FALE
- February 3, 2024
- EmedeWal
FALE is an abstract and experimental game about the coping mechanism "avoidance". The player is allowed to explore the game world and make choices that have impact on the environments, which in turn tell a story about the life of the player. As students at the Utrecht School of the Arts, we created this project during our seminar "Transformative Interactive Narrative Design". Even though our c…