Guise Of The Wolf
- January 24, 2014
- FUN Creators
"Guise of the Wolf" is a first-person Gothic action adventure game set in the medieval kingdom of Uhorsko. As Dominik, a young alchemist cursed to become a beast, you must seek a cure and uncover dark secrets in a haunted castle. Seamlessly switch between human and werewolf forms to solve puzzles, battle enemies, and employ stealth tactics in this combination of action and adventure gameplay elements. Use moonlight to transform at will and prolong your werewolf state by killing humans.
Reviews
- The game has an interesting premise and story that appeals to fans of werewolf fiction.
- The transformation animation into a werewolf is well-executed and adds a unique gameplay element.
- At its low price point, some players find it offers decent entertainment value despite its flaws.
- The game is plagued by numerous bugs, including crashes and 'Out of memory' errors, making it nearly unplayable for many users.
- Graphics and voice acting are poorly executed, with many characters sounding disinterested and animations appearing outdated.
- The lack of clear objectives and confusing gameplay mechanics lead to frustration, as players often find themselves lost without guidance.
- story29 mentions
- 28 % positive mentions
- 62 % neutral mentions
- 10 % negative mentions
The story of the game is described as having an interesting premise and atmosphere, but it ultimately falls flat due to poor execution, including lackluster voice acting, vague narrative elements, and minimal engagement. While some players appreciate the potential for player-driven storytelling, many criticize the writing quality, confusing mechanics, and a lack of clear objectives, leading to frustration rather than immersion. Overall, the narrative is seen as a missed opportunity, overshadowed by technical flaws and uninspired dialogue.
“You can tell by looking at it that the creators did have ambition while making this: the story's interesting and the atmosphere is surprisingly great as well alongside the soundtrack.”
“If you can get past the bugs and horrid voice acting, the story is quite interesting, if you're into medieval/alchemy.”
“Okay, first off I want to say that I kind of dig this game; it's got an interesting story that doesn't give you many hints, so you have to figure things out for yourself, which can get kind of frustrating.”
“The controls are unexplained, the storyline is bland, the cutscenes and gameplay are exactly the same in quality and the writing is irritating.”
“There is no real substance or engagement in the very brief storytelling.”
“The story is there, but it's vague and rarely seen.”
- graphics21 mentions
- 24 % positive mentions
- 62 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the unique art style that blends cell-shading and 3D elements, while others criticize the visuals as outdated, likening them to 1990s or even Nintendo 64 standards. Many users report technical issues, such as crashes and bugs, which detract from the overall experience. Despite the visual shortcomings, some players find the graphics acceptable given the game's low price and engaging premise.
“The artwork is great, sort of a combination of cell-shading and 3D.”
“I played the game and I think it was excellent; I loved the art style.”
“Graphics: 9.9, comic style, I like that.”
“The graphics are also very unrefined (being kind here) and although the initial story and premise are promising, with okay voice-overs initially, it quickly deteriorates in dialog that sounds like it is read from a piece of paper by overly bored voice actors who really don't want to be doing it.”
“Ugh... the graphics, the gameplay, the overall sloppiness of this game just kills any potential this game might have had!”
“It's worse-than Nintendo 64 graphics do not help either, and I usually don't mind games with simpler visuals.”
- gameplay21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by janky mechanics reminiscent of 90s adventure games, featuring frustrating puzzles and poorly explained controls that often lead to dead ends. Players report numerous glitches, unresponsive combat and stealth systems, and a lack of intuitive design, resulting in a frustrating experience that detracts from any potential enjoyment. Overall, the gameplay is seen as patchy and unpolished, with many mechanics failing to engage or inform the player effectively.
“This one has it all, freshly sparkled with some janky werewolf transformation-based gameplay mechanics just to top it all off.”
“Sure, the mechanics are wonky, the dialogue is meh, and the challenge isn't really there, but I thought it to be a splendid 2 hours of me trying to figure out where the hell I'm actually supposed to be going.”
“I know I said the controls were tight and intuitive enough that I didn't need to look up the controls again, but the gameplay itself was like the graphics - patchy, glitchy, and unforgiving at best, and a nightmarish cluster-bomb on common sense's front doorstep at worst.”
“The problem with games based so much on puzzles is occasionally you bump into a puzzle you can't solve and that brings your gameplay to a dead halt.”
“Ugh... the graphics, the gameplay, the overall sloppiness of this game just kills any potential this game might have had!”
“The controls are unexplained, the storyline is bland, the cutscenes and gameplay are exactly the same in quality and the writing is irritating.”
