Endgame: Road To Salvation Game Cover

Endgame: Road to Salvation is a post-apocalyptic survival game set in a world destroyed by alien invaders. As the last surviving human, players must scavenge for resources, craft tools, and build shelters to survive. The game features a dynamic day-night cycle, weather system, and a rich, immersive storyline with multiple endings.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 226 reviews
gameplay16 positive mentions
story3 negative mentions
  • The game offers a chaotic and fun experience, blending various genres and mechanics that keep players engaged.
  • It features a deep gameplay loop with extensive vehicle customization, crafting, and a variety of enemies, making each playthrough unique.
  • The developer is active and responsive to community feedback, continuously improving the game and adding new content.
  • The graphics are underwhelming and may deter some players, though the gameplay compensates for this over time.
  • There are significant bugs and issues, such as game-breaking glitches and a confusing user interface that can hinder the experience.
  • The game can feel overwhelming due to the sheer volume of enemies and lack of clear instructions, making progress difficult at times.
  • gameplay36 mentions

    The gameplay of "Endzone: Road to Salvation" is praised for its engaging mechanics and solid gameplay loop, offering a mix of risk-taking and preparation as players journey towards a distant safe city. While the minute-to-minute gameplay is straightforward, the depth lies in character skill development and resource management, though some players find the lack of explanations for certain mechanics challenging. Overall, the game is recognized for its intense, time-pressured experience and a well-designed vehicle system, despite some jank in controls and inventory management.

    • “The minute-to-minute gameplay is pretty simple, but taking risks and preparing for your journey is where the depth is.”
    • “The vehicle system is phenomenal, and unlike super grindy survival games, you're able to interact with the core mechanics in a timely manner that respects your time, as long as you're paying attention to opportunities and what the game hints at.”
    • “Gameplay is focused around getting to a safe city called Salvation, which is a whopping 2000 miles away. The road trip is broken up by stopping at outposts – fortified camps that are holding out against the demon invasion, where you can buy supplies, recruit new people, buy and sell cars, and utilize other amenities.”
    • “I do wish there was a bit more explanation on certain things; I'm a bit lost when it comes to some mechanics, and the time constraints make it very difficult to piece it all together.”
    • “The developer really tried to shove it all in there, and while at times it feels like a bit too much, I rarely feel like I have the time for in-depth hunting, crafting, and survival mechanics. It's certainly admirable that an attempt was made.”
    • “The gameplay is intense and hard; you are pressed for time.”
  • graphics18 mentions

    The graphics of the game are generally considered utilitarian and simple, lacking in polish but effectively serving gameplay needs. While some players note that the visuals are not impressive, they argue that the immersive experience and engaging gameplay more than compensate for any graphical shortcomings. Overall, the game's atmosphere and charm shine through despite its visual limitations.

    • “The game's visuals are a bit on the 'utilitarian' side, but honestly, it seems to work in its favor in making enemies readable against the environment as well as distinct in their form and function.”
    • “Don't let the graphics fool you; this game is a charming, wacky adventure.”
    • “The game's visuals are a bit on the 'utilitarian' side, to put it generously, but honestly, it seems to work in its favor in enemies being readable against the environment as well as distinct in their form and function.”
    • “Graphically, the game is simple and dark, which is all it needs to be!”
    • “Don't let appearances fool you, the graphics are bad, but this game has a ridiculous amount of depth.”
  • story12 mentions

    The story is framed as a simple journey from Texas to Oklahoma, often overshadowed by chaotic gameplay involving enemy encounters and loot collection. Players engage in missions and courier tasks, with the narrative serving primarily as a backdrop to the action rather than a central focus. The game emphasizes fun and exploration over a complex storyline, with unexpected challenges like giant demon robots adding to the experience.

    • “Of course, it's not so fun when you are happily looting someone's home and a wandering 4 story tall Attack on Titan style demon walks through the house, smashing it and you underfoot.”
    • “Despite the common belief that this is an apocalypse game, the real story is that you are just moving from Texas to Oklahoma.”
    • “There's no vestigial story or next generation graphics or quick time events or anything getting in the way of just you, the game and the open road, and whatever fun you can make of it.”
    • “Of course, it's not so fun when you are happily looting someone's home and a wandering 4 story tall Attack on Titan-style demon walks through the house, smashing it and you underfoot.”
  • music6 mentions

    The game's music, featuring a standout punk rock and psychobilly soundtrack, significantly enhances the overall experience, making gameplay feel exhilarating and immersive. Players appreciate how the music complements the action, creating a thrilling atmosphere during intense moments, such as battling giant demons while driving souped-up vehicles. Overall, the soundtrack is praised for its quality and ability to elevate the game's adventurous spirit.

    • “This game is an adventure, feels satisfying to play (running over things never gets old), and overall well made, down to the radio music, which really gets you in the mood when driving.”
    • “So anyways, I souped up a semi truck with Kevlar armor and the trailer, then slapped a laser turret on the semi. I then proceeded to kill a giant demon that came from the earth with metal music playing on the radio and meteors raining from the sky. If this isn't video games, then I don't know what is.”
    • “The radio music really gets you in the mood when driving.”
    • “The soundtrack is absolutely bad ass, but it could use more variety.”
    • “While the game is fun and well designed, the music can become repetitive over time.”
  • grinding4 mentions

    Players appreciate the game's approach to grinding, noting that it allows for meaningful interaction with mechanics without excessive time investment, unlike other survival games. The tutorial area offers ample opportunities for players to engage in activities like fishing and building, providing a sense of freedom until they reach a grinding limit. Overall, the game respects players' time while still offering a satisfying progression experience.

    • “You can even stay in the tutorial area fishing and building campfires to your heart's content with no real need to leave until you feel you are ready - or you hit the grinding limit.”
  • replayability4 mentions

    The game is highly praised for its excellent replayability, making it a strong recommendation for players who value this aspect in their gaming experience.

    • “It has great replay value.”
    • “I definitely recommend this game to anyone who likes replay value.”
  • humor2 mentions

    The game is consistently praised for its humor, making it an ideal choice for enjoyable couch gaming experiences.

    • “Perfect hilarious couch game!”
  • atmosphere2 mentions

    While the game's graphics may not be top-notch, it successfully creates a compelling and immersive atmosphere that enhances the overall experience.

    • “It doesn't look the best graphically, but it has great atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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