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Forever Skies

Forever Skies is a really awesome addition to the genre, and one I can't wait to see where it goes from here.
72%Game Brain Score
story, gameplay
optimization, grinding
87% User Score Based on 6,308 reviews
Critic Score 0%Based on 1 reviews

Platforms

PCPCPlaystation 5Playstation 5WindowsWindowsPlayStationPlayStation

About

"Forever Skies" is a first-person survival adventure game set in a post-apocalyptic world transformed by a mysterious cataclysm. Players explore the ruins of Earth from floating habitats, scavenging for resources, crafting equipment, and uncovering the secrets of the planet's past. Navigate the shattered skies and confront the challenges of survival in this desolate world.

Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
Forever Skies screenshot
+20

87%
Audience ScoreBased on 6,309 reviews
story412 positive mentions
optimization124 negative mentions

  • Unique concept of a mobile airship base in a post-apocalyptic world.
  • Engaging exploration and crafting mechanics that keep players invested.
  • Beautiful graphics and atmospheric sound design enhance the immersive experience.
  • Poor optimization leading to significant frame rate drops, especially in certain areas.
  • Repetitive environments and limited variety in locations can make exploration feel dull.
  • Tedious survival mechanics with rapid depletion of hunger and thirst meters detract from overall enjoyment.
  • story
    1,758 mentions Positive Neutral Negative

    The story in "Forever Skies" is currently limited, with players reporting around 4 to 15 hours of content, depending on exploration and playstyle. While the narrative involves a quest to find a cure for a disease in a post-apocalyptic world, many reviewers feel it lacks depth and variety, often describing it as repetitive and underdeveloped. However, there is optimism for future updates, as players express excitement for the potential expansion of the storyline and its integration with gameplay mechanics.

    • “The mood is desolate but beautiful, the gameplay progression is addictive and the story is compelling.”
    • “This game has a genuinely interesting story and I want more of it once it's out of early access.”
    • “The story is driving, emotional and is expanding in a very good direction.”
    • “It goes on and on and every point of interest is essentially the same except for those tied to the main quest line.”
    • “Instead it's a quest to 'find a cure' for a disease that is inadequately described.”
    • “The story is an environmentalist's fever dream after binging the entire Subnautica. The writing for the story and lore is painfully on the nose and thankfully largely irrelevant.”
  • gameplay
    1,000 mentions Positive Neutral Negative

    The gameplay of "Forever Skies" has received mixed reviews, with many players appreciating its engaging mechanics and unique airship-building features reminiscent of "Subnautica" and "Raft." However, some criticize the gameplay for being repetitive, lacking depth, and having frustrating survival mechanics, particularly regarding resource management and death penalties. Overall, while the game shows promise and has a solid foundation, it requires further optimization and content expansion to enhance the player experience.

    • “The mechanics of building and piloting your airship feel intuitive yet rewarding, and the constant need to adapt and survive keeps you on the edge of your seat.”
    • “What truly sets Forever Skies apart is its innovative gameplay.”
    • “The gameplay seamlessly melds the thrill of first-person exploration with the depth of resource management and strategic planning.”
    • “But right now, the gameplay is more annoying than fun.”
    • “Unfortunately while the game has some great ideas, the experience is marred by terrible resource generation, tedious and unnecessary combat mechanics, and a complete lack of optimization.”
    • “The gameplay loop is boring, base building is limited and uninspired, co-op is extremely buggy to the point it is obvious it is only made because it was initially promised.”
  • graphics
    526 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players praising the stunning visuals and atmospheric design, particularly in terms of the game's unique aesthetic and detailed environments. However, numerous users have reported performance issues, including poor optimization, significant frame rate drops, and graphical glitches, especially at resolutions above 1080p. Overall, while the game showcases great potential in its visual presentation, it currently struggles with technical performance that detracts from the experience.

