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Flame Over

A charming and well-constructed take on the twin stick shooter, Flame Over endears itself greatly with easy to play, yet difficult to master mechanics which neatly avoid the frustration usually associated with roguelike titles.
Flame Over Game Cover
73%Game Brain Score
gameplay, music
story, replayability
70% User Score Based on 117 reviews
Critic Score 85%Based on 1 reviews

Platforms

PCPlaystation 5Playstation 4WindowsPlayStationPlaystation Vita
Flame Over Game Cover

About

Flame Over is a single player shooter game. It was developed by Laughing Jackal LTD and was released on May 28, 2015. It received positive reviews from critics and mostly positive reviews from players.

"Flame Over" is a challenging firefighting action game. Play as Blaze Caruthers, a brave firefighter, and navigate through various environments to extinguish fires, save survivors, and collect power-ups. With its intense gameplay and randomly generated levels, each playthrough offers a new experience. Battle the inferno, outsmart the flames, and become a hero in this thrilling adventure.

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70%
Audience ScoreBased on 117 reviews
gameplay18 positive mentions
stability2 negative mentions

  • The art style and music are charming and engaging, enhancing the overall experience.
  • The gameplay is addictive and offers a unique challenge, requiring players to manage time and resources effectively.
  • The randomly generated levels provide good replayability, keeping the game fresh and exciting with each run.
  • The game can be frustratingly difficult, especially in later levels, which may deter casual players.
  • There are issues with NPC pathfinding, causing them to get stuck and potentially leading to mission failures.
  • The lack of a save feature means players must complete levels in one sitting, which can be inconvenient and punishing.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay of "Flame Over" is characterized by its engaging firefighting mechanics and a blend of easy-to-learn yet challenging gameplay, making it appealing for those who enjoy roguelike experiences. However, players have noted issues with balance, unclear mechanics, and a lack of progression, which can lead to frustration, especially as difficulty ramps up in later stages. While the game offers a unique premise and charming presentation, its execution may not satisfy all players, particularly those seeking a more forgiving experience.

    • “Good controls and overall good mechanics - for the most part, the game's mechanics and ins and outs seem simple to understand, but difficult to master. That's a good sign for a challenging roguelike: 'simple looking, but complex and deep on the inside.'”
    • “This game is the perfect mixture of easy mechanics but hard gameplay. I like dying by my own stupidity instead of not understanding the controls and mechanics.”
    • “A charming and well-constructed take on the twin-stick shooter, Flame Over endears itself greatly with easy-to-play, yet difficult-to-master mechanics which neatly avoid the frustration usually associated with roguelike titles.”
    • “All of this generates a stressful gameplay which the aesthetic doesn't convey at all.”
    • “Where the game falls is how the mechanics are actually implemented and executed, which in turn creates a domino effect causing balance issues.”
    • “Gameplay and camera management gets annoying very fast.”
  • music
    36 mentions Positive Neutral Negative

    The music in the game is generally praised for its catchy, jazzy, and cheerful style, effectively enhancing the gameplay experience despite being somewhat repetitive. While some players enjoy the immersive and upbeat nature of the soundtrack, others find the limited variety and looping nature of the single track can become tiresome over time. Overall, the music contributes positively to the game's atmosphere, though opinions vary on its longevity and impact.

    • “The soundtrack is simple yet catchy, a jazzy/classic/piano style hybrid of music, with the same flow as 'Cook, Serve, Delicious!' It gets hectic at the right times and immerses you in the gameplay.”
    • “The music is catchy and jazzy, if a bit repetitive; however, it does get different mixes depending on the level you're on, and it also speeds up in a way reminiscent of 'Super Mario Bros.'”
    • “The graphics are great and the soundtrack is superb! This game is extraordinarily addictive, and with a soundtrack like this, it becomes insanely addictive!”
    • “My only complaint with this game is some camera problems that create blind spots (easily could be solved by hiding some walls like average RPG games) and there is only one music theme that suffers from minor changes between levels.”
    • “The music is equally cheery, though how long before you reach for the 'mute' button on it will be a matter of taste; the sound effects are well into the 'functional' category, they work, that's it.”
    • “The background music might get repetitive as well, and it doesn't loop smoothly.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, cartoonish art style that stands out from typical pixelated indie games, enhancing its appeal. Users appreciate the vibrant visuals and cohesive design, which effectively contrast with the game's challenging gameplay, creating a unique and engaging experience. Overall, the graphics are well-received for their artistic quality and ability to complement the game's tone, despite not being the most technically advanced.

