GASP
- November 12, 2015
- Dark Day Interactive
"Gasp" is a free-to-play, experimental first-person game set in the "Secluded" universe. As a lone astronaut, you must navigate a hazard-filled planet, meeting up with other astronauts while constantly managing your leaking oxygen supply. With randomized objectives and endings, each playthrough offers a unique challenge. Gravity effects, asteroid strikes, and VR plugins add to the immersive experience.
Reviews
- The game features stunning visuals and a realistic skybox, creating an immersive atmosphere.
- The physics of the meteors are impressively realistic, adding a unique element to the gameplay.
- As a free game, it offers a chance to experience something different, even if it may not be enjoyable for everyone.
- Gameplay consists mainly of walking slowly with little to no interaction, leading to boredom.
- Invisible walls prevent players from reaching objectives, resulting in frustration and a lack of progression.
- The game lacks clear instructions and purpose, making it difficult for players to understand what to do.
- gameplay2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Gameplay offers a thought-provoking experience that encourages players to reflect on their lives, but the lack of clear instructions can hinder the overall experience.
“During gameplay, it allows you to rethink your life... A+++”
“Lack of instructions on what to do also hampers the gameplay.”
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics received mixed feedback, with some praising the stunning visuals and sound, while others criticized the overall quality, describing it as "very crappy" and highlighting issues like undodgeable asteroids and a lack of clear controls. The experience was marred for some by technical flaws, such as mouse locking problems in fullscreen mode.
“Alright, walking simulator + literally undodgeable asteroids + fullscreen game that doesn't lock the mouse to the game for those of us with two screens + game that doesn't tell you all the controls + game that doesn't tell you what to do when you get to the objectives + very poor graphics = you get the point.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music is criticized for detracting from the overall atmosphere of the game, while the voice acting is also deemed subpar, contributing to a negative experience.
“The music ruins the mood and the voice acting is horrible.”