"Norland is a single-player strategy colony sim set in a turbulent medieval world, where you must lead your kingdom to greatness amidst familial strife, famine, and external threats. With a focus on story generation, Norland boasts good game mechanics, wonderful graphics, and plenty of humor, but can be very grinding and is plagued by bugs."
Engaging mix of city-building and character management, reminiscent of Rimworld and Crusader Kings.
Active developers who frequently update the game and respond to community feedback.
Unique mechanics, such as the knowledge system and dynamic relationships, add depth to gameplay.
Game suffers from performance issues and lag, especially in late-game scenarios with larger populations.
Limited number of lords (currently capped at 5) restricts family dynamics and gameplay variety.
Some mechanics, like the knowledge loss upon a lord's death, can be frustrating and detract from the overall experience.
gameplay
772 mentions Positive Neutral Negative
23%
68%
9%
The gameplay of "Norland" is a blend of city-building, resource management, and social dynamics, drawing inspiration from titles like RimWorld and Crusader Kings. While it features unique mechanics and engaging political elements, many players find the gameplay shallow and repetitive, with a steep learning curve and a lack of depth in combat and customization options. Overall, the game shows promise but requires further balancing and content updates to enhance player experience and enjoyment.
“The gameplay is excellent, featuring diplomacy, city building, combat, and engaging relationships with lords.”
“The graphics are charming, the gameplay loop is engaging, and my brain is letting off happy chemicals the whole time I'm glued to the screen :) cheers to the developers for creating a truly unique game in a saturated genre.”
“The deep gameplay, with its detailed character design and customizable start, ensures that every playthrough feels unique.”
“Played 15 hours of it and seems like a shoddy rip-off of RimWorld but suffers with far fewer explanations or intuitiveness of mechanics and a lack of balance.”
“Without in-depth combat mechanics, unit selection, gear, etc. -- this is no more than a building/social simulator.”
“The lack of a true dynasty system and the simplicity of succession mechanics can detract from the medieval drama that players might expect from a game that aims to emulate the feudal experience.”
story
230 mentions Positive Neutral Negative
19%
79%
2%
The game's story is characterized by dynamic and emergent storytelling, where player choices significantly influence the narrative, creating unique experiences in each playthrough. While some players appreciate the rich character interactions and plot twists, others feel that the lack of a structured storyline and the game's mechanics can detract from the overall storytelling experience. Overall, it is seen as a promising story generator with potential for deeper narrative development, though it currently struggles with coherence and player agency in shaping the story.
“Dynamic storytelling: the choices you make shape the story, giving each playthrough a fresh and personalized feel.”
“The story unfolds through the intricate relationships and power struggles of your noble family.”
“Norland is a standout game that blends medieval strategy with rich storytelling.”
“It's sad that they peddle the game like that, but it's just not factual. The main reason why those games are not scripted is that they're open to what the character does. In this game, you're playing out the developers' story and you have little control over how things are going to end, which means you must play a certain way to win.”
“On the other hand, there's the storytelling part of the game. I thought I was going to develop a medieval dynasty full of cool events and unique paths, but I found it really hard to follow what's happening with my lords. I could see they were developing their relationships, but I couldn't find a place where I could read their story, their thoughts, their life. I'm not sure if this is hidden somewhere, but I think this game could benefit a lot if the lore of your game session was easily available to read.”
“There is no story this game can tell since all it would be is how the lord managed the daily production building where they need to remind a farmer how to do their job every 3 days or everyone else starves. (Peasants don't work in production buildings unless given instructions by the lords... yeah, okay, lmao.)”
graphics
202 mentions Positive Neutral Negative
42%
55%
3%
The graphics of the game have received mixed reviews, with many praising the beautiful, charming art style and atmospheric visuals that enhance the medieval setting. Some players appreciate the engaging animations and the unique aesthetic reminiscent of games like RimWorld and Crusader Kings III, while others criticize the graphics as simplistic or lacking depth. Overall, the visuals are generally seen as a strong point, contributing to an immersive experience despite some technical concerns.
“From the moment I started playing, I was captivated by its stunning visuals and rich world-building.”
“The graphics are beautifully rendered and the game mechanics are easy to learn with a help screen the game provides as you progress.”
“The distinctive medieval art style and atmospheric visuals further enhance the immersive experience.”
“Graphics are horrendous, same lazy art-style as RimWorld but without the charm.”
“To be frank, I disregarded this game because I didn't (and still don't) like its graphics.”
