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Train Valley

A puzzling management sim where you direct trains through history and across the globe.
Train Valley Game Cover
86%Game Brain Score
gameplay, graphics
stability, grinding
88% User Score Based on 1,706 reviews
Critic Score 82%Based on 3 reviews

Platforms

LinuxPCMac OSWindows
Train Valley Game Cover

About

Train Valley is a single player casual management game with historical and business themes. It was developed by flazm and was released on September 16, 2015. It received positive reviews from both critics and players.

Train Valley is a strategic railway simulator where you build and manage train stations across different historical eras. Your goal is to transport passengers, cargo, and mail efficiently while balancing resources and expanding your network. With challenging missions, various landscapes, and real-world locomotives, Train Valley offers a satisfying and educational experience for railroad enthusiasts.

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88%
Audience ScoreBased on 1,706 reviews
gameplay71 positive mentions
stability14 negative mentions

  • Challenging and addictive gameplay that keeps players engaged.
  • Cute graphics and a charming soundtrack enhance the overall experience.
  • Variety of levels and optional objectives provide replayability and depth.
  • Random train departures can lead to frustrating crashes and loss of progress.
  • Limited depth in economic mechanics and lack of true train management features.
  • Some UI elements are small and can be unresponsive, making gameplay cumbersome.
  • gameplay
    222 mentions Positive Neutral Negative

    The gameplay of Train Valley is characterized by its simple yet engaging mechanics, allowing players to lay tracks and manage train routes in a puzzle-like format that becomes increasingly challenging. While the intuitive controls and gradual introduction of new elements create a satisfying learning curve, some players find the lack of depth in economic mechanics and certain frustrating gameplay elements, such as the bankruptcy mechanic, detract from the overall experience. Despite these issues, the game offers a relaxing and addictive puzzle experience that can provide many hours of enjoyment.

    • “With its clean art style, intuitive controls, and deceptively simple mechanics, Train Valley appeals both to puzzle enthusiasts and fans of train simulation, offering a gameplay experience that is easy to learn but increasingly difficult to master.”
    • “The core mechanic is straightforward: players must lay down track to connect stations and direct trains to their correct destinations without delay or collisions.”
    • “The gameplay is simple yet very enjoyable and rewarding!”
    • “The lack of depth in economic mechanics means that while the puzzle aspect is robust, fans of more intricate transport simulators might find it somewhat lacking.”
    • “The simplistic gameplay design rapidly becomes inadequate to the point of frustration past the halfway mark, where the level design becomes worse and worse.”
    • “The gameplay is really too simple on PC considering it's up against heavyweight transit simulators like Cities in Motion.”
  • graphics
    152 mentions Positive Neutral Negative

    The graphics in Train Valley are characterized by a charming, colorful, and cartoonish art style that enhances the overall gameplay experience without being overly demanding on system resources. While some players find the visuals to be basic or reminiscent of mobile games, many appreciate the nostalgic and toy-like aesthetic that complements the puzzle mechanics. Overall, the graphics are deemed pleasant and functional, contributing positively to the game's engaging atmosphere.

    • “Visually, the game is clean and colorful, with a charming, toy-like aesthetic that makes it feel like you’re managing a living model train set.”
    • “The graphics are charming and quite nostalgic.”
    • “The graphics are lovely (and really cute) and the different landscapes never make it boring.”
    • “It's a bit clunky, and the graphics look old and cheap, feeling a bit like an asset flip.”
    • “Graphics are old.”
    • “The graphics are somewhat muddy and aliased (no in-game options to correct this).”
  • music
    119 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its charming and relaxing qualities that complement the gameplay. However, several users noted that the soundtrack can become repetitive and annoying over time, leading some to mute it in favor of their own music. Overall, while the soundtrack fits the game's aesthetic and enhances the experience, its lack of variety may detract from long-term enjoyment.

