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Duder

9%Game Brain Score
gameplay
graphics, story
14% User Score Based on 14 reviews

Platforms

PCPCWindowsWindows

About

"Duder is a single-player adventure horror game with a lousy visual experience. Players must navigate a dark forest, finding seven notes while avoiding the creature "Duder," who grows stronger as progress is made. The game features an introductory video, surprising plot, and two parts, culminating in a final showdown to determine who is stronger."

Duder screenshot
Duder screenshot
Duder screenshot

14%
Audience ScoreBased on 14 reviews
gameplay1 positive mentions
graphics6 negative mentions

  • The game has a deep plot that some players found intriguing.
  • Graphics are considered decent by a few players, especially for an indie horror title.
  • Some players appreciate the game's ability to provide scares, making it enjoyable for horror enthusiasts.
  • The game is plagued by numerous bugs, poor graphics, and low framerate, leading to a frustrating experience.
  • Gameplay mechanics are broken, with unresponsive controls and an AI that is overly aggressive and poorly designed.
  • Many players feel cheated by the game's lack of content and completion, with a disappointing ending that leaves them unsatisfied.
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players criticizing them as poor, overly dark, and misleading compared to promotional screenshots, while others find them decent and fitting for the horror genre. Common complaints include bugs, ineffective lighting, and a lack of visual coherence, which detracts from the overall experience. Despite some praise for the aesthetic in certain areas, many players feel the graphics contribute to a frustrating gameplay experience.

    • “The graphics are really chic for this type of horror; in some places, there was not enough voice acting, but the plot overshadowed all the shortcomings... it is genius.”
    • “Add on top of that bad graphics (the store page screenshots are a trap, the game doesn't look like that), literally no story or plot whatsoever, an asthmatic protagonist who can't walk more than 5 feet before he's wheezing and limping along at a speed any self-respecting glacier would be mighty proud of and a flashlight that is almost entirely useless and you have nothing but a broken mess.”
    • “Graphics are decent, map design terrible, you get blocked by invisible barriers, the heartbeat is so awful it's like somebody beat your head with a drum constantly, the flashlight is so ineffective, and when you die there's an awful violin sound. The game has no story but 'according to the plot, the player is in a dark dense forest, in which he will have to find seven notes.' If there were an example of how a bad horror game should look, this is the one.”
    • “Graphics that are way too dark, really bad fog 'atmosphere' (think overlaid Photoshop effects), a flashlight that doesn't do anything at all except highlight notes if it's shining directly on them, no coherent story, and a nauseating head bob effect that can't be turned off.”
  • story
    6 mentions Positive Neutral Negative

    The reviews present a stark contrast in opinions regarding the game's story. While some players criticize it for lacking a coherent plot and depth, describing it as a "broken mess" with minimal narrative, others find it surprisingly deep and engaging, suggesting that a closer examination reveals a more intricate storyline. Overall, the game's storytelling appears to be polarizing, with significant dissatisfaction overshadowing some positive interpretations.

    • “I was looking for a horror indie game that has a good story and makes me want to play it in the future.”
    • “First, the plot is actually very deep; if you look closely at the game, it reveals more layers.”
    • “Secondly, the graphics are really chic for this type of horror. In some places, there was not enough voice acting, but the plot overshadowed all the shortcomings... it is genius.”
    • “Add on top of that bad graphics (the store page screenshots are a trap, the game doesn't look like that), literally no story or plot whatsoever, an asthmatic protagonist who can't walk more than 5 feet before he's wheezing and limping along at a speed any self-respecting glacier would be mighty proud of and a flashlight that is almost entirely useless and you have nothing but a broken mess.”
    • “Graphics are decent, map design terrible, you get blocked by invisible barriers, the heartbeat is so awful it's like somebody beat your head with a drum constantly, the flashlight is so ineffective, and when you die there's an awful violin sound. The game has no story but 'according to the plot, the player is in a dark dense forest, in which he will have to find seven notes.' If there were an example of how a bad horror game should look, this is the one.”
    • “Graphics that are way too dark, really bad fog 'atmosphere' (think overlaid Photoshop effects), a flashlight that doesn't do anything at all except highlight notes if it's shining directly on them, no coherent story, and a nauseating head bob effect that can't be turned off.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is marred by inconsistencies, particularly with the heart beat mechanic, which can trigger erratically even when the player is not in close proximity to the relevant character.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is criticized for its overly dark graphics and ineffective fog effects, which detract from immersion. Players find the flashlight functionality limited and the lack of a coherent story further diminishes the experience, compounded by a disorienting headbob effect that cannot be disabled.

    • “Graphics that are way too dark, with really bad fog creating an ineffective atmosphere (think overlaid Photoshop effects). The flashlight doesn't do anything at all except highlight notes if it's shining directly on them. There's no coherent story, and the nauseating head bob effect can't be turned off.”

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