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Age of History 3

Age of History 3 Game Cover
83%Game Brain Score
gameplay, graphics
story, grinding
83% User Score Based on 3,381 reviews

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PCTabletAndroidMac OSPhoneMobile PlatformWindows
Age of History 3 Game Cover

About

Age of History 3 is a single player strategy game. It was developed by Łukasz Jakowski and was released on October 23, 2024. It received positive reviews from players.

"Age of History 3" is a turn-based strategy game that spans the entirety of human history, from ancient civilizations to the far future. Players can choose from various civilizations and advance their technology tree to unlock better buildings and units. The game features a new battle system with a focus on army composition, where front-line units must be resilient, while second-line units provide support or specialized functions. With over 63 unique unit types, players have a wide range of strategic options at their disposal.

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83%
Audience ScoreBased on 3,381 reviews
gameplay83 positive mentions
story12 negative mentions

  • The game has a low learning curve, making it easy to pick up and play.
  • It offers a wide range of scenarios and civilizations, providing good replayability.
  • The real-time strategy mechanics and improved UI enhance the overall gameplay experience.
  • The game suffers from bugs and crashes, particularly after updates.
  • AI-generated art and character portraits detract from the overall immersion.
  • Many features from the previous game, such as ultimatums and vassal management, are missing or poorly implemented.
  • gameplay
    430 mentions Positive Neutral Negative

    The gameplay of "Age of History 3" has received mixed reviews, with some praising its simplicity and accessibility for newcomers to the grand strategy genre, while others criticize it for being overly simplistic and lacking depth compared to more complex titles like "Europa Universalis" or "Hearts of Iron." The shift to real-time mechanics has been noted as a significant change that enhances the pace and immersion, but many players feel that essential features and mechanics from previous installments are missing or underdeveloped, leading to a repetitive and sometimes frustrating experience. Overall, while the game offers a fun and engaging experience for casual players, it may not satisfy those seeking a more intricate and nuanced strategy game.

    • “It's simple, smooth, and entertaining, with great gameplay and good vibes all around.”
    • “The gameplay is fun since the game offers plenty of start dates, includes an easy-to-use map-maker for creating your own historical scenarios, and has a decent domestic economy and development system (featuring individual population levels for every tile, plenty of buildings to construct, and a province development system).”
    • “The shift from turn-based gameplay in the previous title to real-time strategy here is a brilliant move, giving the game a much smoother, more dynamic feel.”
    • “The gameplay experience is detracted from by three major issues: many vital mechanics are left unexplained, leaving new players frustrated early on.”
    • “Gameplay is the most shallow thing I have ever seen, with mechanics that feel like the developer put just 30 seconds of thought behind them and called it a day.”
    • “The real-time format introduces occasional pacing issues, and certain mechanics—particularly in diplomacy and internal politics—lack the refinement seen in more polished grand strategy titles.”
  • graphics
    83 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the improved visuals and clarity that enhance gameplay, while others criticize the reliance on AI-generated art and a lack of polish. Many players appreciate the balance between functionality and atmosphere, though some feel the graphics are basic and not visually appealing compared to larger studio titles. Overall, while the graphics are seen as a step up from previous iterations, they still leave room for improvement.

    • “While not on par with the lavish aesthetics of larger studio strategy titles, the presentation achieves a balance between clarity and atmosphere that suits its gameplay ambitions.”
    • “That said, the graphics are really nice, and it runs great even if your PC isn’t a space shuttle.”
    • “The graphics and sound effects are excellent, and the increased focus on your country’s economy and relations is a great improvement over the previous game.”
    • “The graphics are minimal, and the UI can be clunky.”
    • “I understand that drawing/commissioning all the artwork needed for this game would've been expensive and time-consuming, but the usage of AI is just such a huge negative that it's hard to look past.”
    • “Now it certainly isn't perfect and the easiest point to criticize are the graphics, which are basically nonexistent.”
  • story
    81 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and variety, with many players noting that all countries share similar, generic missions and a repetitive narrative experience. While some appreciate the potential for player-driven stories through choices and AI interactions, the absence of unique missions and flavor events leaves the overall storytelling feeling flat and uninspired. Improvements in mission differentiation and more engaging content are frequently suggested to enhance the narrative experience.

