About
"EWWE" is a nostalgic, old-school PC game where you're trapped in your own room, experiencing a distorted reality. The game features numerous text messages and a mysterious story, with an adequate difficulty level. Recommendations include using headphones, avoiding anxiety-inducing objects, and cautious interactions with uncertain entities.
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- The game effectively builds tension and atmosphere, creating a genuinely unnerving experience despite its short length.
- It utilizes clever audio design and minimalistic visuals to enhance the horror, making it a memorable and impactful experience.
- For its price, the game offers a compelling and immersive horror experience that leaves players with a sense of anxiety and dread.
- The gameplay can feel repetitive and aimless, particularly during sections that require wandering in the dark, which may frustrate players.
- The narrative is often confusing and abstract, leaving players unsure of what is happening or how well they are progressing.
- Some players may find the game too short and lacking in depth, leading to a feeling of a shallow experience overall.
story
15 mentions Positive Neutral NegativeThe game's story is described as dark, disturbing, and cryptic, often leaving players confused about its meaning. While it effectively creates an unsettling atmosphere through vague text and intense audio, the narrative can feel disjointed and lacks clarity, particularly in its fast-paced conclusion. Despite these challenges, some players appreciate the surreal and mysterious elements, suggesting that a patient approach can lead to a rewarding experience.
“The story is very dark and overtly disturbing and pulls you into a short tale of darkness, despair, and futility.”
“There are text boxes that appear vaguer and vaguer as the story builds, creating an unsettling mystery to what is happening, with pixels merging with screen flashes alongside the audio to really enhance the atmosphere.”
“I recommend this game to any players who like to explore a surreal, mysterious, and slow-building story that gets more nerve-wracking as the atmosphere builds.”
“Whatever plot is present is too confusing to make sense of, but the game succeeded in keeping me creeped out.”
“As far as story goes, I can't for the life of me even begin to understand what was going on.”
“Particularly intense moments tend to be accompanied by stream-of-consciousness rambling and one-word flashes that add little to the experience and nothing to the story that may or may not exist.”