    • “The art style is cute and cartoonish, keeping the style from being dated and capturing the charm of a simple indie game without being just another pixel game, allowing it to stand out more than just another 16-bit game.”
    • “I was a big fan of the game’s presentation, starting with the music and the comic stylistics of the graphics.”
    • “The graphics are consistent and cartoonish, and well presented; everything is easy to see, and the controls are quick and easy to manage, which is important because quick reactions are vital to not losing your lives in a hurry.”
    • “Don't be fooled by the cartoonish aesthetic of the game.”
    • “All of this generates a stressful gameplay which the aesthetic doesn't convey at all.”
    • “The graphics of the game are very peculiar; they are cartoonish and colorful.”
  • story
    23 mentions Positive Neutral Negative

    The story is straightforward, revolving around a firefighter navigating a 16-story building to extinguish fires and rescue civilians and their pets, particularly a quest-giving NPC named 'miss ion.' However, players find the missions tedious and repetitive, often requiring them to complete numerous fetch quests to progress, which detracts from the overall experience. The lack of depth and engaging narrative elements leaves many feeling that the story fails to captivate or motivate them throughout the gameplay.

    • “The story is pretty straightforward.”
    • “As a tireless firefighter, we find ourselves in a 16-story building (divided into four sections, each adding new obstacles and elements); our task is to save the world.”
    • “The civilians and cats aren't there just to fill empty space and add urgency to your mission (though it does do a good job at making the game more intense); they give you bonuses if you save them.”
    • “Somehow I was both annoyed with several missions and found some downright boring.”
    • “It wouldn't be so bad if it would progress, but it looks like you need to complete 15 missions before the game lets you go to the next chapter, and if you quit halfway through, all progress is lost.”
    • “If I had to say there were any bad points to the game, it's that the missions are trivial and annoying, as all you're doing is moving around near objects and pressing F.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in "Flame Over" is characterized by its cute and funny presentation, complemented by amusing graphics and music that, while enjoyable, can become repetitive. Players appreciate the game's light-hearted tone, though some suggest that a more engaging plot and additional features could enhance the comedic experience. Overall, the humor effectively contrasts with the game's challenging roguelike mechanics, creating a unique blend of fun and difficulty.

    • “In many more words, this game is funny, moving, real, it pushes the limits, and you can't help but want more.”
    • “Flame Over is deceptively cute and funny in its presentation, but behind this seemingly light-hearted game lies a very tough roguelike due to its difficult gameplay and some design choices that add even more challenge.”
    • “Funny graphics and the sound really blend with the gameplay.”
  • replayability
    8 mentions Positive Neutral Negative

    The game boasts strong replayability due to its random level generation, which introduces variety and challenge in each playthrough. Players appreciate the engaging gameplay that encourages multiple sessions, with each run lasting around 45 minutes to an hour. However, some feel that the slapstick tone may detract from the experience compared to its predecessor, which is noted for its superior replay value.

    • “It offers a lot of challenge and variety, and the fact that the levels are randomly generated adds a lot of replayability to this game.”
    • “The random level generation makes the game's replayability great.”
    • “And, this may be personal preference, but the slapstick angle of the game doesn't work as well as the much more serious and heroic tone of its spiritual predecessor 'The Firemen' (which, if you enjoy this game, is well worth your time to buy/emulate/whatever. It's better, if not nearly so replayable).”
    • “- replayable, with random map layouts, random upgrades, and random amounts of people/cats to rescue.”
    • “I think it would add to the long-term replayability of this game since it takes about 45 minutes to an hour per playthrough.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is highly praised, with users reporting consistently good performance and no framerate issues.

    • “The performance is good.”
    • “Very optimized; I never have any framerate issues whatsoever.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while graphics perform well without glitches, significant issues arise during upgrades that can severely impact gameplay difficulty.

    • “There are some major glitches involving upgrades, which end up making the game way too hard.”
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9h Median play time
26h Average play time
5-58h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Flame Over is a shooter game.

Flame Over is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 26 hours playing Flame Over.

Flame Over was released on May 28, 2015.

Flame Over was developed by Laughing Jackal LTD.

Flame Over has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Flame Over is a single player game.

Similar games include Firegirl: Hack 'n Splash Rescue, Diehard Dungeon, Dust & Neon, Deadly Days, A Wizard's Lizard and others.