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Drive on Moscow Game Cover

About

"Drive on Moscow: War in the Snow" is a strategy game set in World War II, where players can command Soviet or Axis troops across three scenarios and a full campaign. The game features turn-based gameplay with an impulse system, and can be played online, face-to-face, or against AI opponents. With accessible rules and an award-winning UI design, it is a great wargame experience for both casual and veteran players.

Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot
Drive on Moscow screenshot

72%
Audience ScoreBased on 58 reviews
graphics4 positive mentions
replayability3 negative mentions

  • Drive on Moscow offers a unique and engaging turn-based strategy experience with historical accuracy, allowing players to choose between Russia and Germany and strategize based on real historical generals.
  • The game features easy-to-learn mechanics that provide depth and challenge, making it accessible for beginners while still rewarding for experienced players.
  • The graphics and sound design enhance the immersive experience, with a board game-like feel that captures the essence of wartime strategy.
  • The game heavily relies on RNG (random number generation), which can lead to frustrating and unpredictable outcomes in battles, undermining strategic planning.
  • Some players find the AI to be lacking in intelligence, making it less challenging after a few games, and the overall content feels limited with repetitive scenarios.
  • The mechanics can lead to situations where a single unit can hold off multiple stronger units due to terrain advantages, which can feel unrealistic and diminish the enjoyment of combat.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is characterized by its straightforward mechanics, reminiscent of "Battle of the Bulge," which makes it accessible yet challenging. While some players appreciate the depth and strategic elements, particularly the unit stacking and reinforcement mechanics, others find certain aspects, like the UI and RNG, frustrating and exhausting. Overall, the game offers a unique experience for war strategy enthusiasts, balancing simplicity with strategic depth.

    • “Additionally, the game's mechanics, such as counters and unit movement, are noteworthy.”
    • “Never seen a game at this price range delivering so much depth through a simple structure of mechanics.”
    • “The gameplay feels very refreshing to me (not a war gamer veteran), but I love it because you have a limited number of units and replacements/reinforcements, and every move can have multiple consequences.”
    • “Having your triple infantry or double panzer stack do simply nothing versus a one or two pip infantry in a forest (a sight that I have seen too many times to think it's anything but intentionally grating) isn't fun or exciting, it's exhausting, especially when those units can't do anything else for the turn, and the way the stacking mechanics work makes it worse than useless if you have a 3 or 2 pip unit.”
    • “It's as if I have to study the mechanics of this game to even try to figure out the strategy on how to win.”
    • “This has a major impact on gameplay, because selecting Zhukov makes your gameplay way harder than selecting Konev.”
  • graphics
    7 mentions Positive Neutral Negative

    The game's graphics are highly praised for their clean presentation and artistic representation of Russia, effectively enhancing the gameplay experience. Users appreciate the visual quality and how it complements the sound effects, creating an immersive atmosphere that reflects the historical context of the game. Overall, the graphics contribute significantly to the enjoyment and thematic depth of the game.

    • “The graphics are wonderful.”
    • “The game play is easy to pick up, the graphics look nice and it works just fine on Windows 7 64-bit.”
    • “The graphics are reminiscent of counters on a board, while the sound effects, including Russian music, effectively capture the feel of being at war.”
    • “The quality and artwork of Russia captured my attention at first.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers decent replayability, with a mix of randomness and competent AI that keeps players engaged. However, some users feel that once strategies are mastered, the replay value diminishes unless playing with others. Overall, it provides enough variety to encourage occasional returns, despite some frustrations with specific factions.

    • “You cannot go wrong with this one as it provides a more than adequate replay value that will tempt you to come back from time to time to see if you have the right mettle to win this war.”
    • “The replay value is also decent, so you get some good bang for your buck.”
    • “There's very little replay value once you figure out how to do it, unless you have someone to play multiplayer with.”
    • “Moreover, to help the replayability, the AI is quite competent and will give you a run for your money.”
    • “The randomness adds to the replayability.”
  • story
    2 mentions Positive Neutral Negative

    The game's storytelling is highly praised for its exceptional text-based narrative that immerses players in a wartime experience. While the mechanics are accessible, players must strategically consider their mission's future, adding depth to the overall story engagement.

    • “The storytelling in this game is exceptional, conveyed through text rather than voice acting, yet effectively immersing the player in the wartime experience.”
    • “You won't beat it in your first 2 or 3 games and that's okay, because the mechanics are easy to get into, but you need to factor the future of your mission: where you want to strike, which points you want to hold or leave, where the reinforcements are coming from, etc.”
  • music
    2 mentions Positive Neutral Negative

    The music, featuring Russian themes, enhances the game's war atmosphere and adds a unique flavor, while the sound effects complement the overall experience effectively.

    • “The music and details give it a nice flavor, in my opinion.”
    • “The graphics are reminiscent of counters on a board, while the sound effects, including Russian music, effectively capture the feel of being at war.”

Buy Drive on Moscow

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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