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Age of History II Game Cover

About

Age of History II is a single player and multiplayer open world turn-based strategy game with a historical theme. It was developed by Łukasz Jakowski and was released on November 20, 2018. It received positive reviews from players.

AoH2 is a grand strategy wargame that is simple to learn yet hard to master.

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87%
Audience ScoreBased on 9,543 reviews
gameplay107 positive mentions
stability226 negative mentions

  • Easy to learn and accessible for beginners, providing a simple and fun grand strategy experience.
  • Wide variety of scenarios, civilizations, and extensive customization options including a scenario editor, allowing for creative alternate histories.
  • Affordable price with good replayability and moddability, suitable for players with lower-end PCs and those new to the genre.
  • The game suffers from numerous bugs including save file corruption, disappearing armies, broken diplomacy, and occasional crashes.
  • AI is simplistic and sometimes behaves illogically, with frequent random and unfair war declarations affecting gameplay balance.
  • Developer support has been largely abandoned with no regular updates or proper fixes, and the interface and user experience can be clunky or confusing.
  • gameplay
    498 mentions Positive Neutral Negative

    Gameplay in this game is characterized by simple, accessible mechanics that provide an addictive and rewarding experience, especially suited for players seeking a less complex alternative to traditional grand strategy titles like Europa Universalis or Hearts of Iron. While its core loop of conquest, economy management, and diplomacy is engaging and offers substantial customization and replayability, many users note the gameplay can become repetitive, lacks depth, and suffers from bugs and unbalanced AI that hinder long-term enjoyment. Overall, it is praised for its ease of learning, fast-paced strategic decisions, and modding potential, but criticized for shallow mechanics, occasional frustration from unclear or poorly explained systems, and a lack of advanced features found in more robust grand strategy games.

    • “But overall, the gameplay is addictive and rewarding.”
    • “Age of History II looks simple at first, but once you understand the mechanics, it becomes really satisfying.”
    • “This game is literally the love child of EU IV and Risk; it has all of their similar mechanics but so simplified that simpletons like me can focus more on invading nations and building towns than spending nearly half of our life to study a single mechanic. My recommendation is to play this game first and study it, then when you feel you've mastered it, move on to the bigger games like EU IV and HOI IV. Other than that, a great Steam game, especially considering it was originally intended for mobile.”
    • “From the settings menu to actual gameplay — everything is painfully counterintuitive.”
    • “I couldn’t even figure out how to properly choose a nation to play — let alone understand any mechanics.”
    • “Despite an interesting strategy concept, it offers shallow gameplay, predictable AI, and lacks depth in mechanics.”
  • stability
    228 mentions Positive Neutral Negative

    The game is widely regarded as very buggy and unstable, with numerous glitches, crashes, and game-breaking issues that frequently disrupt gameplay and can corrupt save files. While it offers fun and customization for its low price, the lack of ongoing developer support means many bugs remain unfixed, making the experience frustrating and often unreliable.

    • “On the bright side, it isn't buggy.”
    • “Really, fun game, no glitches or errors in the actual game so far, just gets boring after a while.”
    • “It is a buggy, broken mess that barely works most of the time.”
    • “Stay very far away from this dumpster-fire of a game, it's a trashy buggy mess of broken glitches and bugs, so much so, that my 5000 turn save file was corrupted.”
    • “The game is an extremely buggy mess, to the point of being completely unplayable.”
  • graphics
    140 mentions Positive Neutral Negative

    The graphics of the game are consistently described as basic, simplistic, and low-quality, with many noting a plain, map-focused visual style that prioritizes performance and strategic depth over visual flair. While not visually impressive or modern, the lightweight graphics enable smooth gameplay even on older or less powerful hardware. Some users critique the UI as clunky or poorly designed, but overall the graphics are seen as adequate for a strategy game focused on gameplay rather than aesthetics.