    • “The graphics are stunning, with beautifully rendered skies and hauntingly detailed remnants of humanity's downfall.”
    • “Graphically, Forever Skies is absolutely gorgeous. It's easy to get lost amongst the skies, and deep within the layers of dust, with beautiful graphics and stunning visuals.”
    • “The visuals are top notch, the sound could use some work.”
    • “I don't appreciate this game's mechanics and the visuals aren't meant for above 1080p, so it looks like garbage on my 32:9.”
    • “The graphics are not optimized and the developers state that it's only designed to run at 1080p at this time.”
    • “Graphics menu even says 'game is not optimized for anything above 1080p' and then runs like trash on 1080p anyway.”
  • optimization
    486 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many players reporting severe performance issues, particularly at resolutions above 1080p, which the developers explicitly state the game is not optimized for. Users experience significant frame rate drops, stuttering, and lag, even on high-end hardware, leading to an overall frustrating gameplay experience. While some players express hope for future optimization updates, the current state of performance is deemed unacceptable by a majority of reviewers.

    • “Tldr: good game, blueprints/technology need re-balance, performance needs further optimization, recommended but wait for sale.”
    • “I think the game has a long way to go in terms of optimization, like cutting a fruit turns the game into a slideshow for no reason.”
    • “Hopefully with time, optimization will be improved, but for its current state, it's still overwhelmingly enjoyable.”
    • “Optimization sucks so much; my PC's FPS drops from 90 to 20 or even 5.”
    • “I genuinely really want to enjoy this game and have fun with my friends that do play it, but the performance is unplayable for me, literally.”
    • “Unfortunately, the performance of this game has gotten worse with each patch, not better.”
  • grinding
    278 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players finding resource gathering tedious and repetitive, particularly in the early game. While some appreciate the balance between crafting and resource management, others criticize the clunky inventory system and the need for constant micromanagement, leading to a frustrating experience. However, there are indications that future updates may address these issues, potentially making the gameplay less grindy and more enjoyable.

    • “One of those rare games that you enjoy right from the start - great game - love the newness of the airship - flying it is smooth - game flows nicely - you need a thing to build a thing to make a thing - keeps you busy but not grindy - looking forward to some combat - especially with the zapper gun auto one for sure - co-op - and story which is kind of lacking - more things to do on all those buildings and mountains - keep it up devs you got a winner here!!!”
    • “I am on easy because I like building and exploring, not the tedious junk.”
    • “The resource gathering is tedious, and the storage options are terrible.”
    • “It just gets repetitious grinding materials in the same looking locations over and over.”
    • “Tediously collecting a million base components just to make one or two of the things you need is frustrating to me.”
  • atmosphere
    198 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its breathtaking visuals and immersive sound design, creating a captivating post-apocalyptic world that balances beauty and desolation. Players appreciate the unique blend of isolation and exploration, with many noting the game's ability to evoke a sense of wonder and tension simultaneously. While the atmosphere is a standout feature, some users mention optimization issues that can detract from the experience on older PCs.

    • “The game’s atmosphere is absolutely breathtaking—floating above the remnants of a ruined earth, the sense of isolation and exploration is perfectly balanced.”
    • “The sound design, from the hum of the airship engines to the eerie silence of desolation, fully immerses you in this atmospheric adventure.”
    • “Haunting post-apocalyptic atmosphere, flying in your zeppelin above the smog, scavenging what you can and boiling moths for sustenance... it's already worth the asking price, and there's more to come.”
    • “This isn't some noir crime drama - that level of realism doesn't do anything for the atmosphere.”
    • “I kindly ask you, developers, to remove the hard mode for a while, because for many reasons, when you’re just standing in a ship, you can just die in it, fall into the texture, and after you fix this bug, add something like this. I think everything will be decided with the release of the game, but for now think about fixing and not adding content. The players will tolerate everything, but when you just stupidly die from a bug in the game, it really spoils the atmosphere.”
    • “The desolation and loneliness is so well felt in the atmosphere.”
  • stability
    110 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many users reporting significant bugs and performance issues, particularly in multiplayer and during specific gameplay scenarios. However, some players have noted that the game runs smoothly on their systems, highlighting a divide in experiences. Overall, while it shows promise and is enjoyable for some, the game is still considered buggy and in need of further optimization, especially given its early access status.

