Skip to main content

Imperator: Rome

Huge, inventive and the reason I'm sleep deprived. It's brilliant.
Imperator: Rome Game Cover
63%Game Brain Score
gameplay, story
optimization, stability
65% User Score Based on 24,020 reviews
Critic Score 60%Based on 13 reviews

Platforms

LinuxPCCloudMac OSNVIDIA GeForce NOWWindows
Imperator: Rome Game Cover

About

Imperator: Rome is a single player and multiplayer tactical turn-based strategy game with fantasy and historical themes. It was developed by Paradox Development Studio and was released on April 25, 2019. It received mostly positive reviews from both critics and players.

"Imperator: Rome" is a grand strategy game set in the classical era, allowing players to build and manage their own ancient empire. Create and govern your population, navigate treachery, and maintain religious loyalty, as you step into the shoes of legendary historical figures such as Alexander, Hannibal, and Caesar. The game features character management, cultural development, and a focus on political and military strategy.

Skip User Reviews

65%
Audience ScoreBased on 24,020 reviews
gameplay1.2k positive mentions
optimization247 negative mentions

  • gameplay
    4,955 mentions Positive Neutral Negative

    The gameplay of "Imperator: Rome" has received mixed reviews, with many players noting its blend of mechanics from previous Paradox titles like "Europa Universalis" and "Crusader Kings." While some appreciate the depth of its population and trade systems, others criticize the game for its reliance on simplified mechanics, lack of unique nation characteristics, and a user interface that can be confusing. Overall, players find the game enjoyable but feel it lacks the complexity and richness of other Paradox games, with many hoping for future updates and DLCs to enhance its gameplay experience.

    • “This game has the best foundational mechanics of any Paradox grand strategy game.”
    • “It has EU4's amazing war mechanics but with more unit types for extra depth.”
    • “The depth of gameplay mechanics in Imperator: Rome is impressive.”
    • “The gameplay is bland and linear.”
    • “The mechanics are incredibly shallow and there's nothing to do.”
    • “The game is empty, boring, and the mechanics are a step backwards.”
  • story
    767 mentions Positive Neutral Negative

    The story aspect of "Imperator: Rome" is largely driven by its mission system, which provides players with objectives that can guide their gameplay and create a sense of direction. However, many players feel that the narrative lacks depth and variety, often resulting in repetitive experiences, especially for minor nations with generic mission trees. While the introduction of unique missions for certain cultures has improved the game's storytelling potential, there is still a significant desire for more diverse and engaging content to enhance the overall narrative experience.

    • “Whether you choose to lead the mighty (and expectedly overpowered) Roman Empire, the Hellenistic kingdoms, or any of the numerous other factions, the game provides a wealth of historical context and immersive storytelling.”
    • “The joy of the game comes in its power for you to tell a story about the nation.”
    • “Imagine a game where you were battling for control with your family, overseeing provinces, leading specific armies with specific objectives, all while vying for more power in the senate.”
    • “The story of Imperator makes me sad because I genuinely believe that this game had massive potential, especially after the 2.0 update.”
    • “There is no real story, even though the game gives you missions to guide you through or give you a general idea of what you could do.”
    • “With the same story all the time, infinite replayability just isn't here; the game should be called 'spoiler: Rome wins'.”
  • graphics
    725 mentions Positive Neutral Negative

    The graphics of "Imperator: Rome" have received widespread praise for their beauty and detail, with many reviewers highlighting the game's stunning map and overall aesthetic as standout features. However, some players have noted that while the visuals are impressive, they often overshadow gameplay issues, leading to a perception that the game lacks depth and meaningful content. Overall, the graphics are considered a significant improvement over previous Paradox titles, but they are not enough to compensate for the game's shortcomings in mechanics and engagement.

    • “I think the graphics are amazing and I really enjoy the look of the map; this game easily has the best looking map out of all the Paradox games.”
    • “The graphics are absolutely stunning; this is the best looking game Paradox has put out as of yet.”
    • “Perhaps the most atmospheric grand strategy game I have played to date, with amazing graphics, soundtrack, and sound design all contributing to a rather immersive experience.”
    • “This game takes the worst mechanics from all 3 and mushes them together with graphics that are somehow less understandable than the terrain map.”
    • “The graphics are terrible, there is no customization, or even options to choose from during gameplay; even moving troops around the map isn't smooth.”
    • “The game is simply a re-hash of Europa Universalis: Rome, with better graphics.”
  • optimization
    579 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including stuttering and crashes, particularly during late-game scenarios. While some users have noted improvements following patches, others still experience severe lag and unplayability on various systems, indicating that the game is not well-optimized overall. Despite its potential and beautiful graphics, the game's performance remains a major concern for many players, leading to recommendations to wait for further updates before purchasing.

