- November 19, 2020
- Zu Digital
Eterna: Heroes Fall
Platforms
About
"Eterna: Heroes Fall" is an epic fantasy game from Zu Digital, where players must restore order to a world on the brink of war between humans and behemoths. Customize your character's features and abilities, and choose from two distinct classes. Experience multiple decades of adventures and establish your bloodline, but be aware that online functions will be unavailable due to Gamesparks backend support ending on September 30th, 2022.
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- The game offers a lighthearted and dynamic RPG experience with engaging turn-based battles and a variety of loot and character customization options.
- Players can enjoy a significant amount of gameplay time, with opportunities for replayability through new characters and classes, as well as a responsive development team that plans to expand the game.
- The graphics are generally well-received, and the combat system is easy to learn, making it accessible for new players.
- The character creation system is limited and does not allow for significant differentiation between players, leading to a lack of depth in character customization.
- The combat lacks tactical depth, with easy-to-master mechanics and minimal challenge, which may lead to a repetitive gameplay experience.
- The story is poorly written and fails to engage players, with a fast-paced progression that makes it difficult to follow the narrative.
story
16 mentions Positive Neutral NegativeThe story has been criticized for being boring and lacking depth, with players feeling overwhelmed by the rapid introduction of characters and locations that fail to engage them. Many suggest a slower pacing and a more focused narrative, as well as the inclusion of a journal to help track the lore and character development. While some appreciate the potential for new content in a second playthrough, the overall consensus is that the storytelling needs significant improvement.
“Story was slower paced, and if I remember it right, you even had different dialogue options as well as 3D fights.”
“A journal that sums up your journey and lore about locations and characters would be really helpful to keep track of the story.”
“The second playthrough had at least half new locations and new story.”
“The story is boring and lackluster.”
“I always read the story of every game I play and try to remember it, but I felt like Eterna sends you from one place to another way too fast, while introducing characters, enemies, and locations that get swapped too quickly for you to care about and remember them.”
“Instead of having to travel so much and getting sent out against wild animals, bandits, ghosts, and whatnot, I would have been completely fine with just slaying bandits until level 8 and having the story be simply about that, before you get introduced to more.”