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The Last Stand: Aftermath

The Last Stand: Aftermath may be a bit light on its gameplay loop, but there are enough unique mechanics to interact with in this zombie roguelike.
77%Game Brain Score
gameplay, story
stability, optimization
81% User Score Based on 4,884 reviews
Critic Score 73%Based on 8 reviews

Platforms

Xbox Series X|SEpic GamesPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation

About

"The Last Stand: Aftermath" is a survival-action role-playing game set in a post-apocalyptic world overrun by zombies. The player must scavenge for resources, craft items, and navigate through a dangerous landscape while managing their health and stamina. With a focus on melee combat and strategic decision-making, the game offers a challenging and immersive experience in a grim, post-apocalyptic setting.

The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
The Last Stand: Aftermath screenshot
+25
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81%
Audience ScoreBased on 4,884 reviews
gameplay379 positive mentions
stability197 negative mentions

  • Engaging gameplay loop that combines resource management, crafting, and combat.
  • Unique infection mechanic adds urgency and strategic depth to each run.
  • Nostalgic connection for fans of the original Last Stand flash games.
  • Frequent bugs and glitches, including invisible enemies and collision issues.
  • Repetitive gameplay can lead to monotony, especially after multiple runs.
  • Lack of character customization and meaningful story progression.
  • gameplay
    1,171 mentions Positive Neutral Negative

    The gameplay of "The Last Stand: Aftermath" is characterized by a mix of addictive roguelite mechanics, strategic resource management, and a unique infection system that adds urgency to each run. While many players appreciate the engaging core loop and the variety of gameplay elements, including crafting and mutation mechanics, there are significant criticisms regarding the game's repetitiveness, clunky controls, and numerous bugs that detract from the overall experience. Overall, the game offers a solid foundation with potential for improvement, particularly in balancing and refining its mechanics.

    • “The gameplay is where this game shines immensely, highly recommended.”
    • “The gameplay is addictive, with a perfect balance of tension, exploration, and strategy.”
    • “The core gameplay loop consists of a few elements which I think work well together.”
    • “There are just too many frustrating and illogical mechanics.”
    • “The gameplay is very repetitive and dull.”
    • “I really want to recommend this game, but ultimately due to some overly frustrating mechanics and bugs I just can't.”
  • story
    758 mentions Positive Neutral Negative

    The story in "The Last Stand: Aftermath" is generally perceived as simplistic and lacking depth, with many players noting that it serves primarily as a vehicle for gameplay rather than a compelling narrative. While some appreciate the emotional weight and world-building elements, others criticize the plot for being generic and predictable, often feeling disconnected from character development. Overall, the game offers a basic storyline that can keep players engaged, but it is not the main draw, with many reviews suggesting that the gameplay mechanics and roguelite elements take precedence over a rich narrative experience.

    • “The story is gripping, with emotional weight that makes every decision impactful.”
    • “The game presents a rich and thought-provoking storyline that unfolds through well-written dialogue, environmental storytelling, and character interactions.”
    • “With its atmospheric world, intense combat, deep gameplay mechanics, and compelling storytelling, the last stand: aftermath stands out as a must-play for fans of the genre.”
    • “The story is barely there and not really interesting.”
    • “The story was very poor.”
    • “The story is laughably cliche and so predictable.”
  • graphics
    340 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many players praising the gritty art style and atmospheric visuals that enhance the post-apocalyptic setting. While some users noted occasional performance issues and a lack of optimization, the overall aesthetic and detail in environments and character design were highlighted as strong points. However, a few critiques mentioned that the graphics can feel generic or bland after extended play, suggesting room for improvement in artistic variety.

    • “Visually, the gritty art style suits the bleak atmosphere perfectly.”
    • “The game is absolutely stunning with nice graphics and ambiance.”
    • “I thoroughly enjoy this title at the moment; the graphics are great, the sound is immersive, the lighting is outstanding, and the overall aesthetics of this game are really engrossing and a pleasure to play.”
    • “It's a mistake to judge the demo based on the low budget, out of date graphics (from 10-20 years ago) and lack of expansive character dialogue options.”
    • “The graphics aren't anything to brag about and maps are bordered off with invisible barriers that sometimes let you slip through some cracks and you can get stuck.”
    • “First off the hardware requirements for this is crazy high for the graphics on display which leads me to believe it's not fully optimized.”
  • stability
    207 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting a variety of bugs and glitches that can disrupt gameplay, including soft locks, invisible enemies, and visual anomalies. While some players have experienced minor issues without major game-breaking problems, many others find the overall experience frustrating due to the frequency and severity of these glitches, particularly in later stages. Overall, the game is described as fun and addictive, but its stability issues detract from the enjoyment, leading some to recommend waiting for patches before playing.

