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Minds of Nations

Minds of Nations Game Cover
64%Game Brain Score
gameplay, music
stability, graphics
64% User Score Based on 469 reviews

Platforms

PCTabletPhoneiPadMobile PlatformiPhoneWindows
Minds of Nations Game Cover

About

Minds of Nations is a single player and multiplayer strategy game. It was developed by CyberSports and was released on April 11, 2023. It received mostly positive reviews from players.

"Minds of Nations" is a massively multiplayer online game where players build and manage nations across simulations to help souls evolve beyond their taints. The nation serves as a school for souls, requiring players to balance the material needs of the community with the souls' spiritual growth. With 13 ideas to explore, players must consider strength, resources, and the souls' evolutionary needs in their quest to create successful and spiritually advanced states.

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64%
Audience ScoreBased on 469 reviews
gameplay16 positive mentions
stability22 negative mentions

  • Unique concept that combines nation-building with philosophical themes, offering a deep and complex gameplay experience.
  • The game encourages strategic thinking and decision-making, allowing players to shape their nations in various ways.
  • Active developer engagement and community support, with regular updates and responsiveness to player feedback.
  • The game is extremely slow-paced, with long wait times for actions and progress, which can lead to player frustration.
  • Bugs and glitches are prevalent, affecting gameplay and user experience, making it feel unpolished.
  • The tutorial is lacking, making it difficult for new players to understand the mechanics and fully engage with the game.
  • gameplay
    74 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players criticizing its slow pace, poorly designed UI, and lack of engaging mechanics. While some appreciate the depth and customization options for nation-building, others find the gameplay tedious and frustrating, often feeling that it prioritizes waiting over meaningful action. Overall, the game shows potential with interesting concepts, but significant improvements are needed in mechanics and user experience to enhance player engagement.

    • “Gameplay consists of selecting social, government, and spiritual policies to create a strong nation capable of defending itself.”
    • “Back to the gameplay a bit, I thoroughly enjoy running a nation, deciding in-depth policies, playing diplomat for your survival or dominance, leading massive armies to great wars; the list goes on and is only getting better.”
    • “Having to build a civilization across randomly-generated lands is extremely cool, and the combat mechanics are detailed and thorough.”
    • “The game is more obsessed with its weird religious, reincarnation philosophy than actual nation building and grand strategy gameplay.”
    • “There is no gameplay (other than staring at poorly designed graphics and waiting for a bar to fill).”
    • “The game will drop you in with absolutely no tutorial and no way of helping you understand the mechanics, so if you'd like an early access game that's slow as hell, resets your progress every month, and screws you over by explaining absolutely no aspect nor mechanic of the game, then this is the game for you!”
  • stability
    22 mentions Positive Neutral Negative

    The game is widely criticized for its instability, with numerous users reporting frequent bugs, glitches, and performance issues that detract from the overall experience. While some acknowledge that minor bugs are expected in early access titles, many express frustration over the game's lack of optimization and the presence of cheaters in multiplayer modes. Despite these issues, a few players still find enjoyment in the game's concept and depth, suggesting that it may improve over time.

    • “Then, on top of that, the game is a buggy mess with little optimization and a similarly terrible multiplayer mode.”
    • “This game definitely has some flaws, from being very buggy, sluggish, graphic-wise not stellar, and sometimes just janky.”
    • “Also don't even try the mobile version of this game; it's pretty much unplayable with how unoptimized and buggy it is.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game have received largely negative feedback, with many users criticizing the poor quality of AI-generated artwork and washed-out visuals that detract from gameplay. While some appreciate the strategic map design, overall, the graphics are considered subpar, with comparisons to basic tools like Excel and Paint. Despite a few positive remarks, the consensus is that the visual presentation is lacking and often frustrating.

    • “Graphics are on par for a grand strategy game.”
    • “What I will say is I like the graphics, the slow expansion over the map, and the trade-offs that ideas give.”
    • “Love the graphic.”
    • “There is no gameplay (other than staring at poorly designed graphics and waiting for a bar to fill).”
    • “☐ An Excel spreadsheet is more graphically stunning than this.”
    • “Can't see what I'm doing because the screen is washed out and I can't change the visuals.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization model of the game has received mixed reviews, with some players appreciating the removal of certain microtransactions while others criticize the presence of pay-to-win elements that provide significant advantages. Although players can opt for servers without these microtransactions, the overall sentiment suggests that the game's temporary nature and excessive reliance on microtransactions may deter potential spending and negatively impact player experience.

