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Guise Of The Wolf Game Cover

About

Guise Of The Wolf is a single player arcade shooter game with horror, mystery and science fiction themes. It was developed by FUN Creators and was released on January 24, 2014. It received negative reviews from players.

The game is a first person Gothic action adventure game set in the medieval kingdom of Uhorsko. You play Dominik, a young alchemist summoned to protect the kingdom from a ravenous beast. Dominik's goals soon change as he discovers he has been bitten, and cursed to become the very thing he has set out to stop.

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36%
Audience ScoreBased on 141 reviews
story13 positive mentions
gameplay7 negative mentions

  • Unique and charming cell-shaded art style with a nostalgic early 2000s vibe.
  • Intriguing medieval werewolf story with some interesting mechanics like potion brewing and werewolf transformations.
  • Short game length makes it suitable to complete in a few hours; multiple endings add some replay value.
  • Extremely buggy and unstable with frequent crashes, glitches, and out-of-memory errors, especially on modern hardware.
  • Poor guidance and unclear objectives with unintuitive mechanics such as unexplain pickpocketing and sparse quest hints leading to player confusion and frustration.
  • Subpar graphics, voice acting, animation, and level design with awkward dialogue and many gameplay and technical shortcomings.
  • story
    53 mentions Positive Neutral Negative

    The game's story shows clear ambition with an interesting medieval and alchemy theme, but its execution is often criticized for being bland, predictable, and lacking character development or meaningful engagement. While some players appreciate the intriguing premise and atmosphere, others find it vague, minimal, and poorly supported by weak voice acting, glitches, and a lack of clear objectives. Overall, the story is seen as a good concept undermined by weak writing and technical flaws.

    • “You can tell by looking at it that the creators did have ambition while making this: the story's interesting and the atmosphere is surprisingly great as well alongside the soundtrack.”
    • “If you expect a late 90's-00's adventure game it has an interesting castle to explore, puzzles, and simple but solid story to lead you through you'll love it.”
    • “If you can get past the bugs and horrid voice acting, the story is quite interesting, if you're into medieval/alchemy.”
    • “The story is predictable and seemingly uninteresting.”
    • “It gives little to no character development and still leaves holes in the story even at the end.”
    • “The controls are unexplained, the storyline is bland, the cutscenes and gameplay are exactly the same in quality and the writing is irritating.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics in the game receive a mixed reception, with many critics describing them as dated, unrefined, and reminiscent of the mid-90s or early 2000s era, often citing issues like glitches and low-quality textures. However, some players appreciate the nostalgic, cell-shaded art style and atmospheric effects, noting a certain charm and artistic intent despite technical flaws. Overall, while the visuals may appeal to fans of retro aesthetics, they are largely seen as buggy and below modern standards, impacting the overall experience.

    • “Personally, I disagree with a lot of the graphical negativity on the game; it looks charming and is pretty good for a small developer like this clearly was.”
    • “The game has amazing graphics, fluid animation, wonderful mechanics, the best sound effects money can buy (the 'walking on wood' sound was so good I felt I was walking on water) and an atmospheric, chilling soundtrack.”
    • “The artwork is great, sort of a combination of cell-shading and 3D.”
    • “Ugh... the graphics, the gameplay, the overall sloppiness of this game just kills any potential this game might have had!”
    • “-horrible graphics, fake cell shaded stuff all over the screen, with black lines floating all around, bad models, bad textures.”
    • “It's worse-than Nintendo 64 graphics do not help either, and I usually don't mind games with simpler visuals.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is widely criticized for being tedious, unintuitive, and riddled with bugs and performance issues, including unclear mechanics, lack of proper tutorials, and frequent crashes. While it evokes a nostalgic feel reminiscent of 90s adventure games, many find the controls clunky, puzzles frustrating, and advertised features like stealth mechanics largely absent or poorly executed. Overall, the gameplay is considered a major weak point that undermines the game's potential and player enjoyment.

    • “You know, back when you had to click all over the place to find seemingly unimportant items in random places that turned out to be essential for story progression, or when the gameplay designer envisioned a puzzle he considered a genius concept, even if others couldn't solve it.”
    • “This one has it all, freshly sparkled with some janky werewolf transformation-based gameplay mechanics just to top it all off.”
    • “The story, while a bit bare-boned, is intriguing and some of the mechanics are actually rather fun.”
    • “The gameplay is terribly tedious and whilst this is nitpicking a little, you cannot interact with anything in werewolf form (this really bugged me because it takes ages to transform to and from werewolf form).”
    • “Tldr: between the bugs, the performance issues, the general lack of good ease of use with the interface and mechanics, and the clunky way to activate and complete the action segments, the narrative and tone of the game is brought down significantly to the point where it is a chore to play.”
    • “After the initial... I hesitate to call it a quest because it wasn't, you'd be forgiven for thinking that the game was broken as the key to moving forward (I hesitate to call it a puzzle) relies on a mechanic that the game never really tells you exists.”
  • stability
    21 mentions Positive Neutral Negative

    The game is widely reported to be extremely buggy and unstable, with frequent crashes, glitches, and problematic performance issues such as freezing on load screens. Players encounter numerous graphical and gameplay bugs that hinder basic actions and immersion, making the experience frustrating and unpolished. While some hope for future patches to improve stability, the current state is generally considered poor and unreliable.