“You should try it when you can, the graphics are so bad you can play with a toaster.”
grinding
100 mentions Positive Neutral Negative
3%
13%
84%
The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious and overly complex, particularly in the midgame. Many reviewers express frustration with the micromanagement required for farming, relationships, and knowledge sharing, which detracts from the overall enjoyment and replayability. While the game shows potential, the excessive grind and lack of engaging mechanics lead to a sense of boredom and frustration, making it difficult for players to recommend it.
“You'll need a second life for grinding.”
“No tedious micromanagement.”
“You'll need a second life for grinding.”
“While it's fun in the earliest stages, in that weird part of midgame where you have things running but can't really take your eye off it yet, it becomes tedious, which hurts the prospect of replayability in my view.”
“The biggest killer of the fun is that there isn't enough 'middle management' systems besides the chancellery, and even then there should be more stuff to manage knowledge transfer, interactions with other lords, etc. It makes the gameplay very tedious and you'll probably lose interest before you get to any of the endgame content.”
“It's not that the game is hard; all the obstacles have clear ways to overcome them. It's just that the tediousness of the actions and constantly seeing your efforts quickly decay away drains the fun out of the game.”
optimization
80 mentions Positive Neutral Negative
23%
73%
4%
The game's optimization has received mixed feedback, with many players reporting significant performance issues, particularly during autosaves and as the game progresses, leading to lag and crashes. While some users note that the game runs smoothly with minimal technical issues, others emphasize the need for further refinement and optimization, especially for those with lower-end hardware. Overall, the game shows potential but requires ongoing development to address its performance shortcomings.
“The game’s potential is clear, but it will benefit from further refinement and optimization.”
“That is an insane amount of support the devs are putting towards making the game run smoothly and as expected.”
“I love this game since it was in demo; I love how the developer is giving attention to it for optimization.”
“It's got a weird bug where performance gradually gets worse (framerate, lag, saves taking forever, etc.) but this is solved by restarting the program every 2.5-3 hours.”
“The performance hit as the game goes on seems to be fairly drastic. I can play through RimWorld with ease, Valheim, Green Hell, and many other games that I would expect are way more performance heavy but play better and with more FPS than this as it stands. I don't know whether it is down to optimization, or too many systems clashing at one time, but it needs improvement.”
“The game needs more optimization; it's lagging for me when it is trying to autosave.”
replayability
66 mentions Positive Neutral Negative
33%
61%
6%
The game's replayability is a mixed bag, with some players praising its potential for varied gameplay styles and starting modifiers, while others criticize it for repetitive scenarios and a lack of customization options. Many feel that the game offers decent replay value, especially with regular content updates, but some express concerns about the longevity of replayability due to limited map diversity and gameplay depth. Overall, while there are elements that support replayability, significant improvements are needed to enhance the experience.
“Every playthrough feels completely different and unique. If you are looking for a game with good replayability like RimWorld, and diplomacy like CK3, this is your game.”
“The game offers high replayability due to the various gameplay styles and starting modifiers that add an extra challenge to your house's prosperity.”
“Absolutely worth the current price (23.99€) as it offers tons of replayability as you learn from your mistakes while you play.”
“I just think there isn't too much replayability here, personally.”
“Decent game, but it has zero replay value; the building system, mood system, and even the skill system need a rework or rebalance.”
“There is so little replay value that I've been playing for a few hours, and now I wanted to continue, but the game crashed. I assume my save files are corrupt, and now I have to start over, but I have no excitement to do so.”
humor
66 mentions Positive Neutral Negative
100%
The humor in the game is widely praised, with players highlighting its absurd and unexpected character interactions, such as infidelity and comical family dynamics. Many find the game's events and NPC dialogue to be genuinely hilarious, contributing to memorable gameplay experiences. However, some players note that while the humor starts strong, it can become overshadowed by tedious management tasks as the game progresses.
“I put me and my girlfriend in the game through a couple playthroughs while I learn how to play it, and it's funny because her character cheats on mine every time, lmao.”
“Very nice and funny, my own kid stabbed me 21 times and he became king, 10 out of 10.”
“The stories that come out of this game are sometimes really hilarious and other times incredibly heroic.”
stability
62 mentions Positive Neutral Negative
5%
97%
The game currently suffers from significant stability issues, including frequent freezes, crashes, and various glitches that disrupt gameplay, such as pathing problems and autosave-related lags. While some players acknowledge the potential for improvement and appreciate the developers' responsiveness to feedback, many express frustration over the game's current state, deeming it too buggy for a satisfying experience. Overall, while it shows promise, the stability concerns are a major drawback for players at this stage of early access.