    • “Every playthrough offers a different story, driven by the player’s choices and the organic evolution of AI-controlled nations.”
    • “In this digital world of borders and battles, I’ve discovered my happiest moments through strategy, storytelling, and historical wonder.”
    • “I hope he or modders continue to improve and build upon these by adding things like nation-region specific missions, events, etc.”
    • “Plenty of campaigns, but no story whatsoever.”
    • “There are no flavor events, all countries have the same technology, the same missions.”
    • “The mission tree is very bare and mid, as it's just the same throughout everything and it's kind of boring.”
  • grinding
    55 mentions Positive Neutral Negative

    Players consistently find the grinding aspect of the game to be excessively tedious, particularly when managing large numbers of provinces and resources. The micromanagement required for building and upgrading territories becomes monotonous, leading to frustration and a sense of boredom over time. Many reviewers express a desire for improvements to streamline these processes, as the current system feels overly complicated and time-consuming.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “When you have over a 1000 provinces, it's getting really tedious to keep them upgraded properly.”
    • “At first it's fine, but the more you play, the less fine it gets. I don't want to click for every single one of my provinces to build whatever building I'm trying to get. It's boring, it's tedious, it needs to be changed, especially when you get 300 territories.”
    • “I find it quite tedious that there are three currencies needed for anything (gold, diplomatic points, and legacy).”
  • stability
    42 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of crashes, freezes, and various bugs that significantly hinder gameplay. While some players find enjoyment in the game despite these issues, many describe it as a "buggy mess" that feels unfinished and poorly optimized, leading to frequent interruptions and loss of progress. Overall, the game's stability is a major concern, overshadowing its otherwise appealing features.

    • “That said, the graphics are really nice, and it runs great even if your PC isn’t a space shuttle.”
    • “I hope from past experience, Lucas can actually maintain the game bug-free (of course that is impossible, but I mean a sense of bug-free) and add some mechanics that it still needs (like making alliances bigger than only one country and possibly even factions, more depth in people's liking of your choices, etc.).”
    • “Keeps crashing, buggy mess.”
    • “Overall, the game is great, but far too buggy to play; all of my scenarios, even the default ones, and all maps are gone!”
    • “Still a very unfinished game; it freezes after about 10 minutes of playing every time, and the only way to close the game is Alt + F4, losing any progress made.”
  • replayability
    25 mentions Positive Neutral Negative

    The game boasts high replayability due to its multiple start dates, diverse outcomes, and strong mod support, which keeps the experience fresh and engaging. However, some players feel that after a few hours, the gameplay can become repetitive and straightforward, leading to diminished replay value. The upcoming multiplayer DLC is anticipated to enhance replayability further, making it a more compelling option for players seeking depth and variety.

    • “Between the multiple start dates, countless possible outcomes, and mod support, this game has excellent replayability.”
    • “This feature guarantees endless replayability, driven entirely by the community.”
    • “✅ endless replayability: tons of scenarios (historical and fictional) and the ability to create custom maps keep things fresh.”
    • “Imo, it does lack in replayability after a few hours, but that doesn't discredit the game.”
    • “There isn't much replay value.”
    • “The game is in a playable state and all, but it lacks the replayability like in AOH2, because it's highly repetitive.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues such as stuttering, lag, and frequent crashes, particularly during high-demand scenarios like managing large nations or speeding up gameplay. While some users noted improvements over previous titles, the overall consensus is that the game requires further optimization and bug fixes to enhance stability and user experience. Despite these challenges, many still find the game enjoyable and solid, indicating potential for future updates to address these concerns.

