- November 11, 2024
- Lori Vornoy
- 9h median play time
Dungeons of Blood and Dream
Platforms
About
In "Dungeons of Blood and Dream," players assume the role of Blood Wizard, who is trapped in a dangerous entity's Mind Prison. To escape, they must navigate through treacherous, procedurally generated dungeons filled with enemies, treasures, traps, and secrets. Along the way, players can collect and utilize a variety of unique weapons, cursed rings, and spells to defeat enemies and uncover secrets, with the freedom to upgrade abilities and equipment across multiple playthroughs.











- Unique and interesting setting with a captivating atmosphere.
- Engaging gameplay loop that encourages experimentation with spells, rings, and potions.
- Strong sense of discovery and mystery, with many secrets and lore to uncover.
- Combat can feel janky and hitboxes are inconsistent, leading to frustrating encounters.
- Performance issues, including frame drops and crashes, especially during intense moments.
- Lack of variety in room design and enemy mechanics can make gameplay feel repetitive.
gameplay
176 mentions Positive Neutral NegativeThe gameplay of this roguelike dungeon crawler is characterized by a unique blend of mechanics, including an intriguing ring system and spellcasting that encourages exploration and experimentation. While many players appreciate the addictive gameplay loop and atmospheric design, there are notable criticisms regarding the shallow nature of some mechanics, frustrating combat, and a lack of engaging room design. Overall, the game offers a captivating experience but may require further refinement to enhance its long-term replayability and accessibility.
“At first glance, it's a well-executed dungeon crawler with a unique aesthetic, an interesting equipment/ring system, and an overall engaging and addictive gameplay loop.”
“The gameplay itself is incredibly satisfying for what is ultimately just fighting mobs and exploring, but the way you feel as you get deeper and deeper is unique and fascinating.”
“The gameplay loop is satisfying, and the amount of that discovery feeling is very nice.”
“The vibes are there, but the mechanics, overall, are just too frustrating for me to bother to continue playing.”
“But what it does wrong it also does wrong in spades because there are some genuinely frustrating gameplay choices that even in a roguelike are hard to enjoy.”
“Throughout my time playing, I am just simply struggling to get anywhere or really enjoy the game through all the janky combat and convoluted mechanics.”