    • “The graphics are simple but effective, and the game is highly replayable.”
    • “The graphics are pretty good and the UI is simple, which makes the game easier to follow—especially in long, difficult sessions (my longest game is currently ongoing at turn 15,000).”
    • “The graphics are also noteworthy, with detailed terrain, beautiful cityscapes, and a well-designed user interface.”
    • “Diplomacy bug where it just stops working, cannot enter peace with a nation, screen becomes polluted with graphical errors, the nation name migrating far away from its nation happens every single game, world countries becoming blood red, crashes, sometimes your entire army just disappears to the void and you still pay for it.”
    • “While I do not mind the plain colors of the map provinces, the UI graphics (buttons, sliders, text, panels, etc.) are horrible and cannot stand it!”
    • “The graphic updates are clunky, the map detail is lacking, and some of the buttons (like the 'are you sure you want to quit?' buttons) don't respond to mouse clicks, even after I manage to find them without a cursor.”
  • story
    109 mentions Positive Neutral Negative

    The game features no built-in story, allowing players to create and imagine their own lore and scenarios. While some users appreciate this open-ended approach for creative freedom, others note the lack of narrative or events can make the experience feel empty. Overall, the story aspect is minimal or nonexistent by design, emphasizing player-driven storytelling.

    • “Whether you have an urge for war or a mission of world peace, this is the game for you. Not only that, but you can also easily create your own scenarios and fill it with your own countries and your own story.”
    • “There are some flaws to it, such as civilizations all around the globe declaring war on your nation, civilizations that you declare war upon have large unrealistic amounts of troops, and the fact that only 3 nations can be in an alliance kind of ruins the whole plot of the game: 'reunite the world, or attack anyone who comes in your way.'”
    • “Story 7/10”
    • “No story (you make your own lore)”
    • “But the game is total gold for your imagination, as the default scenarios have no events or 'story' or anything happening apart from conquering the world.”
    • “There are some flaws to it, such as civilizations all around the globe declaring war on your nation, civilizations that you declare war upon have large unrealistic amounts of troops, and the fact that only 3 nations can be in an alliance is kind of ruining the whole plot of the game, 'reunite the world, or attack anyone who comes in your way'.”
  • grinding
    82 mentions Positive Neutral Negative

    Grinding in this game is frequently described as tedious and repetitive, with long wars and extensive micromanagement making progress slow and sometimes frustrating. While the grinding can be addictive for some, many find managing provinces, warfare, and upgrades to become monotonous over time. Overall, the gameplay often relies heavily on grinding with limited variety, which may reduce long-term enjoyment.

    • “You'll need a second life for grinding.”
    • “Very grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “Very simple and can be fun but becomes tedious after a while since wars can go on forever.”
    • “Great game, is a bit simple in the units aspect being it's just units rather than having separate types for land, air, sea but that's not really an issue for me, but it can get very tedious with managing, investing, and upgrading provinces one by one after every turn.”
    • “Doing even the simplest things are super tedious.”
  • humor
    51 mentions Positive Neutral Negative

    The game is widely regarded as funny and lighthearted, with humor stemming from quirky scenarios, exaggerated maps, and playful invasions. Players appreciate its comedic charm despite some balance issues and historical inaccuracies, making it a fun, accessible strategy experience with amusing moments throughout.

    • “Pretty fun game, funny to take over countries.”
    • “It's so funny and you can easily infect yourself with it, you do everything you want with countries.”
    • “Simple and funny, great for anyone who wants to make wacky scenarios.”
  • replayability
    42 mentions Positive Neutral Negative

    The game offers exceptional replayability due to its simple yet engaging core mechanics, diverse scenarios, and extensive customization options, including map and scenario editors. A passionate modding community further enhances this by providing endless content and variations, ensuring a fresh experience with each playthrough. Overall, players consistently praise its near-infinite replay value, comparing it favorably to other replayable games like Minecraft and Terraria.

    • “A simple, easy to learn game that relies on a series of surprisingly tight core mechanics to perpetuate a replayable and addicting experience.”
    • “The game's map editor and scenario creator significantly enhance its replayability, allowing players to craft custom scenarios or alter historical outcomes according to their whims.”
    • “Amazing game, extremely fun, lots of replay value with different countries and formables, and lets you make custom countries, formables, and scenarios, so if you are bored with scenarios/countries/formables in the base game, you can make your own!”
    • “For £4 you're honestly just better off saving for something else; there is barely any replayability in this, and if there was, it wouldn't make up for the fact that you end up killing your eyes looking at the dull shade of map constantly.”
    • “But it is pretty simplistic and doesn't quite have the same kind of replay value.”
    • “The website for AoH II mods was shut down, fracturing and disappearing many of the innovations that made AoH II a truly unique mobile game with endless replayability.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game is generally fitting and atmospheric, with an intense and nostalgic soundtrack that many enjoy, though some find it repetitive and monotonous over time. While some praise the soundtrack's ability to enhance the experience, others criticize it for using royalty-free tracks and lacking originality. Overall, the music complements the game but has room for improvement in variety and uniqueness.

