- October 27, 2016
- Shenandoah Studio
- 1h median play time
Drive on Moscow
Platforms
About
"Drive on Moscow: War in the Snow" is a strategy game set in World War II, where players can command Soviet or Axis troops across three scenarios and a full campaign. The game features turn-based gameplay with an impulse system, and can be played online, face-to-face, or against AI opponents. With accessible rules and an award-winning UI design, it is a great wargame experience for both casual and veteran players.
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- Drive on Moscow offers a unique and engaging turn-based strategy experience with historical accuracy, allowing players to choose between Russia and Germany and strategize based on real historical generals.
- The game features easy-to-learn mechanics that provide depth and challenge, making it accessible for beginners while still rewarding for experienced players.
- The graphics and sound design enhance the immersive experience, with a board game-like feel that captures the essence of wartime strategy.
- The game heavily relies on RNG (random number generation), which can lead to frustrating and unpredictable outcomes in battles, undermining strategic planning.
- Some players find the AI to be lacking in intelligence, making it less challenging after a few games, and the overall content feels limited with repetitive scenarios.
- The mechanics can lead to situations where a single unit can hold off multiple stronger units due to terrain advantages, which can feel unrealistic and diminish the enjoyment of combat.
gameplay
17 mentions Positive Neutral NegativeThe gameplay is characterized by its straightforward mechanics, reminiscent of "Battle of the Bulge," which makes it accessible yet challenging. While some players appreciate the depth and strategic elements, particularly the unit stacking and reinforcement mechanics, others find certain aspects, like the UI and RNG, frustrating and exhausting. Overall, the game offers a unique experience for war strategy enthusiasts, balancing simplicity with strategic depth.
“Additionally, the game's mechanics, such as counters and unit movement, are noteworthy.”
“Never seen a game at this price range delivering so much depth through a simple structure of mechanics.”
“The gameplay feels very refreshing to me (not a war gamer veteran), but I love it because you have a limited number of units and replacements/reinforcements, and every move can have multiple consequences.”
“Having your triple infantry or double panzer stack do simply nothing versus a one or two pip infantry in a forest (a sight that I have seen too many times to think it's anything but intentionally grating) isn't fun or exciting, it's exhausting, especially when those units can't do anything else for the turn, and the way the stacking mechanics work makes it worse than useless if you have a 3 or 2 pip unit.”
“It's as if I have to study the mechanics of this game to even try to figure out the strategy on how to win.”
“This has a major impact on gameplay, because selecting Zhukov makes your gameplay way harder than selecting Konev.”