    • “Everyone I have ever seen talking about or playing the game has encountered several bugs, glitches, or crashes.”
    • “Running on Windows 10 requires setting Windows 7 plus administrator compatibility modes on the game's executable file, or it freezes on the load screen.”
    • “There are plenty of graphic glitches, stuck places, and even bugs in it.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally praised for being fitting, atmospheric, and well-produced, often described as a highlight alongside graphics and sound effects. However, some users find it repetitive or occasionally annoying, with limited variety leading to looping tracks during exploration. Overall, the soundtrack enhances the game's medieval vibe and mood, even if its execution isn't flawless.

    • “The game has amazing graphics, fluid animation, wonderful mechanics, the best sound effects money can buy (the 'walking on wood' sound was so good I felt I was walking on water) and an atmospheric, chilling soundtrack.”
    • “It was awesome and I'd recommend you to play it, the soundtrack is also amazing, and all of that medieval vibe is damn lovely.”
    • “You can tell by looking at it that the creators did have ambition while making this: the story's interesting and the atmosphere is surprisingly great as well alongside the soundtrack.”
    • “Shameless Unity asset flip games with no background music whatsoever whose achievements were glitched or, in other cases, games that simply refused to run at all, randomly hard crashing at the exact same point in every instance, irreversibly halting progression.”
    • “Horrible sound, repetitive music, voice acting that's so bad it's almost good (for comedy, that is), weird ambience sounds.”
    • “Music is okay but gets annoying quickly.”
  • humor
    10 mentions Positive Neutral Negative

    The game's humor largely stems from its awkward, poorly executed narrative and buggy design, making it unintentionally hilarious in a "so bad it's funny" way. Players find amusement in the absurd glitches and cringe-worthy dialogue, though the comedy is rooted more in frustration than clever writing. Overall, it's entertaining as a comedic experience of bad game design rather than intentional humor.

    • “Narrative is delivered in awkward and often hilarious writing.”
    • “Some barrels you can only click on their lower half from far away, and it just looks funny seeing your hand as a cursor on a character's body parts.”
    • “After I finally stopped laughing, if only to save my underpants, I began laughing at the dialogue structure.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its immersive and chilling qualities, supported by strong visuals, lighting, and an excellent soundtrack. However, some players note that issues like poor character models, awkward dialogue, and gameplay distractions occasionally undermine the intended mood. Overall, the atmosphere is a highlight, though inconsistencies somewhat detract from the experience.

    • “You can tell by looking at it that the creators had ambition while making this: the story's interesting and the atmosphere is surprisingly great, alongside the soundtrack.”
    • “Say farewell to your life because this game truly absorbs you into its dark atmosphere.”
    • “The game has amazing graphics, fluid animation, wonderful mechanics, the best sound effects money can buy (the 'walking on wood' sound was so good I felt I was walking on water), and an atmospheric, chilling soundtrack.”
    • “The game starts with some decent atmosphere, wandering through a snowy forest by a castle, setting up a plot where you already know the big reveal due to the title, but all that goes out the window as soon as you begin actually playing the game.”
    • “Those two specific instances don't even really add to the tense atmosphere that was supposed to be there.”
    • “The atmosphere of some serious faecal matter was about to happen was great and the controls were intuitive enough that I didn't need to reference the controls at all.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional experience is largely negative, with players criticizing the story as boring and glitchy, voice acting as poor, and gameplay mechanics as repetitive and frustrating. These issues result in a lack of engagement and immersion, leading to overall disappointment.

    • “Glitchy, boring story, poor voice acting; the list goes on. I'd sooner recommend eating at a buffet for 2 hours, a buffet with nothing but different flavors of poo.”
    • “Boring story (surprise, surprise), useless inventory model, stupid key-door mechanics requiring the same action (inventory - use key - on door) to be performed several times throughout the game on the very same door.”
    • “FPS limited to WASD + left mouse button and instakill (guards are more stupid than doors).”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is notably poor, plagued by bugs, performance issues, and clunky mechanics that hinder smooth gameplay. These problems negatively impact the overall experience, making it frustrating and difficult to play, with some users abandoning the game midway.

    • “Between the bugs, the performance issues, the general lack of ease of use with the interface and mechanics, and the clunky way to activate and complete action segments, the narrative and tone of the game is brought down significantly to the point where it feels like a chore to play.”
    • “First time I played, the optimization was too poor and I had to abandon playing partway through.”
  • replayability
    2 mentions Positive Neutral Negative

    The game’s replayability is mixed, rated 4/10, as it intentionally leaves many plot holes for players to imagine their own interpretations, which some argue could enhance its replay value indefinitely.

    • “Replayability: 4/10”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and slow, particularly due to the lengthy transformation process to and from werewolf form, which also limits player interaction during this state and adds to the frustration.

  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, with significant gaps in the story that remain unresolved by the end.

    • “It gives little to no character development and still leaves holes in the story even at the end.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the game's monetization for being misleading, with promotional content that feels like exaggerated marketing or outright dishonesty aimed at driving sales.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Guise Of The Wolf is a arcade shooter game with horror, mystery and science fiction themes.

Guise Of The Wolf is available on PC and Windows.

On average players spend around 2 hours playing Guise Of The Wolf.

Guise Of The Wolf was released on January 24, 2014.

Guise Of The Wolf was developed by FUN Creators.

Guise Of The Wolf has received negative reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Guise Of The Wolf is a single player game.

Similar games include Sinister City, Else Heart.Break(), Dream, The Uncertain, Dementium II HD and others.