    • “Lovely presentation, music is perfect for this type of affair and the building is satisfying and the prompt sounds are perfect.”
    • “The music is charming, the gameplay and 'stamps' you can earn keep you on your toes, and I had no issues playing.”
    • “The soundtrack is very catchy!”
    • “The music gets a bit annoying in the long run.”
    • “The soundtrack can get a bit annoying though.”
    • “The music is awful, repetitive and not fun to listen to.”
  • story
    106 mentions Positive Neutral Negative

    The game features a standard campaign with 24 missions across four themes, but lacks a cohesive storyline, relying instead on mission-based gameplay that can be both relaxing and challenging. Players appreciate the variety in mission objectives and the replayability offered by a random level generator and sandbox mode, though some find the difficulty spikes frustrating. Overall, while the game does not emphasize narrative, it provides engaging puzzles and challenges that keep players motivated.

    • “I appreciate the subtle storytelling over the course of the levels.”
    • “The game offers four chapters with six missions each.”
    • “While there is a story mode to the game, I've not really witnessed the story, but based on several reviews I've read, the story is pretty good.”
    • “The downsides are that the music can be a bit jarring after a while, the game has no real story and drawing the tracks can feel a bit wonky in the beginning.”
    • “And if you’re looking for a story, look elsewhere; there is nothing here but simple train puzzles.”
    • “There is no plot here, just navigating waves of trains until the level is complete.”
  • replayability
    50 mentions Positive Neutral Negative

    The game offers high replayability through various features, including a standard story campaign that introduces new mechanics, a random level generator, and a sandbox mode for unrestricted building. Players are encouraged to replay levels to achieve extra objectives and improve their scores, while the diverse challenges and changing landscapes keep the experience fresh. However, some users noted that once all challenges are completed, replay value may diminish, particularly due to a lack of randomized elements in certain levels.

    • “In addition to the standard story campaign, which gradually introduces new mechanics and increases difficulty, there’s also a random level generator for extended replayability and a sandbox mode that allows for relaxed, unrestricted building without financial or time constraints.”
    • “The scoring system encourages replayability, rewarding players who can find the most efficient and cost-effective solutions.”
    • “The campaign is not extremely long, but you have sandbox levels at the end of each stage, and stamp challenges on each level also increase replayability.”
    • “Not much replay value due to a lack of randomized elements in the levels, but I got almost 25 hours out of the stock puzzles.”
    • “After you complete all the challenges, there is no real replay value.”
    • “I'm not sure about replayability yet - I have almost beaten all levels with all the bonus objectives and I don't know if I will keep playing after beating them all.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding joy in the absurdity of crashing trains and the unexpected outcomes of puzzle-solving. Many reviews highlight the hilarity of failures and the sandbox mode, which allows for comedic experimentation, while some note the game's casual and lighthearted nature. Overall, it is described as a funny and addictive experience, despite some mixed opinions on its comedic value.

    • “This is hilarious, why is it so hard not to crash trains into each other.”
    • “Very fun puzzle solving and funny failures as well!”
    • “Most of the time, I think this game is just hilarious if things go wrong (yup...those train drivers do not stop on their own :p ).”
    • “Not funny.”
    • “The jokes fell flat and lacked originality.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting frustrating bugs and glitches that detract from the overall experience. While some players noted that it runs well on Linux and has moments of polish, many expressed disappointment with the buggy user interface and gameplay mechanics, leading to a recommendation to consider alternatives. Overall, the game appears to be in need of further refinement to achieve a more stable and enjoyable experience.

    • “It's about what you'd expect from the trailer and synopsis, and it's thus far bug-free and well polished.”
    • “The game looks and runs great, even on low-end systems.”
    • “Runs great on Linux.”
    • “Because it is so buggy that the current 'very positive' verdict of the Steam crowd is a bit too good, and because there is an excellent, mostly bug-free alternative with better presentation, more varied game mechanics, and far more content: Train Valley 2.”
    • “The game feels very buggy.”
    • “I was enjoying the game for a while, but the glitches and train management is just far too frustrating for complex levels.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and often frustrating, with many expressing a desire for more efficient management options to alleviate the monotony. While some appreciate the creative elements, the repetitive nature of tasks and the need to replay levels for completion can lead to boredom and a lack of engagement. Overall, the grinding mechanics detract from the enjoyment, making it difficult for players to maintain focus and motivation.