    • “I think among Paradox games it's a hidden gem (in its 2.0 state - I can't comment on earlier versions) with some of the highest performance of any Paradox games, a beautiful soundtrack, one of the most beautiful maps ever, and some great mechanics.”
    • “Great system performance.”
    • “The game's performance has increased dramatically, and the map is absolutely beautiful.”
    • “The downside is that the game is incredibly poorly optimized, and will absolutely melt your computer, and it gets worse with every update.”
    • “Performance is absolutely horrendous.”
    • “Crashes and stuttering made the game unplayable.”
  • music
    381 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising it as the best soundtrack in any Paradox title, while others criticize it for being repetitive and lacking depth. Many players appreciate the atmospheric quality of the music, which fits the historical setting, but express disappointment over the limited number of tracks and the decision to sell the complete soundtrack as a separate DLC. Overall, while the music enhances the game's aesthetic, it is often seen as insufficient compared to previous Paradox games.

    • “The music is wonderful, the graphics are wonderful, the gameplay is top notch.”
    • “The aesthetics and music combine together to make an amazing atmosphere for the game.”
    • “The soundtrack is gorgeous, however, and a pleasure to listen to.”
    • “The music is a joke, made in the most generic style I have ever heard; it entirely robs the game of the atmosphere.”
    • “The soundtrack is very bare bones; I found myself listening to the same 3 tracks over and over again.”
    • “The fact that the entire soundtrack for the game comes 'extra' is a travesty and is a blatant indication that Paradox has now become nothing more than a traveling band of pickpockets.”
  • stability
    338 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous users reporting significant bugs, crashes, and freezes that render it nearly unplayable. Many reviews describe it as a "buggy mess" at launch, with ongoing issues persisting even after updates, leading to frustration among players. While some users note improvements over time, the overall consensus is that the game remains unstable and lacks the polish expected from Paradox titles.

    • “All in all though, the game is very stable and relatively bug free.”
    • “What I do like is a Paradox game that does appear to be bug free and has plenty of depth to begin with, which will keep me going for months to come.”
    • “You have to give them huge credit for getting the game out the door in a mostly bug free state, and then proceeding to totally overhaul the mechanics over the course of 8 months.”
    • “There are achievements that one cannot unlock, events, common ones, that crash the game, glitches which make it impossible to even play.”
    • “The game is slow, unclear, buggy -- and seemingly abandoned by the publisher.”
    • “I'm usually a big fan of paradox games but this one is and has been either a buggy mess or near completely void of content for most of its development and even though it has gotten more content recently the 1.4 update made it for the most part unplayable with near constant crashes at launch or massive freezing during gameplay.”
  • replayability
    316 mentions Positive Neutral Negative

    The replayability of "Imperator: Rome" is a contentious topic among players, with many noting that while the game has improved significantly since its release, it still lacks the depth and variety found in other Paradox titles like "Crusader Kings II" or "Europa Universalis IV." Some players appreciate the potential for replayability through different government types and mods, particularly the Invictus mod, which adds substantial content, while others feel that the game becomes repetitive after a few playthroughs due to its limited mechanics and similar experiences across different nations. Overall, opinions vary widely, with some praising its replay value and others deeming it insufficient compared to other games in the genre.

    • “It has more replayability and a more enjoyable core gameplay loop.”
    • “With the different government types, religions, and cultures, this game has unlimited replayability.”
    • “The replayability is immense and the challenge is there as well.”
    • “Boring game with no depth and even less replayability.”
    • “Once you've played a single game of Imperator, it loses all replay value because there isn't enough to go back to.”
    • “Strangely, within 2 hours of game time, I feel as though I have had all the replayability this game has to offer, a sad state of affairs for this type of game.”
  • grinding
    235 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious, repetitive, and overly complicated. Many reviews highlight the excessive micromanagement required for tasks such as army rebuilding, population management, and trade route assignments, which detracts from the overall enjoyment and engagement of the gameplay. While some players find moments of fun, the consensus is that the game often feels like a chore, requiring significant time investment without sufficient reward.

    • “You'll need a second life for grinding.”
    • “It's extremely difficult to be invested in anything or anyone in the game because it all feels like a tedious soulless chore.”
    • “Basically instead of making meaningful decisions to tackle your nation's problems, you are playing whack-a-mole with the game's annoying interface and systems that are constantly nagging at you to fix problems that occur on such a regular basis and are so mind-numbingly tedious to deal with that you'll wonder why these issues can't be handled automatically.”
    • “There is no real depth in the game, only tedious administrative tasks which feels like you're working instead of playing a game.”
  • humor
    68 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding enjoyment in quirky events, amusing bugs, and the absurdity of certain mechanics, such as the rapid conquest of territories. While some aspects are genuinely funny, like character interactions and unexpected outcomes, others feel more frustrating than humorous, particularly due to the game's developmental issues and repetitive mechanics. Overall, the humor can enhance the experience, but it varies widely among players, with some finding it a highlight and others viewing it as a distraction from deeper gameplay flaws.

    • “It was a bit... bad... at the start but after multiple updates it's become a good and funny game.”
    • “I found it hilarious conquering Denmark with Swedish tribesmen with chariots and triremes in the 400s BC.”
    • “Imperator Rome is an incredible experience so far; it contains the RPG elements of CK2 in your character management and funny and interesting events.”
    • “The game itself is so short it's not funny.”
    • “Insignificant or contains humorous glitches.”
  • monetization
    59 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with many reviewers expressing frustration over the reliance on DLCs and the perception of an unfinished product at launch. Players feel that the game was released in a skeletal state, designed to extract more money through additional content rather than delivering a complete experience. Overall, the sentiment reflects a deep dissatisfaction with the developer's approach to monetization, leading to a loss of trust among long-time fans.

