Duskfall
- June 20, 2020
- Michael Rose
The aim of Duskfall is to re-invasion the classic first-person games, like Wolfenstein, Doom, and Elder Scrolls 2: Daggerfall within a 12-week development period. Keeping part of their charm through mechanics and visuals, as well as bring more modern design and visuals to this genre. The player plays through a linear level set in a fantasy style. They will use a melee combat system that, just lik…