of the game along enough to keep you going in the right direction in its current state.”
    • “I really enjoyed the story so far and I'm looking forward to what's next.”
    • “The optimization of the game is barely acceptable, the amount of bugs is slightly annoying, the story is lacking severely, the amount of content is bare bones, the drive for players to explore is minimal, and the enjoyment of a playthrough barely exists.”
    • “The story that's in the game is quite short for now, and just when you reach the very end of the available content does it start to actually ramp up a bit, ending on a cliffhanger for future releases.”
    • “The current lack of stacking options for those meant I needed lots of chests and spent a lot of time micromanaging storage which was one of the few negatives in the story.”
  • gameplay381 mentions

    The gameplay of "Forever Skies" has received mixed feedback, with many players appreciating its core mechanics, such as airship building and resource management, which evoke comparisons to "Subnautica" and "Raft." However, criticisms highlight issues with clunky movement, repetitive tasks, and a lack of content, leading to a gameplay experience that can feel tedious and shallow at times. While the game shows promise with its unique setting and engaging mechanics, players are eager for more depth and variety in future updates.

    • “The gameplay seamlessly melds the thrill of first-person exploration with the depth of resource management and strategic planning.”
    • “This game has a very satisfying and addictive gameplay loop.”
    • “The atmosphere, crafting, gameplay, and sound design is on par with major AAA titles out there.”
    • “The gameplay loop and progression are sort of lackluster and un-fun at the current stage.”
    • “There isn't much to do, there is a whole lot of grinding, movement is clunky, progression is slow, you have to navigate through multiple UIs, the mechanic that allows the stations to fetch resources from nearby chests doesn't work half the time.”
    • “The gameplay is dull and repetitive, the world feels empty (not in a good way).”
  • graphics189 mentions

    The graphics of the game have received mixed reviews, with many praising the stunning visuals and atmospheric design, particularly during dynamic weather events. However, players have noted significant performance issues, including frame rate drops and optimization challenges, especially on higher settings. While the art style is appreciated, some users feel that the graphics are not fully optimized for various hardware configurations, leading to a less consistent experience.

    • “The graphics are amazing with the day and night progression as well as through the thunderstorms.”
    • “The game itself captivated me from the get-go with its stunning visuals and richly detailed environments.”
    • “Forever Skies has a brilliant atmosphere, beautiful graphics, and a great crafting system.”
    • “The graphics are not optimized and the developers state that it's only designed to run at 1080p at this time.”
    • “The performance is quite bad and the graphics aren't great either, like those screenshots make the game look way better than it actually does on the highest settings, which is a bit suspicious.”
    • “First, this game can’t maintain stable 30fps on pretty much any PC handheld you throw at this without the graphics looking worse than 480p.”
  • optimization154 mentions

    The game's optimization has received widespread criticism, with many players reporting severe performance issues, including frequent frame drops and stuttering, particularly in demanding areas. It is primarily optimized for 1080p resolution, leading to frustration among users with higher-end hardware who still experience low frame rates. While some players express hope for future patches to improve performance, the current state is deemed unacceptable for a smooth gaming experience.

    • “I hope they add Steam Deck optimization eventually.”
    • “Overall though I can't recommend it just yet, it just needs more work done, especially in the optimization department.”
    • “The performance can get stuttery at times for a couple of seconds (RTX 4060 Ti/R5 5600X) but it is playable when there are no stutters.”
    • “The reviews that chastise the optimization aren't wrong - it barely gets past 30fps and grinds to a halt during set pieces.”
    • “Main issue I have with the game is that the performance is awful; I have decent hardware and get maybe 15-20 fps at times.”
    • “The optimization of the game is barely acceptable; the amount of bugs is slightly annoying, the story is lacking severely, the amount of content is bare bones, the drive for players to explore is minimal, and the enjoyment of a playthrough barely exists.”
  • grinding98 mentions

    Reviews of the game's grinding mechanics are mixed, with some players appreciating the balance and progression, while others find it overly tedious and repetitive. Many note that early game resource gathering can feel grindy, but it becomes less of a chore as players progress and unlock automation features. Overall, while some enjoy the grind as part of the survival experience, others feel it detracts from the enjoyment and exploration aspects of the game.

    • “One of those rare games that you enjoy right from the start - great game - love the newness of the airship - flying it is smooth - game flows nicely - you need a thing to build a thing to make a thing - keeps you busy but not grindy - looking forward to some combat - especially with the zapper gun auto one for sure - co-op - and story which is kind of lacking - more things to do on all those buildings and mountains - keep it up devs you got a winner here!!!”
    • “I am on easy because I like building and exploring, not the tedious junk.”
    • “I actually really like the concept of this game and want to enjoy it, but at the moment it is too grindy and tedious.”
    • “You'll spend so much time grinding for materials to catch and prep food that you're hardly playing the game, which at this point is just flying around to cookie cutter spires picking up the same old supplies.”
    • “Tediously gathering resources to research just to tediously gather resources to craft something that just keeps the cycle going.”
  • atmosphere78 mentions

    The atmosphere of the game is widely praised for its stunning visuals, immersive sound design, and a hauntingly beautiful environment that evokes feelings of both tranquility and tension. Players appreciate the unique blend of post-apocalyptic themes and atmospheric exploration, likening it to titles like Subnautica and Raft, while noting that the atmosphere often overshadows gameplay mechanics. Despite some technical issues, the overall ambiance and environmental storytelling create a captivating experience that draws players into its world.