“As of July 22, 2024, there have been 5 patch notes released to ensure the game remains bug-free and up to date with player feedback.”
“The developers are committed to maintaining stability, as evidenced by the regular updates and patches that address issues promptly.”
“I appreciate how the game has been consistently updated with patches, which keeps the experience smooth and enjoyable.”
“Busted and buggy, the game crashes 80% of the time whenever starting a battle. I don't recommend wasting your money on this game until its developers fix the game-breaking issues.”
“An incredibly buggy and inconsistent mess, a terrible release.”
“It has potential, but currently uses a ton of memory that increases as your game progresses to the point that it just freezes solid when autosaving.”
music
42 mentions Positive Neutral Negative
48%
45%
7%
The music in the game is generally praised for its beauty and ability to enhance the atmosphere, perfectly complementing the quirky visuals and medieval setting. However, some players feel that the background music lacks variety, which can lead to boredom during extended play sessions. Overall, while the soundtrack and sound effects are well-received, there is a desire for more dynamic and diverse musical elements.
“The game art is quirky and full of character and the soundtrack is beautiful.”
“Atmosphere: the music and visuals perfectly complement the setting, immersing you in the medieval vibe.”
“The music/soundtrack is incredible.”
“My criticism is that please add more varied background music to avoid getting bored when playing for a long time.”
“The pixel art and soundtrack are chef’s kiss, but let’s talk about the elephant in the room: no magic.”
“The background music sets the right mood, and the sound effects—from sword clashes to the daily chatter—are spot-on.”
emotional
22 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by its well-written characters and impactful storylines, with players expressing deep emotional engagement, including moments of crying due to the narrative's twists and character struggles. However, some users criticize the emotional management of characters, describing them as overly sensitive or counterintuitive, which can detract from the overall experience. Despite these mixed feelings, the game's ability to generate unique emotional stories through randomized events is praised, making each playthrough distinct.
“It's filled with twists and emotional depth, and the characters you meet along the way are well-written and memorable.”
“My first day with this game, for example, I grew increasingly concerned for the emotional well-being of my dynasty's queen, who'd experienced two miscarriages during her first two pregnancies and was on the verge of a nervous breakdown.”
“This personal story gripped me emotionally and the injuries that were still visible for weeks wonderfully illustrated the consequences and the severity of the events.”
atmosphere
18 mentions Positive Neutral Negative
89%
11%
The atmosphere of the game is highly praised for its immersive medieval vibe, achieved through a combination of evocative music and distinctive visuals that enhance the historical setting. Players appreciate the rich, detailed art style reminiscent of titles like RimWorld, which deepens the overall experience, particularly during character management transitions that allow for exploration and improvement. Overall, the game's atmosphere is described as captivating and engaging, effectively drawing players into its feudal world.
“Atmosphere: the music and visuals perfectly complement the setting, immersing you in the medieval vibe.”
“Distinctive medieval art style reminiscent of RimWorld, featuring rich, atmospheric visuals that deepen the historical immersion.”
“The distinctive medieval art style and atmospheric visuals further enhance the immersive experience.”
character development
10 mentions Positive Neutral Negative
30%
60%
10%
Character development in the game is praised for its satisfying and dynamic growth, enhanced by vibrant visuals that juxtapose darker themes, making complex narratives more accessible. Players appreciate the detailed character designs and customizable beginnings, which contribute to a unique experience in each playthrough. However, there is a consensus that the game could benefit from a stronger emphasis on storytelling and character development.
“Watching your characters grow and develop is satisfying.”
“The bright, colorful visuals and character designs contrast with the darker themes, making the complex storylines feel more approachable.”
“The deep gameplay, with its detailed character design and customizable start, ensures that every playthrough feels unique.”
“This game needs to more heavily focus on the storytelling and character development.”
monetization
8 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been criticized as a cash grab, with users expressing disappointment over misleading advertising that features elements not present in the actual gameplay, such as castle walls and defensive building options. Overall, the sentiment suggests a lack of trust in the company's practices based on its recent release history.
“Kind of feels like a cash grab move considering this company's recent release history.”
“It's just a cash grab.”
“+ the fake advertising, you can see castle walls on the store screenshots but they are not actually in the game, you cannot build any defenses.”