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"Seablip is a single-player, open world pirate RPG with good gameplay, stunning visuals, and a stunning soundtrack. Upgrade your ship with over 48 unique cannons and special upgrades, and experiment with different combinations for an edge in battle. Hire unique sailors, each with their own abilities, but treat them well as they are in limited supply."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

81%
Audience ScoreBased on 827 reviews
story27 positive mentions
grinding64 negative mentions
  • The game has a charming art style and enjoyable music, creating a cozy atmosphere.
  • Ship combat is engaging and allows for various strategies with different ship upgrades and crew management.
  • The game shows a lot of potential with its mix of exploration, crafting, and pirate-themed gameplay.
  • Many quests are incomplete or marked as 'not ready yet', leading to a lack of content.
  • The controls can be clunky and unintuitive, making navigation and combat frustrating at times.
  • The game lacks clear guidance and tutorials, leaving players confused about mechanics and objectives.
  • story250 mentions

    The game's story is currently underdeveloped, with many quests marked as incomplete or bugged, leading to frustration among players. While some find the existing narrative engaging and humorous, the overall lack of content and meaningful choices detracts from the experience, leaving players wanting more depth and completion. As it stands, the game shows potential, but significant improvements are needed to fully realize its story and quest mechanics.

    • “Fun little game with a nice story that has lots of potential, a little bit of puzzles, funny story moments, and a twist to keep the story interesting.”
    • “The story is whimsical, cheeky, and at times, sinister.”
    • “Even though the story and the characters of the game don't seem to be complete yet, it's clear to see that the dev has thought carefully about what kind of story they want to tell, and I'm looking forward to seeing it become more fleshed out.”
    • “The game hardly gets updated; it was too expensive to begin with given that they don't have literally any story presently (whatever story they do have gets boring after the first 30 minutes) and most of the world is small and unfinished.”
    • “The story goes by itself and isn't even relevant in the early game - everything goes too fast with story pacing - there's no real choices it seems. It just feels like a cluster of different games or concepts clumped into one jumble without much thought.”
    • “You will also run into quests and missions that are half-finished, which can be a real letdown if you become invested in finishing what you have started.”
  • gameplay197 mentions

    The gameplay of this early access title is generally enjoyable and addictive, featuring a mix of ship combat and exploration reminiscent of games like "FTL" and "Stardew Valley." However, players note that many mechanics are still in development, leading to confusion and a lack of depth, particularly in combat and resource management. While the core gameplay loop shows promise, it requires further polish and content to fully realize its potential.

    • “While it's still in early access and could benefit from some polish and gameplay changes, the game shows a lot of potential and could become a hidden gem in its genre.”
    • “The gameplay hooks you up for hours with its funny quests and secrets.”
    • “The developers have come up with some clever ideas for upgrading the ship, which gives the gameplay additional depth and always creates new incentives to keep playing.”
    • “Battle mechanics are confusing whether using keyboard or gamepad and need to be simplified.”
    • “Early on it is very easy to get 'trapped' in battles that feel horrible because it turns out there is a new mechanic you haven't encountered yet or didn't specifically prepare for, and fleeing battle is never something you can actually achieve.”
    • “Key mechanics, including ship combat, are poorly explained and cumbersome.”
  • graphics67 mentions

    The graphics of the game are characterized by a charming pixel art style that many players find appealing, contributing to a cozy and immersive atmosphere. While some reviewers note that the graphics may not be groundbreaking, they effectively support the game's pirate and seafaring themes, with cohesive character and environment designs. Overall, the art style is praised for its consistency and ability to enhance the gameplay experience, despite some criticisms of it feeling derivative of other titles.

    • “The animations and graphics are very nice and play a major role in making the pirate and seafaring theme convincing and lively.”
    • “The graphics, character, and environment design all mesh very well and make for a very cohesive ambiance.”
    • “A cute seafaring adventure game with immaculate art style that reminds me a lot of a few of my favorite pixel art games!”
    • “Just feels like a cheap ripoff of a game - my character on start even looked like Luffy from One Piece - it feels like it's just grasping at aesthetic points rather than conceptual mechanics and the point it's trying to show with its aesthetic design. That just kinda sucks - it's literally like it's telling me 'wow this is like that other fun game Stardew Valley right?' like no, I want a new game that goes beyond that.”
    • “There was very little guidance and the graphics aren't great.”
    • “Especially with games like this where the graphic style doesn't give you a lot to work with, so you really have to make the most of everything you can.”
  • grinding66 mentions

    Players find the grinding aspect of the game to be tedious and time-consuming, often requiring repetitive battles against the same level ships for progression. While some enjoy the exploration and ship combat, many feel that the farming and crafting elements are underdeveloped and serve little purpose, leading to a lack of motivation to engage in these activities. Overall, the game has potential but currently suffers from a grind-heavy experience that detracts from its enjoyment.

