Duder
- March 13, 2018
- HorrorC
"Duder is a single-player adventure horror game with a lousy visual experience. Players must navigate a dark forest, finding seven notes while avoiding the creature "Duder," who grows stronger as progress is made. The game features an introductory video, surprising plot, and two parts, culminating in a final showdown to determine who is stronger."
Reviews
- Some players found the graphics to be decent for an indie horror game.
- A few reviews mentioned that the game could provide scares for those who enjoy jump scares.
- There are players who appreciated the game's attempt at a deep plot, despite its flaws.
- The game is plagued by poor graphics, bugs, and low framerate, making it feel poorly made.
- Many players reported that the gameplay is frustrating due to unresponsive controls and a broken AI system.
- The game lacks a coherent story and is criticized for being a derivative 'Slender' clone with little originality.
- graphics16 mentions
- 6 % positive mentions
- 19 % neutral mentions
- 75 % negative mentions
The graphics of the game receive mixed reviews, with many users criticizing them as poor, overly dark, and misleading compared to promotional screenshots. While some describe the graphics as decent for a horror game, they are often overshadowed by gameplay issues, bugs, and a lack of coherent story. Overall, the visual presentation is seen as a significant drawback, contributing to a frustrating gaming experience.
“The graphics are really chic for this type of horror; in some places, there was not enough voice acting, but the plot overshadowed all the shortcomings... it is genius.”
“Add on top of that bad graphics (the store page screenshots are a trap, the game doesn't look like that), literally no story or plot whatsoever, an asthmatic protagonist who can't walk more than 5 feet before he's wheezing and limping along at a speed any self-respecting glacier would be mighty proud of and a flashlight that is almost entirely useless and you have nothing but a broken mess.”
“Graphics that are way too dark, really bad fog 'atmosphere' (think overlaid Photoshop effects), a flashlight that doesn't do anything at all except highlight notes if it's shining directly on them, no coherent story, and a nauseating head bob effect that can't be turned off.”
“Pathetic game with crap graphics; also, it sets off virus protection as being harmful.”
- story12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The reviews present a stark contrast in opinions regarding the game's story. While some players criticize it for lacking coherence and depth, merely revolving around finding seven notes in a dark forest, others argue that a deeper narrative can be uncovered with careful exploration, suggesting that the plot is more nuanced than it initially appears. Overall, the story seems to be a divisive element, with many feeling it fails to engage effectively.
“First, the plot is actually very deep if you look closely at the game.”
“Secondly, the graphics are really chic for this type of horror; in some places there was not enough voice acting, but the plot overshadowed all the shortcomings... it is genius.”
“I was looking for a horror indie game that has a good story and makes me want to play it in the future.”
“Add on top of that bad graphics (the store page screenshots are a trap, the game doesn't look like that), literally no story or plot whatsoever, an asthmatic protagonist who can't walk more than 5 feet before he's wheezing and limping along at a speed any self-respecting glacier would be mighty proud of and a flashlight that is almost entirely useless and you have nothing but a broken mess.”
“Graphics are decent, map design terrible, you get blocked by invisible barriers, the heartbeat is so awful it's like somebody beat your head with a drum constantly, the flashlight is so ineffective, and when you die, there's an awful violin sound. The game has no story but 'according to the plot, the player is in a dark dense forest, in which he will have to find seven notes.' If there were an example of how a bad horror game should look, this is the one.”
“Graphics that are way too dark, really bad fog 'atmosphere' (think overlaid Photoshop effects), a flashlight that doesn't do anything at all except highlight notes if it's shining directly on them, no coherent story, and a nauseating head bob effect that can't be turned off.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay features a heart beat mechanic that can be inconsistent, sometimes reacting erratically even when the player is not in close proximity to the triggering element. This inconsistency can disrupt the overall experience.
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is criticized for its overly dark graphics and poorly implemented fog effects, which detract from immersion. Players find the flashlight ineffective, only illuminating notes rather than enhancing the environment, and the lack of a coherent story further diminishes the overall experience. Additionally, the persistent headbob effect is described as nauseating and cannot be disabled, adding to the frustration.
“Graphics that are way too dark, with really bad fog 'atmosphere' (think overlaid Photoshop effects). The flashlight doesn't do anything at all except highlight notes if it's shining directly on them, and there's no coherent story. Additionally, the nauseating head bob effect can't be turned off.”