"EWWE" is a nostalgic, old-school PC game where you're trapped in your own room, experiencing a distorted reality. The game features numerous text messages and a mysterious story, with an adequate difficulty level. Recommendations include using headphones, avoiding anxiety-inducing objects, and cautious interactions with uncertain entities.
Reviews
- The game effectively builds tension and atmosphere, creating a genuinely unnerving experience despite its short length.
- It utilizes clever audio design and minimalistic visuals to enhance the horror, making it a memorable and impactful experience.
- For its price, the game offers a compelling and immersive horror experience that leaves players with a sense of anxiety and dread.
- The gameplay can feel repetitive and aimless, particularly during sections that require wandering in the dark, which may frustrate players.
- The narrative is often confusing and abstract, leaving players unsure of what is happening or how well they are progressing.
- Some players may find the game too short and lacking in depth, leading to a feeling of a shallow experience overall.
- story15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The game's story is described as dark, disturbing, and cryptic, often leaving players confused about its meaning. While it effectively creates an unsettling atmosphere through vague text and intense audio, the narrative can feel disjointed and lacks clarity, particularly in its fast-paced conclusion. Despite these challenges, some players appreciate the surreal and mysterious elements, suggesting that a patient approach can lead to a rewarding experience.
“The story is very dark and overtly disturbing and pulls you into a short tale of darkness, despair, and futility.”
“There are text boxes that appear vaguer and vaguer as the story builds, creating an unsettling mystery to what is happening, with pixels merging with screen flashes alongside the audio to really enhance the atmosphere.”
“I recommend this game to any players who like to explore a surreal, mysterious, and slow-building story that gets more nerve-wracking as the atmosphere builds.”
“Whatever plot is present is too confusing to make sense of, but the game succeeded in keeping me creeped out.”
“As far as story goes, I can't for the life of me even begin to understand what was going on.”
“Particularly intense moments tend to be accompanied by stream-of-consciousness rambling and one-word flashes that add little to the experience and nothing to the story that may or may not exist.”
- atmosphere13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's atmosphere is consistently described as tense and claustrophobic, effectively immersing players in a sense of dread without relying on jumpscares. The use of unsettling audio and visual elements enhances the mood, creating a surreal and oppressive experience that demands attention to detail, particularly through headphones. Overall, the atmosphere is praised for its ability to maintain tension throughout the short gameplay, making it a compelling choice for those who appreciate a slow-building, mysterious narrative.
“The atmosphere is really tense, and the game doesn't rely on jumpscares; instead, it creates a sense of dread by constantly attacking you with loud sounds and unsettling words or phrases that may or may not make sense.”
“There are text boxes that appear vaguer and vaguer as the story builds, creating an unsettling mystery to what is happening, with pixels merging with screen flashes alongside the audio to really enhance the atmosphere.”
“This game surgically implants you into a claustrophobic atmosphere where everything causes you anxiety.”
“I was angry those intelligent scares and oppressive atmosphere had given way to aimless wandering in the dark and playing tag with a static image.”
“There are text boxes that appear vaguer and vaguer as the story builds, creating an unsettling mystery to what is happening and pixels merging with screen flashes alongside the audio to really turn up the atmosphere.”
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's graphics feature a minimalist black, white, and grey aesthetic that effectively enhances the horror experience by allowing players' imaginations to fill in the gaps. While the grainy visuals and dark environments may not appeal to everyone, they are intentionally designed to complement the intense audio elements, creating a unique atmosphere that prioritizes tension over realism. Overall, the simplistic art style is both a creative choice and a nod to old-school gaming, though it may require some patience from players.
“The simple visuals leave plenty of space for your imagination to work, and when it’s being bombarded by intense aural dissonance, it puts you in the perfect place for a scare.”
“There is a dark environment, so for those players who can't immerse themselves in that style of graphics, you may struggle, but this was designed to be an old-school simplistic setting that uses audio effectively rather than stylish graphics.”
“The game graphics are a grainy black & white, which reminded me of another wonderful indie horror title, all set within a room with minimal bedroom furniture during the night.”
“As it is set in black & white visuals, there will be moments of black screen, so patience will be needed when crawling. This is why I suggest a save option, as some players may get frustrated at this stage of the game or may just need to step away for real life.”
“There is a dark environment, so for those players who can't immerse themselves in that style of graphics, you may struggle. This was designed to be an old-school simplistic setting that uses audio effectively rather than stylish graphics.”
- gameplay7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The gameplay is primarily a straightforward crawling simulator with point-and-click mechanics, emphasizing exploration and interaction to progress. While it effectively conveys a sense of horror and madness, some players may find the overall experience short and limited in variety.
“Wow, one of the best horror games I've experienced that does an excellent job conveying going batshit crazy purely through the interactions and gameplay.”
“The gameplay features a crawling simulator with point-and-click mechanics.”
“Gameplay-wise, mostly a walking sim, though there are things you have to 'interact' with to make the game move forward.”
“On the other hand, I'm sure people will be put off by a few things: very short gameplay time.”