Eaten Alive Game Cover

In the post-apocalyptic world of "Eaten Alive," six years have passed since the apocalypse began, leaving the earth in darkness and the dead wandering. As Mia, explore downtown Boston, solve puzzles, and survive by hiding or arming yourself with various weapons. Interact with other survivors, make decisions on how to deal with them, and collect records to enjoy original music. The game features an original soundtrack by Felix Arifin and mini-games with YouTuber Jim Sterling.

  • PC
  • Windows

Reviews

28%
Audience ScoreBased on 236 reviews
music9 positive mentions
story10 negative mentions
  • The game has a unique concept that combines point-and-click mechanics with a zombie survival theme.
  • Some players found the soundtrack enjoyable and fitting for the game's atmosphere.
  • The developer has shown some engagement with the community, indicating potential for future updates.
  • The game suffers from numerous bugs, including issues with mouse controls and the inability to save progress, leading to frustrating gameplay.
  • The permadeath mechanic is overly punishing, forcing players to restart from the beginning after each death without any checkpoints.
  • The writing and character development are criticized for being shallow and unengaging, detracting from the overall experience.
  • story46 mentions

    The game's story has received mixed reviews, with many players finding it clichéd, poorly written, and lacking depth. While some appreciate its attempt to offer a unique narrative twist in a zombie setting, others criticize the lack of engaging mechanics and the obscurity of plot progression. Overall, the story is seen as a significant weakness, with many players expressing frustration over its execution and the game's incomplete state.

    • “Most people hate this game, I don't know, I low-key like it. People are just expecting a survival game, but it is more of a story game; keep that in mind!”
    • “Do play if you like zombie story games with a twist. You need a break from all the other traditional straightforward RPG Maker games, and/or you're a fan of both Boston's indie scenes and snarky women's dialogue.”
    • “Story is one of the main things point-and-click adventures have going for them, so it's nice to see so much effort was put into that area.”
    • “There is virtually no story.”
    • “The story of her family is cliche, unoriginal and mostly very boring.”
    • “The worst part is that this game concept and story has so much potential.”
  • gameplay28 mentions

    The gameplay has been widely criticized for being confusing, repetitive, and poorly designed, with many users reporting bugs and clunky controls. Players have noted a lack of engaging mechanics and an overall frustrating experience, often feeling lost or bored due to the linear and tedious nature of the gameplay. Additionally, the absence of a saving mechanic and the reliance on pixel hunting have further detracted from the enjoyment of the game.

    • “Bird's eye view style gameplay.”
    • “Gameplay is weird; you have no idea where to go or what to do.”
    • “The gameplay is terrible and confusing.”
    • “The design of the game (scenario, progression, mechanics) in general is pretty obtuse.”
    • “Crashes and glitches, vague and poor controls, oppressively linear gameplay, clunky options, and I've had zero fun after half an hour of playing... this needs to get better.”
  • music25 mentions

    The music in the game receives mixed reviews, with some praising the catchy main menu soundtrack and nice chiptune elements, while others criticize it for being repetitive and poorly integrated into the gameplay. Many players noted that the music can become annoying quickly, often due to its loud volume and short loops. Overall, while there are moments of quality, the execution and consistency of the soundtrack leave much to be desired.

    • “According to the Steam page, this game has an amazing soundtrack, and it does!”
    • “The soundtrack on the main menu is amazing; it's very catchy, fast-paced, and sounds very nice.”
    • “Nice chiptune soundtrack, though.”
    • “So bad control, unoriginal content, annoying music...”
    • “- the music is sooooooooo repetitive, get ready to hear a 10-second loop 1000x times”
    • “At least for me, the music got annoying pretty fast, and I ended up just turning the music off completely.”
  • graphics16 mentions

    The graphics of the game have received largely negative feedback, with many users criticizing the pixel art as subpar and reminiscent of RPG Maker titles. Complaints include poor resolution options, a tiny display window, and a lack of graphical settings, leading to an overall impression of laziness in development. While some appreciate the retro aesthetic, the consensus is that the visuals do not compensate for the game's shortcomings in gameplay and design.

    • “Graphics and sounds are nice.”
    • “But apart from the adorable retro graphics and the (positively) sick humor, I just can't.”
    • “The music and the art style: dadgum, I was on board.”
    • “The graphics are pretty bad.”
    • “Tiny window with tiny horrible graphics.”
    • “Bad music, bad visuals (what am I expecting from RPG Maker), overall laziness of the dev team.”
  • stability14 mentions

    The game is plagued by numerous bugs and glitches, leading many users to describe it as unfinished and akin to an "alpha" version. Players report frequent crashes, poor controls, and significant mapping issues, resulting in a frustrating experience that detracts from gameplay. Overall, the stability of the game is severely lacking, with many hoping for future fixes.

    • “The terrible game is constantly buggy and does not work well.”
    • “I find more glitches in this game than I do with actual plot-related events, which is not a good thing at all when making an adventure game.”
    • “It's buggy as hell.”
  • humor5 mentions

    The humor in the game is largely criticized for being crass, cheesy, and poorly executed, with attempts at wit falling flat and dialogue feeling juvenile. While some players appreciate the retro graphics and a few moments of dark humor, the overall comedic elements are overshadowed by technical issues and frustrating gameplay mechanics, leading to a lack of enjoyment.

    • “But apart from the adorable retro graphics and the positively sick humor, I just can't.”
    • “The game did crash 2 times in 15 minutes (guess cause of trying to alt-tab it), which is very funny... if this happens after you played several hours... with no save function, forcing you to start over, I guess you will eat your keyboard!”
    • “The dialogue is cheesy and not funny, making the humor feel forced and poorly executed.”
    • “The attempts at humor fall flat, leaving the game feeling more awkward than entertaining.”
    • “The jokes are stale and the comedic timing is off, which detracts from the overall experience.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, often involving repetitive tasks like farming trading cards and enduring lengthy cutscenes. The mechanics and puzzles are criticized for being cryptic and reliant on tedious pixel hunting, detracting from the overall enjoyment of the game.

    • “It's extremely tedious to go through the uneventful initial cutscene and puzzle over and over when you die.”
    • “I really want to enjoy this game, but it's far too cryptic and tedious for my tastes.”
    • “Terrible mechanics and puzzles relying on tedious pixel hunting.”
  • optimization1 mentions

    Reviews indicate a notable deficiency in optimization, with users highlighting a lack of artistic sense that negatively impacts the overall experience.

    • “The game suffers from a lack of artistic sense and optimization.”
    • “The optimization is severely lacking, leading to frustrating gameplay experiences.”
    • “Performance issues due to poor optimization make it hard to enjoy the game.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for being unengaging, with players feeling disconnected due to a lackluster story that fails to capture their interest early on.

    • “Five minutes of boring story in, and I had to start pixel searching the first room.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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