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"FantasyMapSimulator is a single-player historical strategy game with around 2 hours of playtime. Create and customize your own fantasy world, watch as nations diplomatically interact, develop, and wage wars over hundreds to thousands of years. With a unique wallpaper mode, witness the rise and fall of dynasties as you work or rest."

FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot
FantasyMapSimulator screenshot

91%
Audience ScoreBased on 969 reviews
story8 positive mentions
optimization4 negative mentions

  • The game offers a unique and entertaining experience, allowing players to watch nations rise and fall over time.
  • It has a lot of potential for future updates, with a clear roadmap that excites players about upcoming features.
  • The ability to run the game as a wallpaper while working is a standout feature that adds to its appeal.
  • The UI is clunky and confusing, making it difficult for players to navigate and utilize all features effectively.
  • Map creation is overly complicated, with many options not functioning as expected, leading to frustration.
  • The game currently lacks depth in gameplay mechanics, feeling more like a simulation than an interactive game.
  • story
    30 mentions Positive Neutral Negative

    The game is praised for its storytelling potential, allowing players to create and simulate historical narratives over time, akin to a puppet-master directing events. Users appreciate the ability to personalize nations and craft unique stories, though many express a desire for more advanced storytelling tools and features to enhance narrative control and depth. Overall, it serves as a robust worldbuilding tool, particularly for writers and creative minds, but could benefit from additional functionalities to fully realize its storytelling capabilities.

    • “The way I'm using it is as a worldbuilding tool, giving me a total historical timeline of the world's nations, simulating it up to the year I want my story to take place.”
    • “Whether you're making a world for a story or just want to explore your imagination, this game gives you the tools to bring your ideas to life.”
    • “This game is full of storytelling potential and is an amazing content creator tool that could be very useful.”
    • “☑ no story”
    • “With more depth in progression, storytelling tools, and control options, this game could easily surpass other war simulators and strategy games.”
    • “So it is a fun little map simulator; I just wish I had more tools that could help me direct the action more, make maps (definitely be nice to import maps) and more tools for overall storytelling.”
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay is described as a world simulation that lacks depth and excitement, with many players feeling it is more of a visual experience than a traditional game. While some mechanics, such as army movement, are engaging, the overall gameplay is considered rough and in need of refinement, with calls for more strategic elements and clearer mechanics. Many reviewers express a desire for additional features to enhance immersion and gameplay complexity.

    • “In terms of gameplay, it's a world simulation you can affect.”
    • “Visually and mechanically engaging: the game’s visual style is solid, and the mechanics, like how armies move and clash, are uniquely engaging.”
    • “This would really make the gameplay more immersive.”
    • “Not really a game, so if you're expecting exciting gameplay, this is not for you.”
    • “Gameplay does not make any sense to me, but it's still fun to watch.”
    • “But, the developer needs to refine the already existing mechanics and expand upon them with new ones before I can truly recommend, as it feels rough around the edges.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics are praised for their superior quality compared to similar titles, particularly highlighting exceptional map integration and the unique feature of running the game as a wallpaper. However, some users express a desire for more graphical customization options and additional content related to religion, culture, and demographics. Overall, the visuals contribute significantly to the game's aesthetic appeal and user engagement.

    • “It's almost identical in terms of simulation to Galimulator, but I would say this game has far superior graphics to it, though Galimulator's UI is a fair bit easier.”
    • “Exceptional map integration: the ability to run the game as a wallpaper is a standout feature that not only showcases the game's aesthetics but also allows for continuous engagement without interrupting other tasks.”
    • “The graphics are stunning and really enhance the overall experience of the game.”
    • “What I would add: a new graphics button that can change the way the game performs.”
    • “---{ graphics }---”
    • “Religion is limited, culture is limited, no demographics, no nothing.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while some users report great performance, others find it poorly optimized and in need of further refinement, particularly in UI and overall stability. There are indications that the game has potential, but it still feels rough around the edges and requires additional work to enhance the user experience.

    • “It very much reminds me of the Azgaar fantasy map generator, but optimized for simulating the course of history over generating a map.”
    • “- great performance-wise, though that's a bit obvious.”
    • “Either the game is really poorly optimized, or there is something fishy going on.”
    • “It's still a little rough around the edges and needs more optimization and some UI work, but the bones are definitely there.”
    • “The only two issues that I really have is that I wish the game would only spawn rebellions of the previous nations on the map (maybe some coring system like in AOH with this?) and to keep things running well with performance (that's mostly because of my bad PC though).”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its epic cinematic quality, enhancing the overall experience and atmosphere. Players appreciate how it complements the visuals and gameplay, although some have noted issues with the music volume not saving. Overall, the soundtrack is considered a standout feature that adds to the game's appeal.

    • “I'm perfectly content watching the tribal alliance of Tolosania and the Empire of Piedmontia duke it out for global domination while I enjoy the epic cinematic soundtrack and multitask on other things on my second monitor.”
    • “The UI, borders, and design are very pleasant to the eyes; the music adds to the general epic vibe.”
    • “Music is also a banger.”
    • “Music volume not saving.”
    • “Music volume not saving.”
  • stability
    5 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent glitches that can leave it unresponsive or stuck as a background task. Users report that tools and menus are often confusing and unreliable, with specific features like the "turn off all traits" button failing to function properly unless the game is reloaded. Overall, the experience is marred by inconsistent performance and navigation difficulties.

    • “However, that being said, it has many glitches and difficulties with the current tools not always working or being difficult to navigate.”
    • “Finally, the 'turn off all traits' button is buggy and doesn’t always work unless I reload the save.”
    • “Menus and buttons are confusing as hell; drawing or placing new countries sometimes works, sometimes glitches stuff.”
  • grinding
    4 mentions Positive Neutral Negative

    Players consistently express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of time in activities like farming, mining, fishing, and hunting. Many feel that the grind is so intense that it could demand a second life to fully engage with all the content.

    • “You'll need a second life for grinding.”
    • “Farming, mining, fishing, hunting, etc.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is not explicitly discussed in the provided text, but the user's extensive experience with similar games suggests a strong interest in the game's potential for growth and success. Overall, players seem hopeful for the game's development, indicating a positive outlook on its monetization strategy.

  • humor
    2 mentions Positive Neutral Negative

    Users consistently find the humor in the game to be effective and enjoyable, highlighting its comedic elements as a standout feature.

Buy FantasyMapSimulator

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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