    • “Replayability for completion that isn't tedious or overly painful.”
    • “It can be a bit grindy sometimes, but the rewards make it worthwhile.”
    • “The grinding aspect keeps me engaged and motivated to improve my skills.”
    • “At first I was trying to finish all levels with 3 stars, but once I found out that it just makes the levels too tedious, I quickly decided to just finish them without the extra objectives. Even then, I got bored really quickly.”
    • “Boring, tedious, and hard to keep the attention needed to properly play the game.”
    • “Luckily the game counts train tracks built just before restarting a level, so building a lot of useless tracks on a level with high starting money solves that problem, but 'grinding building train tracks' is not fun and won't give me a sense of achievement.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere in the game is generally praised for its charming and cozy qualities, with colorful graphics and soothing music contributing to a warm, inviting experience. However, some users noted a decline in atmospheric consistency compared to previous installments, with certain missions lacking the same engaging ambiance. Overall, the game successfully creates a playful and immersive environment that encourages extended gameplay.

    • “Their stylistic choices create a wonderful atmosphere that fits the game perfectly.”
    • “In general, decent and colorful graphics, varying and motivating special tasks and missions sum up to present the game in a nice and friendly atmosphere.”
    • “The music is rather good; quite soothing, making for a relaxing atmosphere.”
    • “That atmosphere is then shredded and burned as you watch the game slowly melt in front of your eyes, and for what?”
    • “Graphics are cute and give decent atmosphere to each level.”
    • “It looks like an album with different postage stamps on the wooden table, which bring a warm and cozy atmosphere.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly with minimal bugs and performs well on lower settings, it struggles with higher resolutions and track switching mechanics. Graphics are adequate but not fully optimized, which may benefit players with less powerful computers. Players may find the level difficulty varies significantly based on their approach to optimization puzzles.

    • “There is just something very soothing when the tracks and trains run smoothly.”
    • “The game runs smoothly and seamlessly performance-wise, and hardly has any bugs.”
    • “I bought this game because I enjoy building train layouts, liked the original Railroad Tycoon way back in the early 90s, and like optimization puzzles.”
    • “Game not optimized for higher resolutions, so you either have tiny little buttons or play at a much lower resolution.”
    • “Track switching game mechanic isn't optimized very well.”
    • “Graphics are not optimized (but this can be a good thing if you don't have one of the best computers in the world).”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, recalling nostalgic feelings of childhood joy and the bittersweet moments tied to personal experiences. The game evokes a range of emotions, from lighthearted enjoyment to poignant reflections on life and relationships, particularly highlighted by moments of realization and loss. Overall, it offers a unique emotional journey that resonates with players on multiple levels.

    • “It made me feel like a kid just discovering the pure joy of video games.”
    • “I was about 10 years old when my mother said to him, 'if you ever want to see your grandchildren graduate, you have to stop immediately.' Tears welled up in his eyes when he realized what exactly was at stake.”
    • “Experience the unrivaled emotional enthrallment of conducting trains.”
  • monetization
    3 mentions Positive Neutral Negative

    Users express frustration with the monetization strategy, particularly criticizing the presence of intrusive ads that detract from the overall experience.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “I find the constant push for in-game purchases frustrating and it ruins the immersion.”
    • “The ads are intrusive and disrupt gameplay, making it hard to enjoy the game.”
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16h Median play time
17h Average play time
10-27h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Train Valley is a casual management game with historical and business themes.

Train Valley is available on PC, Mac OS, Windows and Linux.

On average players spend around 17 hours playing Train Valley.

Train Valley was released on September 16, 2015.

Train Valley was developed by flazm.

Train Valley has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Train Valley is a single player game.

Similar games include Train Valley 2, Mini Metro, Mini Motorways, Railgrade, Tavern Master and others.