- September 8, 2015
- Back To Basics Gaming
- 2h median play time
Eaten Alive
Platforms
About
In the post-apocalyptic world of "Eaten Alive," six years have passed since the apocalypse began, leaving the earth in darkness and the dead wandering. As Mia, explore downtown Boston, solve puzzles, and survive by hiding or arming yourself with various weapons. Interact with other survivors, make decisions on how to deal with them, and collect records to enjoy original music. The game features an original soundtrack by Felix Arifin and mini-games with YouTuber Jim Sterling.






- The game has a unique concept of permadeath that adds a layer of challenge.
- Some players found the soundtrack enjoyable and fitting for the game.
- The developer has shown some engagement with the community, responding to feedback.
- The game is plagued with bugs, including issues with controls and navigation.
- There is no save system, forcing players to restart from the beginning after dying.
- The dialogue and character development are poorly written, making it hard to connect with the story.
story
92 mentions Positive Neutral NegativeThe game's story is widely criticized for being clichéd, poorly written, and lacking depth, with many players finding it unengaging and difficult to follow. While some appreciate its attempt to offer a unique narrative twist within the zombie genre, the execution is often deemed lacking, with characters that fail to resonate and a progression system that frustrates rather than captivates. Overall, the narrative is seen as a missed opportunity, overshadowed by gameplay mechanics and bugs that detract from the experience.
“Most people hate this game, I don't know, I low-key like it. People are just expecting a survival game, but it is more of a story game; keep that in mind!”
“Do play if you like zombie story games with a twist. You need a break from all the other traditional straightforward RPG Maker games, and/or you're a fan of both Boston's indie scenes and snarky women's dialogue.”
“The story of this game is about a woman named Mia staying in a warehouse with possibly her brother or friend Mac, who has locked them in to protect them from the zombie horde outside.”
“There is virtually no story.”
“The story of her family is cliche, unoriginal, and mostly very boring.”
“The story doesn't make sense; why does the girl want so much to go to the outside world?”