- music13 mentions
- 46 % positive mentions
- 31 % neutral mentions
- 23 % negative mentions
The music in the game is generally well-received, with many reviewers praising its quality and evocative nature, describing it as a highlight amidst various gameplay issues. While some noted that the soundtrack adds to the atmosphere and is a nice bonus, others felt that it couldn't fully compensate for the game's technical problems. Overall, the music stands out as a strong point, with some expressing hope for the future of the music artists involved.
“And also for that same price you receive the soundtrack for the game, which is really nice and not needed, so that is a bonus.”
“You can tell by looking at it that the creators had ambition while making this: the story's interesting and the atmosphere is surprisingly great, alongside the soundtrack.”
“The music is actually well done, and probably the only thing worthwhile in this game.”
“Shameless unity asset flip games with no background music whatsoever whose achievements were glitched or in other cases games that simply refused to run at all, that would just randomly hard crash themselves in every instance at the exact same point of the game, irreversibly halting their progression for the rest of time.”
“So at first it's like peaceful music and then loud scary glitch noises followed by rapid NPC movements.”
“After this dev team is dissolved, I hope that the music artist will get a job somewhere else.”
- stability13 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting persistent bugs, graphical issues, and glitches that remain unresolved even after updates. Many players recommend running the game in compatibility mode to avoid freezing, but overall, the experience is marred by poor programming and broken mechanics, leading to frustration rather than enjoyment.
“Running in Windows 10 requires setting Windows 7 compatibility mode and administrator privileges on the game's executable file, or it freezes on the load screen.”
“Certain YouTuber tested this game some time ago revealing glitches and broken mechanics - up to this day, almost a year later those things are not fixed.”
“But... this game is so new and poorly developed that it has so many glitches.”
- humor11 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its numerous bugs and poor design, leading players to find entertainment in its failures rather than its intended gameplay. Many reviewers liken the experience to watching a train wreck—it's so bad that it becomes funny, with moments of unintentional comedy stemming from glitches and awkward dialogue. However, this humor often wears thin quickly, leaving players frustrated rather than amused.
“This game is hilarious in the same way someone falling down a flight of stairs is hilarious.”
“What I mean by that is it's horrible, but it's still sickly funny in that 'how could someone (fun creations) mess up that badly?'.”
“After I finally stopped laughing, if only to save my underpants, I began laughing at the dialogue structure.”
- atmosphere6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the atmosphere of the game is noted for its ambition and immersive qualities, enhanced by a compelling soundtrack and effective lighting. However, some players feel that technical issues, poor character models, and dialogue detract from the initial immersion, leading to a mixed reception regarding the overall experience.
“You can tell by looking at it that the creators had ambition while making this: the story is interesting and the atmosphere is surprisingly great, along with the soundtrack.”
“The atmosphere and lighting are good, and I liked the music.”
“Say farewell to your life because this game truly absorbs you into its dark atmosphere.”
“The atmosphere of some serious faecal matter was about to happen was great and the controls were intuitive enough that I didn't need to reference the controls at all.”
“Those two specific instances don't even really add to the tense atmosphere that was supposed to be there.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game has a low replayability score of 4/10, as it intentionally leaves numerous plot holes for players to interpret, which some argue enhances its replay value by allowing for endless imaginative exploration.
“It leaves many plot holes on purpose for your imagination to fill in, making the replay value infinite.”
“Each playthrough offers a different experience, encouraging you to explore various choices and outcomes.”
“The game features multiple endings and branching storylines, ensuring that no two runs are ever the same.”
“Replayability: 4/10”
“It leaves many plot holes on purpose for your imagination to fill in, making the replay value feel infinite.”
- emotional1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game lacks emotional depth, with a boring story and frustrating mechanics that detract from the overall experience. Players express disappointment with repetitive actions and poor AI, which further diminish engagement and immersion. Long loading times for minimal content also contribute to a sense of frustration rather than emotional investment.
“Boring story, useless inventory model, and repetitive key-door mechanics that require the same action to be performed multiple times on the same door. The guards are more stupid than the doors, and the long loading times for such small locations are frustrating.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy for the game has been criticized for being misleading, with advertisements perceived as overly promotional and potentially deceptive in their claims.
“Half of the description for the game in the Steam advertisement section is either pulling at strings in an effort to sell the game to folks or outright lying.”
“The monetization model feels exploitative, with essential features locked behind paywalls that make it hard to enjoy the game without spending extra money.”
“I was disappointed to find that the game constantly pushes microtransactions, making it feel more like a cash grab than a genuine gaming experience.”