    • “When you're not farming pirates, collecting bounties, dodging krakens, and trying not to smash your ship to bits on icebergs or rocks, you can also enjoy the thrill of grinding.”
    • “Grinding in this game is not just a chore; it's an adventure filled with challenges and excitement.”
    • “The grind is rewarding, as it allows you to explore new areas and discover hidden treasures along the way.”
    • “It is also very grindy; you will need to fight the same level ships for a bit longer than I prefer.”
    • “You can max get 3-5 hours from this game, only if you choose to grind, and there's literally no point in grinding unless they end some sort of story progression in the game.”
    • “The farming aspect right now is pretty useless in my opinion, as I didn't interact with that system very much and was able to save and buy the biggest available ship just by attacking smaller vessels and selling the loot.”
  • music40 mentions

    The music in the game is widely praised for its charm and catchiness, enhancing the overall cozy and relaxing atmosphere. Reviewers appreciate how the soundtrack complements the beautiful pixel art and engaging gameplay, particularly during activities like fishing and exploration. However, some players noted occasional interruptions in the music, which can detract from the experience.

    • “The game music is very catchy to me and the game, while it's in early access, is very promising!”
    • “The music really ties it all together and the core gameplay mechanics are really enjoyable!”
    • “Very cozy and relaxing, beautiful pixel art, lovely music.”
    • “While the game’s music and pixel-style graphics are undeniably beautiful, the gameplay lacks overall refinement.”
    • “However, at some points the music will stop for long periods of time before an event triggers a different one to play.”
    • “You are met with a typical character creation menu and a pretty loud music at first.”
  • atmosphere21 mentions

    The game's atmosphere is widely praised for its captivating and cozy pirate-themed setting, enhanced by a charming art style and relaxing music. Players appreciate the attention to detail, with numerous interactive elements and hidden secrets that enrich the exploration experience. Despite being in early development, the atmosphere is considered unmatched, although some critiques mention a lack of uniqueness due to imitative elements.

    • “The atmosphere of the game immediately captivates you and lets you experience the world of pirates in a very relaxed way.”
    • “I particularly liked the cozy atmosphere and the seafaring and pirate theme.”
    • “Atmosphere and music are relaxing, entertaining exploration, lots of things to click or check, many hidden secrets or places.”
    • “The atmosphere is honestly unmatched.”
    • “The 'little things' you see in the world add to the atmosphere: like ships and islands in the background, critters that come out of bushes (rabbits/butterflies), the dirt (earthworms) and the sand (crabs), and even the trees when you chop them down (birds).”
    • “I appreciate the atmosphere tone set into this game, though it may still be in the early development stage.”
  • humor16 mentions

    The humor in the game is consistently praised, with players highlighting its funny quests, charming writing, and amusing mechanics that keep the gameplay engaging. Many moments, such as the quirky interactions and unexpected twists, contribute to a lighthearted atmosphere that enhances the overall experience. Overall, the humor is a standout feature that adds depth and enjoyment to the game.

    • “Fun little game with a nice story, lots of potential, a little bit of puzzles, funny story moments, and a twist to keep the story interesting.”
    • “The gameplay hooks you for hours with its funny quests and secrets.”
    • “There's a couple of simple quests to go on currently, and the writing in them is funny and charming.”
  • stability8 mentions

    The game's stability is currently a significant issue, with frequent bugs and freezing during loading, particularly affecting NPC interactions. While some players find the game solid overall, the lack of balance and persistent inconveniences detract from the experience.

    • “It isn't very balanced yet, and a lot of things are a bit buggy and inconvenient.”
    • “When I load the game, it freezes consistently.”
    • “NPC interaction feels very buggy as well.”
  • emotional8 mentions

    Players find the game to be surprisingly wholesome, highlighting heartfelt moments with family and friends, particularly a touching relationship with a grandparent. The emotional tone is complemented by a unique approach to violence, which is presented in a manner reminiscent of Nintendo's family-friendly style.

    • “You start off having a heartfelt moment with your grandpa and making friends in town.”
    • “Surprisingly wholesome.”
    • “Wholesome game.”
  • replayability2 mentions

    Reviews indicate that the game has low replayability due to its linear structure, which limits players' choices and experiences.

    • “The game feels very linear with no replay value.”
  • monetization2 mentions

    The monetization of the game is generally viewed positively, as reviewers do not perceive it as a cash grab or low-effort product, suggesting that the game's pricing and monetization strategies are fair and justified.

  • optimization2 mentions

    The reviews emphasize the importance of daily gifts to enhance crew morale and performance, suggesting that this mechanic is a key aspect of optimization in the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
9hAverage play time
5-15hSpent by most gamers
*Based on 15 analyzed playthroughs

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