    • “No major problems with anything I've encountered and no glitches or crashes.”
    • “Runs great on Steam Deck with low-medium settings.”
    • “Compared to some AAA launches, it is fairly bug-free. I have noticed a few issues that a good beta tester should have found, but nothing has straight broken my game or stalled progress.”
    • “And then, after 25 hours, I reached the end, the last level (a bit buggy) and what I think was supposed to be the final boss (the last stand, you might say), and the game just... bugged and softlocked me in place.”
    • “The game itself is a fun looter shooter without too complicated gameplay systems, but the final 'endgame' area is too buggy to finish with teleporting enemies, invisible enemies that are still hitting you, etc. I do want to see how the story ends and am going to find a let's play from YouTube, but sadly it's now time to uninstall it without having the patience to finish it.”
    • “However, the game is so buggy that it spoils your playing experience; you cannot shoot enemies from the high ground (you must be on the same height with those enemies); there are enemies invisible until your character dies; strong enemies teleport when they crush into out-of-bounds areas; the loot spawns to where your character cannot reach; fires/traps behind walls players cannot watch out for; enemies can recognize your character from further distances than you can scout; when you get out of the car and take three steps into a landmine.”
  • replayability
    170 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising its roguelite elements, crafting systems, and randomized maps that contribute to a high replay value. However, some users express disappointment over the lack of content and variety in gameplay, suggesting that it can become repetitive after a while. Overall, while there are strong elements that enhance replayability, some players feel the game could benefit from additional content and features to sustain long-term engagement.

    • “The mutation/infection system really adds to the replayability of the game, as you try out different character builds each run, lending a sense of urgency to each decision you make.”
    • “Definitely recommend this game, it's nice to play casually and has pretty much infinite replay value.”
    • “The game has a huge amount of replayability with its roguelite gameplay.”
    • “Instead of being an infected volunteer trying to get to the end of the map, it can be a normal survivor building his base, gathering materials pretty much like Dead Zone was. You have all the elements pretty much to do it; I wonder why you decided to follow the current approach of the game that has no replayability at all.”
    • “One con is that the replayability isn't great even in the end game.”
    • “The game's campaign mode is also relatively short, with little replay value once you've completed it.”
  • optimization
    138 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players reporting performance issues such as stuttering, lag, and inconsistent frame rates, particularly in demanding areas. While some users noted that it runs smoothly on higher-end systems, others experienced significant drops in performance even on recommended setups. Overall, there is a consensus that the game requires further optimization and bug fixes to enhance the gaming experience.

    • “The game looks great and runs smoothly.”
    • “Overall good gameplay, item management, combat system, levels, performance, and graphics.”
    • “Graphics are very nice and performance holds stable enough.”
    • “Very poorly optimized, and a lot of gameplay features are poorly implemented as well.”
    • “Needs bug fixes and an optimization update; the game runs poorly, and you need a decent PC to play it properly, and it's not even that good looking.”
    • “Once you get to hell, the last map, performance takes a nosedive with all the particle effects and lighting, which is extremely ridiculous for a game that recommends a 5-year-old GPU.”
  • grinding
    115 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, especially in the later stages. While some appreciate the addictive nature of the progression system, others feel it becomes overly grindy and detracts from the overall enjoyment, leading to frustration and loss of interest. Overall, the game is best suited for those who enjoy grinding as a core gameplay element, but it may not appeal to everyone due to its repetitive nature.

    • “After unlocking the last location, the game feels super repetitive, and after the boss fight, the game is basically grinding to the needed achievements.”
    • “Towards the later part, where I assume I'm at, there is a lot more grinding and wasted time trying to get through the early levels; towards the later levels, kinda a big miss there in my opinion.”
    • “I normally won't leave a review unless I finish a game, but this one got so tedious for me that I just lost interest.”
  • atmosphere
    104 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its gritty art style, immersive sound design, and attention to detail, effectively capturing the bleakness of a post-apocalyptic world. Players appreciate the tense and engaging environment created through atmospheric lighting, weather effects, and haunting music, which enhance the survival experience. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's appeal and immersion.

