FantasyMapSimulator Game Cover

"FantasyMapSimulator is a single-player historical strategy game with around 2 hours of playtime. Create and customize your own fantasy world, watch as nations diplomatically interact, develop, and wage wars over hundreds to thousands of years. With a unique wallpaper mode, witness the rise and fall of dynasties as you work or rest."

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 197 reviews
story positive mentions
grinding negative mentions
  • The game is visually stunning, especially in wallpaper mode, and runs smoothly without bugs.
  • It has a lot of potential for future development, with a promising roadmap that excites players.
  • The concept of watching nations rise and fall is engaging and provides a unique experience for fans of world-building and simulation.
  • The game currently lacks depth and interactivity, feeling more like a simulator where players mostly watch rather than actively participate.
  • The user interface is complex and could use significant improvements to enhance usability and accessibility.
  • Many players feel that the game is too basic at this stage, with limited functionality and customization options.
  • story6 mentions

    Users appreciate the game's potential as a worldbuilding tool, allowing for the creation of detailed historical timelines and simulations that can enhance storytelling. However, there is a desire for more features to facilitate narrative direction and map creation, which would further enrich the storytelling experience. Overall, the game is seen as a fun platform for exploring and developing imaginative ideas.

    • “The way I'm using it is as a worldbuilding tool, giving me a total historical timeline of the world's nations, simulating it up to the year I want my story to take place.”
    • “Whether you're making a world for a story or just want to explore your imagination, this game gives you the tools to bring your ideas to life.”
    • “And I think with some tools, it can really get into the storytelling.”
    • “The way I'm using it is as a worldbuilding tool, giving me a total historical timeline of the world's nations, simulating it up to the year I want my story to take place.”
    • “So it is a fun little map simulator; I just wish I had more tools that could help me direct the action more, make maps (definitely be nice to import maps), and more tools for overall storytelling.”
    • “Because while I would want to simulate major losses with a nation as part of storytelling, I eventually would like to plop a large number of armies that do a full reversal and just write in a reason why.”
  • gameplay5 mentions

    The gameplay has been criticized for lacking excitement and depth, with many features feeling hidden or underdeveloped. Reviewers express a desire for more immersive mechanics and refinement of existing ones, indicating that the game is still in a rough state and not yet fully recommendable.

    • “This would really make the gameplay more immersive.”
    • “But, the developer needs to refine the already existing mechanics and expand upon them with new ones before I can truly recommend, as it feels rough around the edges.”
    • “I know it's just released, but it's definitely in that stage where a lot of the features and inner workings are hidden from the player, so you can't tell if all the mechanics are working or if they are shallow and cosmetic.”
    • “Not really a game, so if you're expecting exciting gameplay, this is not for you.”
    • “I know it's just released, but it's definitely in that stage where a lot of the features and inner workings are hidden from the player, so you can't tell if all the mechanics are working or if they are shallow and cosmetic.”
    • “The developer needs to refine the already existing mechanics and expand upon them with new ones before I can truly recommend it, as it feels rough around the edges.”
  • music4 mentions

    The music in the game is generally well-received, enhancing the epic atmosphere and described as enjoyable and catchy. However, some users have noted issues with the music volume not saving, which detracts from the overall experience.

    • “The UI is basic, but it works, and the music is quite nice.”
    • “The UI, borders, and design are very pleasant to the eyes; the music adds to the overall epic vibe.”
    • “The music is a banger.”
    • “The music volume is not saving.”
    • “Music is also a banger.”
  • optimization3 mentions

    Overall, the game's optimization is praised for its strong performance, although some users express a desire for improvements in rebellion mechanics and map spawning. However, performance issues may vary depending on individual hardware capabilities.

    • “It very much reminds me of the Azgaar fantasy map generator, but optimized for simulating the course of history rather than just generating a map.”
    • “Great performance-wise, though that's a bit obvious.”
    • “The only two issues I really have are that I wish the game would only spawn rebellions from the previous nations on the map (maybe a coring system like in AOH would help?) and that it would maintain better performance (though that's mostly due to my bad PC).”
    • “It very much reminds me of the Azgaar fantasy map generator, but optimized for simulating the course of history rather than just generating a map.”
  • graphics2 mentions

    The graphics of the game are praised for their superior quality compared to similar titles, featuring detailed, clickable cities that provide rich information about population, history, and key buildings. While the visual presentation is impressive, some users note that the user interface could be more user-friendly, as seen in other games like Galimulator.

    • “The clickable cities are beautifully detailed, showcasing their population, key people, history, key buildings, demographics, and more.”
    • “This game has far superior graphics compared to Galimulator, making the visual experience truly impressive.”
  • grinding1 mentions

    Players generally find the grinding aspect of the game, which includes activities like farming, mining, fishing, and hunting, to be repetitive but essential for progression. While some appreciate the opportunity to gather resources and improve skills, others feel it can become tedious over time, impacting overall enjoyment. Balancing these activities with engaging gameplay is crucial for maintaining player interest.

    • “The grinding in this game feels endless, with repetitive tasks like farming, mining, and fishing that quickly become tedious.”
    • “Hunting for resources is more of a chore than an enjoyable experience, making the grinding aspect feel like a punishment rather than a challenge.”
    • “The constant need to grind for materials through monotonous activities like fishing and mining takes away from the overall enjoyment of the game.”
  • stability1 mentions

    Users report significant stability issues, noting that the game frequently glitches and can become unresponsive, often remaining stuck as a background task without any visible output.

    • “It glitches out before getting stuck as a background task with nothing to show.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experience constant lag and freezing, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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