    • “With less monetization, 10/10.”
    • “Beware of many of the reviews that are using the ability to negatively review games on Steam as a way of voicing dissent with Paradox's monetization policies rather than actually thinking about the quality of Imperator: Rome.”
    • “The game isn't done, and considering how Paradox has taken their DLC policy way beyond any resemblance of something that could be acceptable, it smells like greed and monetization a long way.”
    • “Unfinished game, almost a year after release still shit just a cash grab by Paradox.”
    • “Overall, Imperator: Rome is a shell of what it could be and is a cash grab by Paradox.”
    • “But to knowingly have made those improvements only to release a skeleton at launch so that you can milk those very same improvements later in DLCs is such an obvious cash grab and quite frankly an insult to a community loyal as this one.”
  • character development
    54 mentions Positive Neutral Negative

    Character development in the game has been widely criticized for being shallow and heavily reliant on random number generation, leading to a lack of meaningful player control and engagement. While some players appreciate the ethnic and cultural aspects that influence character dynamics, many feel it pales in comparison to the depth found in previous titles like Crusader Kings II. Overall, the character system is seen as underdeveloped, lacking the complexity and intrigue that would encourage players to invest in their characters and dynasties.

    • “I like how the ethnic composition and cultural accuracy relate to character development, and to the pops in the regions their families come from.”
    • “The character development and the stories that they create in the world is one of the best features of the experience.”
    • “It promised to be a nice mix between EU IV and CK II, with the realm management of EU IV and the character development of CK II.”
    • “It has almost no character development and you basically have no control over who gets elected/why, which basically means you will lose realm stability every so often and your 'objective' will change.”
    • “Character development, they say; very shallow and underdeveloped.”
    • “One of the weaker features is the character development, which is rather poorly integrated with the rest of the game in terms of functionality; it is still meaningful (with mostly adverse impacts, if you fail to manage it properly or choose to ignore it), but managing it feels like a chore rather than something you want to do.”
  • atmosphere
    38 mentions Positive Neutral Negative

    The game's atmosphere is a mixed bag, with many praising its stunning graphics and immersive sound design that evoke a sense of historical grandeur, particularly in relation to ancient powers. However, some critics argue that the music is generic and detracts from the overall experience, while others feel the game lacks depth and variety, leading to a less engaging atmosphere. Overall, it seems to excel in visual and thematic presentation but falls short in creating a fully immersive gameplay experience.

    • “For me, it brings ancient powers to life with a fantastic atmosphere of graphics and soundtrack.”
    • “The aesthetics and music combine together to make an amazing atmosphere for the game.”
    • “Perhaps the most atmospheric grand strategy game I have played to date, with amazing graphics, soundtrack, and sound design all contributing to a rather immersive experience.”
    • “The music is a joke, made in the most generic style I have ever heard; it entirely robs the game of the atmosphere.”
    • “In general, the game simply isn't pleasant to play; it lacks atmosphere, detail, aesthetics, variety, events, dynamism, and all I ended up doing was just accepting alliance offers, researching some stuff from time to time, and staring at the map.”
    • “The game is pretty bare bones, lacks atmosphere, and isn't particularly immersive.”
  • emotional
    25 mentions Positive Neutral Negative

    Reviews highlight a mixed emotional experience with the game; while some players feel a strong attachment to their kingdoms and characters, others criticize the lack of emotional depth in the story and events. The game successfully incorporates elements from other titles, fostering a sense of ruling, but many feel it falls short in creating meaningful emotional connections. Overall, there is a desire for improvements in character interactions and narrative engagement to enhance emotional investment.

    • “A few hours in, and I'm emotionally invested in my little kingdom.”
    • “Because then I have kind of a connection as to who I'm playing and can be emotionally attached to it.”
    • “The game succeeds at melding the good elements of CK2 and EU4; I was surprised at how well the clan retinue system made me feel like I was ruling over lords in CK2.”
Skip Critic Reviews
Skip Game Offers

Buy Imperator: Rome

31h Median play time
257h Average play time
8-250h Spent by most gamers
*Based on 278 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Imperator: Rome

Games Like Imperator: Rome

Victoria 3 Image
Europa Universalis V Image
Total War: PHARAOH Image
Knights of Honor II: Sovereign Image
Millennia Image
Skip FAQs

Frequently Asked Questions

Imperator: Rome is a tactical turn-based strategy game with fantasy and historical themes.

Imperator: Rome is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 257 hours playing Imperator: Rome.

Imperator: Rome was released on April 25, 2019.

Imperator: Rome was developed by Paradox Development Studio.

Imperator: Rome has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its optimization.

Imperator: Rome is a single player game with multiplayer support.

Similar games include Victoria 3, Europa Universalis V, Total War: PHARAOH, Knights of Honor II: Sovereign, Millennia and others.