    • “The attention to detail in the world design, from the hauntingly abandoned buildings to the atmospheric lighting and weather effects, creates a sense of desolation and dread.”
    • “With its atmospheric world, intense combat, deep gameplay mechanics, and compelling storytelling, The Last Stand: Aftermath stands out as a must-play for fans of the genre.”
    • “The atmosphere is quite absorbing with the post-apocalyptic survivors rummaging through a decade of decay in diverse environments, particularly when the bleak mood is set by night and a heavy rain.”
    • “The music and atmosphere are very dark and spooky, giving the fear of what is coming and what will kill you.”
    • “It gets the atmosphere and immersion right for a zombie game, but other than that, there is nothing else positive.”
    • “An eerie atmosphere and 'realistic' feel to the world adds to the immersion.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its atmospheric qualities and how it complements the game's dark themes, while others found it to be subdued and occasionally bland. Many noted that the sound design, including ambient effects, enhances the overall experience, though the limited number of tracks may lead to repetitiveness over time. Overall, the music is seen as fitting for the game, but it lacks a standout soundtrack.

    • “The art and music are just great.”
    • “Great atmosphere, music and graphics.”
    • “Soundtrack works very well here in the 'less is more' approach.”
    • “The music and atmosphere are very dark and spooky, giving the fear of what is coming and what will kill you.”
    • “On the other side, I found the music a bit bland after some time (indeed it took like 10+ hours to notice that).”
    • “The music is a bit... boring.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding amusement in both intentional comedic elements and unintentional bugs, such as characters defying gravity or clipping through the environment. While some mechanics and enemy behaviors elicit genuine laughter, the frequent frustrating glitches can detract from the overall experience. Despite these issues, many players appreciate the game's ability to balance humor with engaging gameplay, leading to moments of both frustration and hilarity.

    • “Very nice, and funny, with the right balance of good combat and easy but meaningful crafting.”
    • “The fact that the leaving area animation with the car is the same in all of the areas regardless is the most immersion-breaking and funny thing I've seen.”
    • “Never in the many hours of playing video games (not even League of Legends), have I ever been so frustrated and laughing at myself at how each death is suffered.”
    • “It's not funny anymore if you have to spend quite some time getting your character there in one piece, just to see them clip through the map floor.”
    • “It's not funny anymore if you have to spend quite some time getting your character there in one piece, just to see them clip through the map floor.”
  • emotional
    20 mentions Positive Neutral Negative

    The game features a gripping story with significant emotional weight, where moral choices create a deep connection to the game world and its characters. However, some players feel detached due to the inevitability of character deaths and the game's overall floaty mechanics. While there are many touching details and a sense of progression through upgrades, some users express that the emotional impact may not be enough to keep them engaged long-term.

    • “The story is gripping, with emotional weight that makes every decision impactful.”
    • “The moral choices and consequences faced by the player add depth and immersion, creating an emotional connection to the game world and its inhabitants.”
    • “Nonetheless, I must say the game has many touching details, too.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players feeling it leans towards a cash grab, particularly in terms of content and updates. However, others appreciate that the game rewards grinding without relying on pay-to-win mechanics or excessive microtransactions, making it a worthwhile purchase for fans. Overall, while there are concerns about the game's depth and ongoing support, many players find value in the experience without feeling pressured to spend more.

    • “Honestly worth every dollar, and it really rewards the grind without bolstering pay-to-win properties or in-game purchases.”
    • “The game is great and has had one of the best releases I've seen all year. Almost every game that's come out has been a buggy mess with a multitude of issues or immediately plastering you with microtransactions.”
    • “Updates and patches are few and far between; it feels like a cash grab from the first two games.”
    • “I feel like this game is just a quick cash grab for the fans of the Last Stand games back in the flash game glory days.”
    • “I went in, expecting this to be some cash grab, banking on a name and nostalgia.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game is largely criticized, with many reviewers noting a lack of depth and meaningful choices, particularly in the story and NPC interactions. While some appreciate the RPG elements and skill progression, they feel that the upgrade tree is completed too quickly, leading to a limited and unsatisfying character development experience. Overall, the consensus suggests that the game fails to deliver engaging character arcs, resulting in a lackluster narrative.

    • “The RPG elements, including character development and skill progression, add layers of strategy and customization.”
    • “Not bad ... interesting character development.”
    • “The RPG elements, including character development and skill progression, add layers of strategy and customization.”
    • “Additionally, the game's story is lackluster, with a generic post-apocalyptic setting and little in the way of character development or meaningful choices.”
    • “No NPC character development.”
    • “Giving this game 0 depth in any sort of character development, the story gets boring after like the first 2 hours then is just like.... uggh I want a refund but then you're too late, this game is a catfish.”
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28h Median play time
35h Average play time
10-56h Spent by most gamers
*Based on 58 analyzed playthroughs
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