    • “Not a bad game at all; I do think there are some things that still need to be worked on here and there, as well as some optimization, but all in all, it is a solid game.”
    • “Overall, it gives a good experience, very stable, and runs with minimal performance issues (only really saw any when having a very large nation and opening things like the economy and manpower stats).”
    • “Runs very smoothly and is optimized really well.”
    • “Not to mention the frequent crashes since the game is not even optimized for itself.”
    • “The game suffers from stuttering and lag, issues absent in the previous title, likely due to the updated UI and AI systems.”
    • “Game is good, new features are pretty cool, the game is really poorly optimized for some reason, the game freezes and stutters a lot to the point where I have to close the game entirely sometimes losing progress, this usually happens when I speed time up during a session.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players praising its quality and variety, likening it to the soundtracks of notable titles like EU3 and Skyrim. However, others find it repetitive or mismatched with the gameplay, and some have experienced issues with sound settings resetting. Overall, while the soundtrack is appreciated by many, it also has its share of criticisms regarding its execution and integration into the game.

    • “The game is fine, the graphics, music, and all the things are great.”
    • “It's incredible, with incredible new functions, and I love the new soundtrack, especially when you zoom in on the ambient sounds.”
    • “It seems to me that I have not yet listened to all the compositions and I can already say that they are made quite well; I really like them, some compositions perfectly remind me of Jeremy Soule's music from Skyrim or Oblivion.”
    • “The music feels a bit repetitive and meh, especially compared to AOH2, which had such good music.”
    • “Every single time I start the game, I have to turn down the music.”
    • “The soundtrack contains pro-Russian propaganda songs.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players enjoying the ability to rename cities and countries, as well as the presence of amusing mods and formable nations like the "pizza empire." While the early game is filled with funny moments and easter eggs, some players find the late-game mechanics frustrating, as they can lead to periods of inactivity that detract from the overall comedic experience. Overall, the game is considered entertaining and funny, though some interface issues and limitations on creating real nations can dampen the humor for certain players.

    • “I enjoy the fact you can rename cities and countries; it makes the game funny and a lot more enjoyable than it already is.”
    • “There are also some funny formables like the Pizza Empire.”
    • “It's really funny.”
    • “A very fun game with very unfunny interface problems.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization aspect of the game has been heavily criticized by users, who describe it as a blatant cash grab, particularly after the developer abandoned the game for new projects. Many feel that the game is rushed and unfinished, with concerns about malicious software and intrusive ads further tarnishing its reputation. Overall, players express frustration over the lack of genuine development and the prioritization of profit over quality.

    • “It's an obvious cash grab after the developer abandoned it.”
    • “Overall, the game feels rushed and unfinished, almost like a cash grab.”
    • “I don't know why the creator decided to make this besides a cash grab.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game strikes a balance between clarity and ambiance, effectively supporting its gameplay goals, though it may not match the high-end aesthetics of larger studio titles. While the consistent art direction contributes to the overall feel, some players feel it may detract from the immersive experience.

    • “While not on par with the lavish aesthetics of larger studio strategy titles, the presentation achieves a balance between clarity and atmosphere that suits its gameplay ambitions.”
    • “The art direction is consistent, but it might cheapen the atmosphere for some.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the game's extensive content and strong community support, highlighting the emotional connection fostered by its modability and developer engagement. This wholesome interaction enhances the overall experience, making it resonate on a deeper level.

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22h Median play time
73h Average play time
14-43h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Age of History 3 is a strategy game.

Age of History 3 is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 73 hours playing Age of History 3.

Age of History 3 was released on October 23, 2024.

Age of History 3 was developed by Łukasz Jakowski.

Age of History 3 has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Age of History 3 is a single player game.

Similar games include Age of History II, Imperator: Rome, Supreme Ruler, Knights of Honor II: Sovereign, Ages of Conflict: World War Simulator and others.