    • “The soundtrack is intense, it fits very well.”
    • “The soundtrack and sound effects are also top-notch, adding to the overall atmosphere of the game.”
    • “The game is cheap and all the music is just amazing and fits the ambiance.”
    • “Music and audio aren't really good.”
    • “Music gets repetitive fast.”
    • “Uses royalty-free music, which isn't that great.”
  • optimization
    27 mentions Positive Neutral Negative

    The game's optimization receives mixed feedback: many praise its smooth performance on low-end systems and overall stability, while others highlight issues like freezing during multitasking, overheating, lack of graphics settings, and UI not fully optimized for PC. Though some bugs and inefficiencies remain, particularly in multiplayer and large empires, ongoing updates suggest improvements are forthcoming.

    • “While it may not feature cutting-edge graphics, this simplicity contributes to smoother performance and helps players focus on strategy rather than flashy visuals.”
    • “I can run on my old computer too which is very important to me, and it runs smoothly.”
    • “Just need some hotfixes for bugs here and there, otherwise the game is actually finished and is well optimized.”
    • “Win tab and alt tab cause PC to freeze; it is very annoying and makes the game unplayable. The game has optimization problems, PCs heat up when playing.”
    • “But Age of History II is so unoptimized that it runs slower than most of my complex strategy games.”
    • “Avoid this game; it isn't optimized for PC and has no graphics settings available.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional experience of Age of History II is marked by deep engagement and nostalgia, with many players investing extensive hours and finding it both enjoyable and wholesome. While it provides a strong sense of strategic satisfaction and emotional reprieve, some users note minor frustrations with glitches that slightly detract from immersion. Overall, it leaves players emotionally connected but with mixed long-term enthusiasm.

    • “In final summation, let it be proclaimed that Age of History II stands as an edifice of imaginative grandeur, a symposium of strategy, and a sanctuary of emotional reprieve.”
    • “490+ hours, I want to cry.”
    • “Wholesome.”
  • monetization
    5 mentions Positive Neutral Negative

    The game relies solely on its initial purchase for monetization, with no in-game ads or microtransactions, which many players find justified given the creator's need for revenue. However, some users criticize associated DLCs as cash grabs, and note misleading elements like the manual link leading to ads. Overall, the base game’s monetization is seen as fair, but additional content pricing raises concerns.

    • “The game completely deserves to be paid, as the creator needs a way to make revenue as there are no in-game purchases.”
    • “You're likely better off just dealing with the Paradox DLC cash grab from EU4, CK2, HOI4.”
    • “Despite that the author decided to make an improved version of the second game which could have been a refreshing update, but instead we received a cash grab.”
    • “(There is a "manual" link on the store page, but it just goes to an advertisement.)”
  • atmosphere
    2 mentions Positive Neutral Negative

    Users praise the game's atmosphere for its immersive soundtrack and sound effects, which enhance the experience. They also appreciate the casual, accessible vibe that makes the game easy to get into.

    • “The soundtrack and sound effects are also top-notch, adding to the overall atmosphere of the game.”
    • “I enjoy its general atmosphere; it's almost like a casual strategy game and really easy to get into.”
  • character development
    1 mentions Positive Neutral Negative

    Users find the character development engaging and well-executed, describing it as cool and appealing.

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119h Median play time
211h Average play time
22h Main story
34h Completionist
23-366h Spent by most gamers
*Based on 55 analyzed playthroughs
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Age of History II is a open world turn-based strategy game with historical theme.

Age of History II is available on PC, Mac OS, Phone, iPad and others.

The main story can be completed in around 22 hours, while the entire game is estimated to take about 34 hours to finish. On average players spend around 211 hours playing Age of History II.

Age of History II was released on November 20, 2018.

Age of History II was developed by Łukasz Jakowski.

Age of History II has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Age of History II is a single player game with multiplayer and local co-op support.

Similar games include Age of History 3, Ages of Conflict: World War Simulator, Age of Conquest IV, Demise of Nations, Age of History II Lite and others.