    • “I hope that the devs try to move to a monetization model based on selling cosmetics such as flags or nation colors.”
    • “The pay-to-play microtransactions are not bad, especially since the game is free. The only problem I see is that I doubt people would want to spend money on it, because the games are temporary (it resets every month), and I think it can hurt the income of the developer.”
    • “He removed microtransactions.”
    • “Also, the game is riddled with microtransactions that provide an advantage boost, although you can choose not to play on a server with these microtransactions. The main fault is that the game is way too long, and there's literally nothing to do except log out and get back in after 5 hours at most.”
    • “I think I'd much more enjoy this single player experience, allowing me to happily build my nation with all these Buddhist concepts to learn about, rather than worrying about a larger community that could steamroll me while I'm offline, not to mention the microtransactions.”
    • “Bad game, bad design, and bad cash grab trash.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while multiplayer offers high replay value and strategic depth, many players feel that the single-player experience lacks variety and ultimately provides the same experience with minimal changes. Future updates aimed at enhancing replayability could significantly improve the game's longevity.

    • “Multiplayer has high replay value and requires strategy to win.”
    • “The future updates that focus on quality of life and replayability will make this game a gem.”
    • “Replayability: you'll get the same experience in different colors.”
    • “Now the game is released and paid, but it hasn't become more playable.”
    • “For a free indie game, it is really well done, and I can perceive the passion put into it by the developer; however, I feel like it lacks a key feature, which is replayability.”
    • “The future updates that focus on quality of life & replayability will make this game a gem.”
  • music
    7 mentions Positive Neutral Negative

    The reviews highlight a significant absence of in-game music and sound, with many players suggesting the addition of a soundtrack to enhance the gaming experience. Some users appreciate the idea of themed music, such as Indian or Buddhist influences, while others recommend using personal playlists to fill the silence. Overall, the consensus is that incorporating music would greatly improve the game's atmosphere.

    • “The game would greatly benefit from a soundtrack to enhance the experience, as there is currently no in-game music.”
    • “It would be nice to have a cleaner UI for selecting policies, along with a royalty-free soundtrack to fill the silence.”
    • “Some improvements could include adding a music soundtrack to play during gameplay, as there is currently no audio included.”
    • “Some improvements could be made by including a music soundtrack that plays while in-game, as there is no audio included.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and slow, particularly due to its multiplayer nature, which can drag out gameplay. While some appreciate the nation-building concept, many feel it lacks the pace needed for enjoyment, with comparisons made to other grinding games like Clash of Clans. Overall, opinions are mixed, with some players still enjoying the game despite its grindy elements.

    • “Gameplay is tedious, as they force your actions to be dragged out due to the game being a multiplayer experience.”
    • “While an interesting concept, since games that actually allow you to build a nation are quite limited, I feel as if - in its current state - the game is way too slow and grindy to be fun.”
    • “Good nation building game if you like slow and grindy.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users reporting significant bugs, crashes, and poor performance, particularly in the mobile version, which is deemed nearly unplayable. While a recent patch has improved performance, it has introduced new issues, such as lag in the Steam overlay, leaving the overall optimization experience lacking.

    • “The game attempts to simulate the life of society and various spiritual processes through optimization.”
    • “It's primarily about the enlightenment of your people and their souls, which also has a practical impact on the performance of your nation.”
    • “The latest patch improved the game performance significantly, although it made the Steam overlay very laggy.”
    • “Then, on top of that, the game is a buggy mess with little optimization and a similarly terrible multiplayer mode.”
    • “Perhaps the situation is corrected by gunboats, but they are a ridiculous late game that you can't reach due to optimization issues and crashes.”
    • “Also don't even try the mobile version of this game; it's pretty much unplayable with how unoptimized and buggy it is.”
  • story
    5 mentions Positive Neutral Negative

    Players praise the game's storytelling, particularly highlighting the engaging roleplaying experiences that have led to memorable narratives within the community. While the story mechanics show promise, some users express frustration with inconsistencies in the game's world-building, such as inaccurate size comparisons of locations.

    • “As an added side benefit, the community has great roleplaying matches which have given me some of the best storytelling I have ever taken part in in any online MMO.”
    • “The game ended after that, but the story we told was amazing and I would have definitely paid for it.”
    • “The story mechanics appear promising and interesting.”
    • “When clicking on a province, it says it is larger than some real-world location, which is just wrong, as I am pretty sure a random tiny plot of land in Cyprus isn't larger than León in Spain.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express frustration with the game's steep learning curve, which detracts from the emotional experience, as they feel compelled to rely on external resources rather than engaging with the game organically. This reliance on guides diminishes the enjoyment and emotional investment, leading to a lack of motivation to continue playing.

  • humor
    1 mentions Positive Neutral Negative

    Players find the game to be humorous, highlighting its comedic elements as a standout feature.

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80h Median play time
80h Average play time
80-80h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Minds of Nations is a strategy game.

Minds of Nations is available on PC, Phone, iPad, iPhone and others.

On average players spend around 80 hours playing Minds of Nations.

Minds of Nations was released on April 11, 2023.

Minds of Nations was developed by CyberSports.

Minds of Nations has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Minds of Nations is a single player game with multiplayer and local co-op support.

Similar games include Ymir, Victoria 3, SUPREMACY: WORLD WAR 3, Call of War, Supremacy 1914 and others.