    • “Incredibly smooth and bug free for early access.”
    • “I'm impressed by how smooth and bug free it is for an early access.”
    • “For early access, there are several hours of low-stress bug free gameplay here... cannot wait to see where the devs go with it.”
    • “Very buggy game, constant issues and problems.”
    • “This game has been a laggy buggy mess since the last patch, we take damage to the ship from nowhere, the ship is not in the same configuration for me and my friend and the overall way the game runs is like sucking cement through a silly straw.”
    • “A buggy crashing mess.”
  • music
    92 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality, enhancing the immersive experience with a relaxing and beautiful soundtrack. However, many players feel that the selection is limited and repetitive, with a desire for more diverse tracks to accompany gameplay. While the ambient sounds contribute to the overall ambiance, some users noted issues with music cutting out too frequently, detracting from the experience.

    • “The visuals are complemented by a fabulous soundtrack.”
    • “The music and ambiance of the empty world all works to immerse me.”
    • “This game is so beautiful, and don't get me started on the music; this game plays smoothly and for the most part it's really chill and relaxing.”
    • “However, if we're only a few months away from launch, I really hope there are some more music tracks, as I think it only has one and it's not worth remembering.”
    • “The music was more just ambiance than actual music, but often it was just silent if I wasn't flying or off of the ship doing something.”
    • “Another major complaint is the music.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is well-received, with players enjoying its tongue-in-cheek elements and amusing surprises, such as quirky item descriptions and funny interactions. Many find themselves laughing at the game's easter eggs and absurd scenarios, like the tiny battery on the handheld extractor and the comical consequences of in-game mechanics. Overall, the humor contributes significantly to the enjoyment of the game, especially in cooperative play.

    • “There are multiple surprises to be discovered and several items of tongue-in-cheek humor.”
    • “I do find myself often laughing at little easter eggs and fun notes left by the dev team.”
    • “Plus, I just got bit by my first lulling grasshopper, and let's just say I'm glad I had some potassium-rich plants on hand (although the auditory hallucinations were pretty hilarious).”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with some users reporting low replay value due to current limitations, while others find it surprisingly higher than similar titles, citing ongoing developer efforts to enhance playability. Many players express hope for future updates that could improve the experience and increase replayability.

    • “7/10 - solid buy with moderate replayability.”
    • “Replayability is surprisingly higher than the above mentioned games.”
    • “They're (so far) doing a really great job of making the right decisions with regard to what to add/modify to make the game even more playable now.”
    • “Replay value: 0”
    • “Game is fun, for the most part, though I'm still waiting for optimization updates to streamline the game and make it more playable on weaker computers.”
    • “However, I remain optimistic that the developers will work their magic and introduce improvements that render the game more playable and alleviate the disorienting effects that maybe some of us are experiencing.”
  • emotional
    12 mentions Positive Neutral Negative

    Players find the game's emotional depth compelling, drawing parallels to their first experiences with immersive titles like Subnautica. The narrative effectively engages players, creating a sense of attachment to the world and its challenges, while the emotional hooks enhance the overall survival experience. The journey promises to evoke curiosity and emotional investment as players explore new locations.

    • “The story is driving, emotional, and is expanding in a very good direction.”
    • “Reminds me a lot of playing Subnautica for the very first time and how drawn in to the world the developers made me feel.”
    • “The far from home folks will take you places, make you emotionally engage with those places, and leave you wondering where they'll take you next.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers express concern about the game's monetization strategy, fearing it may prioritize short-term profits over long-term development and support. There is a desire for the game to be fully developed before any monetization is implemented, to avoid the perception of a cash grab.

    • “Let the game cook a while longer, assuming the devs aren't charging for a cash grab just to abandon the game.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is minimal, with players encountering only sparse lore from deceased characters and lacking substantial dialogue or a cohesive narrative, especially in the early access phase.

    • “While you’ll pick up some infrequent nuggets of touch screen lore from the corpses of people you probably wouldn’t have liked much anyhow, don’t go in expecting anything else in the way of dialogue, character development, or even a cohesive narrative, at least not on day one of early access.”

Buy Forever Skies

10h Median play time
29h Average play time
5-18h Spent by most gamers
*Based on 120 analyzed playthroughs

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