    • “The sound design, from the hum of the airship engines to the eerie silence of desolation, fully immerses you in this atmospheric adventure.”
    • “Haunting post-apocalyptic atmosphere, flying in your zeppelin above the smog, scavenging what you can and boiling moths for sustenance... it's already worth the asking price, and there's more to come.”
    • “This game is extremely atmospheric with good music and ambience; the world has a sort of haunting beauty to it, all around you is a sea of swirling dust and mutated insects pocked with crumbling skyscrapers jutting out of the abyss below you.”
    • “When you just stupidly die from a bug in the game, it really spoils the atmosphere, and I just want to refund the game.”
    • “Unlike Subnautica, the game is literally 90% atmosphere.”
    • “The desolation and loneliness is so well felt in the atmosphere.”
  • stability38 mentions

    The stability of the game has received mixed reviews, with many players reporting significant bugs and glitches that hinder gameplay, particularly when using certain graphics settings or interacting with objects. However, some users have noted that the game runs surprisingly well for an early access title, with minimal issues and a generally smooth experience. Overall, while there are notable stability concerns, particularly with crashes and performance, a portion of the player base has found the game to be relatively polished and enjoyable.

    • “Incredibly smooth and bug-free for early access.”
    • “I'm impressed by how smooth and bug-free it is for an early access.”
    • “For early access, there are several hours of low-stress, bug-free gameplay here... cannot wait to see where the devs go with it.”
    • “This game has some good stuff going for it, but it is bug-ridden and a linear exercise in boredom to get to your next tech upgrades that are locked behind a bad story.”
    • “However, this game for me is laggy and buggy so much that it's difficult to play at all.”
    • “There are bugs and glitches like with the medical bed just consuming all of the resources and not giving any results, or being stuck in textures or just outright falling through and dying.”
  • music37 mentions

    The music in the game is generally praised for its atmospheric quality, enhancing the immersive experience with soft, ambient tracks that evoke a sense of exploration and tension. However, many players express a desire for a more diverse soundtrack, noting that the limited number of tracks can lead to repetitiveness and moments of silence. Overall, while the music contributes positively to the game's ambiance, there is a consensus that additional tracks would significantly improve the experience.

    • “The music and ambiance of the empty world all work to immerse me.”
    • “Great atmosphere and music, very addictive gameplay loop, devs who seem to be working hard and listening to feedback - what's not to love?”
    • “This game is extremely atmospheric with good music and ambience; the world has a sort of haunting beauty to it, all around you is a sea of swirling dust and mutated insects pocked with crumbling skyscrapers jutting out of the abyss below you.”
    • “However, if we're only a few months away from launch, I really hope there are some more music tracks, as I think it only has one and it's not worth remembering.”
    • “Not a whole lot of music.”
    • “The music was more just ambiance than actual music, but often it was just silent if I wasn't flying or off of the ship doing something.”
  • humor5 mentions

    The humor in the game is characterized by whimsical elements, such as absurd mechanics like "floating metal piles" and amusing easter eggs left by the developers. Players find comedic value in the game's quirky limitations and the exaggerated design of items, like the "hilariously tiny" battery on the handheld extractor, which adds to the overall lighthearted experience.

    • “I do find myself often laughing at little easter eggs and fun notes left by the dev team.”
    • “The battery on the handheld extractor is hilariously tiny.”
    • “I build 2 -> cannot build the third one -> not enough lift (whatever that means???) -> can't build more parts because weight limit reached -> funny thing is I have 0 upgrades available.”
  • replayability3 mentions

    Players find the game's replayability surprisingly high compared to similar titles, thanks to thoughtful updates and modifications that enhance gameplay. There is optimism that future improvements will further increase playability and address any disorienting elements.

    • “I remain optimistic that the developers will work their magic and introduce improvements that render the game more playable.”
    • “Replayability is surprisingly higher than the aforementioned games.”
    • “However, I remain optimistic that the developers will work their magic and introduce improvements that render the game more playable and alleviate the disorienting effects that some of us are experiencing.”
    • “They're doing a really great job of making the right decisions regarding what to add or modify to make the game even more playable now.”
  • emotional3 mentions

    Players express a strong emotional connection to the game, likening it to their first experience with Subnautica, where the immersive world and survival elements evoke a sense of adventure and engagement. The presence of storms adds to the emotional intensity, enhancing the feeling of being truly invested in the survival experience and the journey through the game's environments.

    • “Reminds me a lot of playing Subnautica for the very first time and how drawn in to the world the developers made me feel.”
    • “The only really dangerous events were the storms, and I liked them because they made me feel like I was actually in a survival game.”
    • “The Far From Home folks will take you places, make you emotionally engage with those places, and leave you wondering where they'll take you next.”
  • monetization1 mentions

    Reviewers express concern about the game's monetization strategy, suggesting that it may be perceived as a cash grab if the developers do not invest in its ongoing development and support.

    • “Let the game cook a while longer, assuming the devs aren't charging for a cash grab just to abandon the game.”
    • “The monetization feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It's frustrating that essential features are locked behind paywalls, forcing players to spend if they want a complete experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
26hAverage play time
5-14hSpent by most gamers
*Based on 47 analyzed playthroughs

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