Fantasy World Online Tycoon
- April 20, 2020
- Roberto Trasarti
Fantasy World Online Tycoon is a game that lets you manage and control every aspect of a Massive Multiplayer Online Role-Playing Game. Create monsters, quests, and scenarios, and control the game economy by setting the costs of potions, trainers, and equipment upgrades. Hire specialists in research, technology, client support, and marketing to manage your company, and deal with bugs, cyber attacks, and server failures to keep your players engaged. Start by building the first section of your game on a randomly generated, flat world.
Reviews
- The game captures the charm of classic tycoon games, allowing for creativity and a sense of progression.
- The developer is very active in the community, frequently updating the game and responding to player feedback.
- It's a fun and simple management sim that evokes nostalgia for older games while providing a relaxing gameplay experience.
- The game lacks a proper tutorial and useful tooltips, making it difficult for new players to engage with the mechanics.
- There are numerous bugs and performance issues, including crashes and UI glitches that detract from the experience.
- The management aspect feels limited and simplistic, with few buildings and decorations available for players to utilize.
- graphics12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally considered modest, reflecting its indie origins, with a cute "chibi" art style that some describe as reminiscent of clipart or reused assets. While the visuals may not be groundbreaking and the UI feels outdated, the overall aesthetic is enjoyable and complemented by the game's engaging variety of activities. Players appreciate the intuitive UI, though they acknowledge that improvements could enhance the graphical experience.
“The graphics are nice, and the UI is really intuitive.”
“Cute 2D graphics.”
“Some graphics can be improved, but it is compensated with the variety of things to do in the game.”
“Feels like the bare basics of what you can add to the game, the UI feels outdated, the art style feels like clipart or used assets from somewhere else.”
“Some graphics can be improved, but it is compensated with the variety of things to do going on in the game.”
“Definitely more than what you can expect looking at the graphics (not great but nice and 'chibi').”
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is generally well-received, with players appreciating its potential and frequent updates, reminiscent of classic theme park games. However, there is a consensus that the game would benefit from improved tutorials and tooltips to help players better engage with its simplistic mechanics.
“Good gameplay and frequent updates, very promising!”
“Needs a better tutorial and tool tips to help players engage with the still very simplistic mechanics.”
“Playing this game, I have the same feelings I had when I played Theme Park back in the '90s: this game uses the working mechanics of Theme Park and implements its own, showing great potential.”
- music2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is noted to be unremarkable, reflecting its status as a small indie project; however, it contributes to the overall enjoyment and fun of the gameplay experience.
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Players find the game's replayability to be a significant strength, as repeated attempts often lead to a better understanding of mistakes and strategies, despite the likelihood of initial failures. This encourages players to keep trying and refining their approach.
“You will likely go bankrupt a lot before getting everything right; however, you'll understand what you did wrong, making replayability a huge plus here.”
“The game offers endless possibilities, encouraging players to try different strategies and approaches, which significantly enhances its replayability.”
“With multiple paths and outcomes, each playthrough feels fresh and engaging, making you want to dive back in for more.”
“The game lacks significant variety, making it feel repetitive after just a few playthroughs.”
“Once you complete the main storyline, there isn't much incentive to replay the game.”
“The limited choices and outcomes mean that replaying the game feels more like a chore than an enjoyable experience.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game allows players to customize the amount of gold and experience points earned per quest, but it lacks a clear system for players to understand the significance of these rewards.