- March 28, 2023
- Etherfield Studio
- 10h median play time
Drop: System Breach
Platforms
About
In "Drop: System Breach," become a skilled hacker navigating a fragmented digital world, filled with puzzle-solving, roguelike elements, and action-strategy gameplay. Accept challenging jobs, join a notorious hacker group, and find yourself in the midst of a powerful struggle between factions, each vying for control. Your actions will determine your fame, fortune, and possibly your demise.
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- The game features engaging and fast-paced gameplay that allows players to feel like hackers in a cyberpunk setting.
- The mechanics scale well, providing a comfortable difficulty ramp and a satisfying sense of progression.
- The visuals and soundtrack create an immersive atmosphere that enhances the overall experience.
- The game can become repetitive over time, with missions feeling similar and lacking significant variety.
- The story is linear and lacks meaningful choices, making it feel less impactful as players progress.
- Some players have reported a frustrating difficulty spike in the later missions, which can detract from the enjoyment.
story
120 mentions Positive Neutral NegativeThe game's story is generally described as engaging but linear, with a progression that feels repetitive due to the similar structure of missions. While the cyberpunk theme and atmosphere are praised, many players find the storytelling lacking depth and variety, often feeling disconnected from the narrative due to its reliance on text-based communication and mission prompts. Overall, the story serves as a backdrop to the fast-paced gameplay, but it could benefit from more dynamic elements and character development to enhance player immersion.
“The plot is also exciting, developing after every mission, which encourages you to continue playing and finishing it.”
“It's an amazing game, a fast-paced, strategic hacking sim with a gripping story and easy-to-learn mechanics.”
“The story is nice and well implemented. Although I had no groundbreaking revelations or plot twists along my playtime, it really kept me playing for the sake of wanting to know what's going on.”
“The game does not stick the landing; the final two missions are littered with the worst kind of stun lock, you're put under a 5-minute timer, and you have unskippable story cutaways that don't pause the time while you are doing the most frenetic missions in the entire game.”
“The main problem is - while there are upgrades and different missions - it doesn't feel like you make any decisions. Every mission, regardless of who or what the target is, feels the same.”
“It's all just a bit confusing, which is unfortunate because I'd love to understand the story and feel more integrated into the lore.”