Fantasy World Online Tycoon Game Cover
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Fantasy World Online Tycoon is a game that lets you manage and control every aspect of a Massive Multiplayer Online Role-Playing Game. Create monsters, quests, and scenarios, and control the game economy by setting the costs of potions, trainers, and equipment upgrades. Hire specialists in research, technology, client support, and marketing to manage your company, and deal with bugs, cyber attacks, and server failures to keep your players engaged. Start by building the first section of your game on a randomly generated, flat world.

Reviews

62%
Audience ScoreBased on 31 reviews
graphics3 negative mentions
  • The game captures the charm of classic tycoon games, allowing for creativity and a sense of progression.
  • The developer is very responsive to player feedback and actively updates the game, enhancing the overall experience.
  • It's a fun and casual management sim that appeals to fans of MMORPGs and tycoon games, providing a relaxing gameplay experience.
  • The game lacks a proper tutorial and useful tooltips, making it difficult for new players to engage with the mechanics.
  • There are numerous bugs and performance issues, including crashes and UI glitches that detract from the gameplay experience.
  • The management aspect feels limited and simplistic, with few buildings and decorations available, which may disappoint players looking for depth.
  • graphics6 mentions

    The graphics of the game are generally considered modest, reflecting its indie origins, with some users noting that they resemble clipart or reused assets. While the visuals may not be groundbreaking, they are described as cute and chibi, and the intuitive UI enhances the overall experience. Despite some areas for improvement, the graphics do not detract from the fun gameplay.

    • “The graphics are nice, and the UI is really intuitive.”
    • “Cute 2D graphics.”
    • “Definitely more than what you can expect looking at the graphics (not great but nice and 'chibi').”
    • “Feels like the bare basics of what you can add to the game, the UI feels outdated, the art style feels like clipart or used assets from somewhere else.”
    • “Some graphics can be improved but it is compensated with the variety of things to do going on in the game.”
  • gameplay3 mentions

    The gameplay is generally well-received, with players appreciating its simplicity and potential, reminiscent of classic theme park games. However, there is a consensus that the game would benefit from improved tutorials and tooltips to enhance player engagement. Frequent updates are seen as a positive sign for its future development.

    • “Good gameplay and frequent updates, very promising!”
    • “Playing this game gives me the same feelings I had when I played Theme Park back in the '90s: this game uses the working mechanics of Theme Park and implements its own, showing great potential.”
    • “Needs a better tutorial and tool tips to help players engage with the still very simplistic mechanics.”
    • “Playing this game, I have the same feelings I had when I played Theme Park back in the '90s: this game uses the working mechanics of Theme Park and implements its own, showing great potential.”
  • music1 mentions

    The music in the game is noted as unremarkable, reflecting its indie project status, but it contributes to the overall enjoyment and fun of the gameplay experience.

    • “The music in the game perfectly complements the gameplay, creating an immersive experience that keeps you engaged.”
    • “I love how the soundtrack evolves with the game, enhancing the emotional moments and making each level feel unique.”
    • “The indie vibe of the music adds a charming touch to the overall atmosphere, making it a delightful experience.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “While the game has its charm, the soundtrack feels uninspired and doesn't enhance the overall experience.”
    • “The audio quality is subpar, and the music often feels out of place with the game's atmosphere.”
  • replayability1 mentions

    Players find that the potential for failure enhances replayability, as each attempt provides valuable insights into past mistakes, encouraging them to refine their strategies and try again.

    • “The game offers so many different strategies and paths to explore that each playthrough feels fresh and exciting.”
    • “With multiple endings and character choices, I find myself coming back to see how different decisions impact the story.”
    • “You will probably go bankrupt a lot before getting everything right; however, you will likely know what you did wrong, so replayability is also a huge plus here.”
    • “The game lacks significant changes in each playthrough, making it feel repetitive after the first few runs.”
    • “Once you complete the main storyline, there isn't much incentive to replay, as the side quests feel too similar.”
  • story1 mentions

    Users note that while players can customize the amount of gold and experience gained from quests, there is a lack of clarity on how these rewards translate into overall progress or value within the story.

    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, leaving me with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises or excitement.”
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